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About Clatius

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  1. Valoria

    Saw the bounty list. A sheep, a wolf, or a goblin are all 1c? How do you equate a ven goblin that can hack a 30ql chain armor person to 25% health with a SHEEP. lmfao. it's a joke right? I'm thinking you do this so newer players are stuck with 1 copper kills to make it harder to earn monies. I can see no other reason a sheep kill would be equal to a wolf kill. Anyways, big map, lots of water. Should get some good critter concentrations. Looks like a fun place. Luck to ya.
  2. Thanks Retrograde. That's interesting. I had no idea a corpse had a quality level. Is the corpse quality level modified by age? If I cut down an overaged tree it seems I'm more likely to get lower quality level wood. If I kill a venerable croc will I be more likely to get lower quality level butchering items?
  3. There is no harm in asking a question of the developers. People do it all of the time.
  4. Everything should be tied to skill and I was just ASKING why this isn't true of the butchering skill? I'd like to have someone who actually develops the game to answer this because it really has me scratching my head since everything else is tied to skills. This is in no way a suggestion but rather a QUERY as to why this skill is exempt. Are other skills exempt from producing materials higher than the skill level? Just WONDERING. Not suggesting a thing. I wanted to make that perfectly clear.
  5. So now your skill level determines the quality level of what you forage and botanize. While this isn't logical it makes some kind of bizarro world sense in Wurm. My question is, when will butchering items be tied to our butchering skill? Everything else is now tied to our skill levels except butchering? I don't understand why this one has been left out. If my butchering skill is 20 then I shouldn't get pelts much higher than 20. Lets get it all on an even ground. Are there plans to do this?
  6. Thanks for this Talor. Also for everything else you have done to this mod to make it versatile. Variety is the spice of life.
  7. I see. Well that's the problem then. I have no glass smelter in my list of crafting recipes. So of course I can't find one for glass because it's probably in the same place. It's as clear as glass. Which I can't make. But I can make a tin lunchbox, carpets, rugs, banners, tapestries, planters, birdcages and all manners of flags, fences and flower beds. But not glass.
  8. How do I make glass? I can't find it anyplace in crafting. I can make all manner of foods, furniture, ships, land vehicles, weapons, armor, etc. But I can't make glass. My house is cold because no matter how many forges, ovens, smelters, lamps, lanterns and braziers I put in it, the wind just whips through the windows that are wide open. I don't even have a way to attach shutters. Is the game broken? Where can I find the glass patch or the glass recipe????
  9. Again, we need some way to adjust the severity of this. Otherwise you just piss people off and they quit and go someplace else because they can't do anything for a week except stare at a fire. A night only penalty would work ok so they can at least go outside during the day and not die.
  10. Good to see this one is still going. A long term and stable server indeed.
  11. If you like making really great WU maps then World Machine is well worth the money.
  12. So if I have a 11x11 deed I have to make it bigger so I can keep two horses to pull my large cart?
  13. Enabled the water portion of the mod. My well went from 100ql yesterday afternoon to 73ql last night. This morning it is 1ql. I'll empty i out and see what happens. BTW, downloaded the mod yesterday so yeah, it's the latest.
  14. This is indeed a great mod. Long overdue. It does get a bit severe and may cause some to leave servers that use it because you basically can't do much during winter under fear of death. It would be nice if this mod could be adjusted so that during daylight hours the cold will not kill you. More like a European winter instead of a Siberian winter. Anyway, great job. Well done.