Jolinar

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About Jolinar

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    Villager

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  1. Sorry, but I found another deed to join. Thank you anyways.
  2. I am interested in joining. I have titles in Carpentry, Woodcutting, and Mining, and I have 44.64 Leatherworking skill. I am currently located on the south coast of Exodus. I might require a boat to come pick me up.
  3. I can't seem to reach you in world right now, but I'm currently near Crystal Canal in Independence.
  4. The name alone gets my interest. Superspazz is your in game name?
  5. I'm looking for a village on any of the Freedom servers. I would prefer one on Celebration of Exodus, mostly because I am tired of Independance. I have titles in the Carpentry, Mining, and Woodcutting disciplines, as well as being a Trollslayer. On top of that, I am skilled in leatherworking and I have a set of high quality tools for it. The downside is that I do not have my sailboat anymore, so transportation is the only issue. I am easy going and will assist with any projects that my skills may be of help with.
  6. Flowers used to be very visible when they were first implemented. Now, they are just tiny specks in the grass. I'd like to suggest that they be made more visible once again to increase their effect on the landscape.
  7. Animal fat is only useful for candles, so I have an idea. Put it in a frying pan and heat it to glowing to render it into liquid fat that is usable in meals to increase nutrition or fry stuff in it. It'd be realistic and useful.
  8. I think Palisades should use logs instead of felled trees. For one thing, it's very time consuming and awkward to cut the trees down to a weight where you can pick them up and use them, and transporting 10 of them to build a single tile is far more difficult than its' brick based high wall counterpart. I'd suggest it require 20 logs or so. Not a small amount, but it can actually be reasonably carried and assembled without the annoying quirks of felled trees.
  9. My recently established village is now recruiting! We're a secluded size 10 located ten minutes away from Crystal Canal. Our village occupies a promontory over an inland lake, surrounded by an ample supply of lumber and iron. We have plenty of terraformed, ready to build space ready for houses to be built upon. All we need is more residents, and that's where you come in. Our requirements are quite easy: - Noobs welcome! I'm willing to teach you to survive in Wurm and prosper. - Be willing to learn and participate in village activities! We have many projects underway currently, and new participants are greatly needed! - Be willing to choose and develop their skills in useful professions! If you are interested in joining, leave a post in this thread. I'll get back to you and, if you're accepted, you'll be asked to come to Crystal Canal (I can arrange boat transportation). I'll meet you there and lead you to the town. I am looking forward to a mutually beneficial experience with you!
  10. Does anyone have any screenshots of these new reeds?
  11. I need a Mag Priest with Mole Senses near Crystal Canal to help with finding a new iron vein in a mine. It's depleted at the moment and we have no idea where another vein is. Digging down to the rock layer would be a huge project due to the thick dirt layer and we need iron to grow our new settlement, Luna Point, a short ways away from Crystal Canal. Payment or trade can be arranged for services.
  12. +1. Give me more ways to ply my carpentry skill, please.
  13. My suggestion is simple. Furs are currently only used in the construction of beds. However, I believe they could fulfill another function which would add both depth and functionality in terms of content. I propose that furs could be used as additions to armour, increasing their defensive capability to some level depending on quality/skill used in applying it. This came to my mind after I realized that the fur I grabbed off of an animal could only be used for one thing, which seemed kind of odd.