Jaz

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Everything posted by Jaz

  1. Post of Pain pillar underground: https://celebration.yaga.host/#456,290
  2. Stuck Wagon

    Same happens with creature cages - even with ownership it is impossible to liad back. It would be great to get a warning when unloading on a deed which will not allow loading back. Need to always examine the tile before unloading. Lost a few cages on deeds looking wilderness except a token.
  3. Nature & Landscape - as much as it is wildlife.... Olive Tryad
  4. Life in Wurm, Villages & Constructs Terracotta Army on Indy back in 2013:
  5. Aelcwine 522 tower: https://celebration.yaga.host/#902,517
  6. When a deed is in progress of disbanding there is a "Stop disband" option present on the deed writ but it does nothing - not stopping the disband and not showing an error message that it is possible on the token itself only. Given the fact that deed disban can only be initiated on the token I suppose the Stop command should also only be shown on the token and not on the writ.
  7. Welcome around and good luck!
  8. Yes please. Most annoying is thr last point. It has beenn change a while ago and makes focusing totally useless on PVE.
  9. There will always be a next rift so no issues.
  10. Big thanks for it! Will help a lot. EDIT: Did a bit of testing with 81ql clay after my session yesterday: Even after the first attach I got the "The rift is making your actions considerably more difficult now. You may need to rest to clear your mind." message and soon the extremely difficult one. I could attach about 40 items before failing every time. (Masonry 97.7). At this rate each colossus might need about 20 good skilled masons using high ql mats to complete unless they spend the full 2 days on site. Anyway in the current status it is decently rewarding the efforts, rift mats and rift points are nice and also considerable masonry skill is gained. A caffeine-like Spell Effect item would be real nice to see when the sickness is back down.
  11. I cannot find any indicator of the sickness level. Started at 80%chance at 97 masonry but apparently felt much less success rate using those 40ish clays. Took about an hour for 2 of us to add less than 100 pieces, still shown 80% chance to continue but failed almost all actions. Next test will be with 80ql clay EDIT: is it intended to have the same chance shown in action window for the native and foreign colossi?
  12. Actually the first suggestion regarding unique spawns that keeps the fun in hunting the beasts but makes it more balanced. From the perspective of someone participated in a ton of hunting it looks real good - hopefully not only from this point of view.
  13. Ancientstigg 890 tower: https://celebration.yaga.host/#1363,1874 Arakiel 922 tower: https://celebration.yaga.host/#1095,1933 Arndell 930 tower: https://celebration.yaga.host/#1367,711
  14. Xack 386 tower. https://celebration.yaga.host/#721,1865
  15. Dumbo 2 guard tower: https://celebration.yaga.host/#1752,677
  16. WurmNode

    If possible and hosting is not an issue - please keep the site going as long as reasonable even if some functionalities get botched during game updates. WN is a great tool and fun for many of us I'm sure.
  17. WurmNode

    If there were a management truly emphasizing making Wurm better for the players QoL wise this is the last chance to try to endorse you in some way to keep up with the site. I would understand you would no more want to join the company but WN is truly a service which GCG *should* pay for as a SaaS. *EDIT* like others above WN is the actual reason I keep up grinding. I don't want to fall off the top 20
  18. Good luck everyone! Sadly it is heavily workweek and a mean and bad and ugly one here so I cannot participate. I strongly wish there will be a south cluster counterpart as this is a really exciting event! Have great fun and good luck everyone!!!
  19. 2 pvp servers and a whole pvp cluster are a cluster and a server more than rational already...
  20. Thank you for the update, these things look very exciting! I'm a bit on the verge of a full quiver worth of arrow bundles and a bit afraid if my rig will behave well with graphics changes. Definitely will need a sneak peek into Action and relevant UI changes before I can decide if I like it or not but seems promising.
  21. I would do a fresh install (or verify files from steam ui) then copy modlauncher then patch the install and only adding mods one by one and testing if it still starts fine. That way you'll find the mood that breaks the server
  22. Very valid point. I'm a guy who spends ton of time to rare specific items (my collection of PMK wagons are all rare, all my knarrs and several other ships are rare too etc. etc.). Considering the fact that working up them takes from a few hours to more than a week depending on my luck I'll surely opt in for a more convenient method - despite I'm burned out of rifts after finishing the 100 rifts for the journal. I'll surely go visit them again. EDIT: seeing the cost of the item is raised it seems better balanced now.
  23. It would be nice to change the lighting when you enter the rift area - similar to the effect of the new holy sites, but I would even more prefer to make the area more dark and desaturated like it was on Jackal. That was really great and added a lot to the immersion.