We have been going over your feedback and these are some changes/additions to my original post. The poll with a full list of final changes should be up later this week once the final details are decided on until then let us know how you feel about these revised changes.
Fresh Item Elevation
After reading through the feedback we all worked to see what the technical details would be to make something like this possible. Below are what we believe would be viable for the scope of this reset.
We are still exploring the final details of how to execute some parts of this so details subject to change.
Will only be in effect for the first few months, no set date likely when people feel they are ready for it.
Anyone who does not move off elevation on their own will be forcefully moved to their kingdoms home server starter village during reset downtime.
Server border travel between any epic server will be disabled.
Mail between any epic servers will be disabled
Any mail you have waiting for you on elevation will be sent to the home server with you
Only way to get to elevation will be from starter deeds teleports to it, will require you to be 100% naked and carrying no items to cross.
This will mean no home server raids for the first few months everyone will basically be stuck on elevation, there is no way around this I can think of.
You would also not be able to move items from 1 home server to the other during this period.
Any ideas about ways you might think to smuggle items would be appreciated before they can ruin the reset.
No Traders on New Elevation
We realize people have some concerns about removing teleports, if it becomes an issue they can always be turned back on but we would like to see how it goes to start.
Farwalker stones and twigs will not be sold on new elevation with removal of traders, for now home servers will still be able to use them and buy them.
Wish there was time to rethink minedoor mechanics more but other than removing the limit per 11x11 area we will be keeping gaps between doors and adding interrupts to placing mine doors similar to when building walls.
Remove the limit per 11x11 area.
Will still be required to have 3 full tile gaps between mine doors placed.
Combat interrupts placing mine doors.
Because they exist already on home servers just removing them is not possible long term, we could make it so you cannot ride them or hitch them on elevation as a middle ground.
Remove riding and hitching of hell horses on elevation.
Make horses slow down more consistently time wise from taking damage.