Malena

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Malena last won the day on March 24

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About Malena

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  • Birthday 01/09/1969

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    http://www.andrea.net/wurm/

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  1. Did anyone else get the notification, then rush here believing there was a new video and then go "Awwwwwwww " ?
  2. Valrei International. 060

    Thanks for the speedy answers Retro! Man, I can hardly wait to get started decorating my place! Aaahh!
  3. Valrei International. 060

    After all the work someone puts into lovingly placing things in just the right way? I strongly disagree. However I also understand that we don't want this feature misused and using it as a way around storing such things which are not meant to be stored for long. An option: Perhaps food and other perishables could convert to a "decorative/dried/preserved" state. And if you remove the item from the surface, it's not usable as food or or whatever anymore Another option: Perhaps upon placing a perishable, upon removing it, it will instantly decay into nothingness It would be interesting to know what the devs have thought about this. When using bdew's lovely threedee mod as seen in the following shots, with that you can place anything on a surface and it will not decay. This allows you to set a table with food, make a bowl or plate of fruit, put slabs of meat and butchered corpses on a butchering table etc. I would absolutely hate it if we could not do that! His mod also allows us to add additional surfaces ourselves. I don't expect that from the official version, but it would be very nice if there were even more options. For instance, I've been very happy to be able to stack barrels and crates to give a space a real storage area kind of feel. Create instant pets without any fuss! Cat carcass placed on a bed! What's that you're hammering on your anvil? Oh a sword blade you say? It's clear to see from outside, that this is a butchering shop in question!
  4. Valrei International. 060

    Things! On tables! Yayyy so happy! *runs around like a headless chicken* Will we be able to place anything on top of these surfaces? Will we be able to place an item on top of an item on top of an item? For instance, it would be nice to be able to make a stack of books placed on a marble table. Will the items we place on them decay? Or will it be safe to decorate with food and other perishable items?
  5. [BETA] 3D Stuff, AKA "Putting stuff on tables"

    Governor, if you're talking about the log cabin in my screenshots, that's not from any mod. It's a texture change I made for the pottery walls.
  6. Right. Well I'm pretty much a recluse in Wurm so I have never been in a situation where there are tons of people, so I have no idea how the game performs in big crowds, but I guess not very well! I just noticed a drastic difference between the two areas and was wondering why that might be even though the -amount- of NPCs I spawned was around the same. One difference that comes to mind: might it be linked to the new ability to dye clothes? In Nujel'm I wasn't dyeing clothes (because obviously the game didn't support that yet), but in Yew I dyed almost all of their clothes. For now I've removed all the Yew NPCs, but will have to experiment with that later.
  7. [BETA] 3D Stuff, AKA "Putting stuff on tables"

    Oh my goodness gracious! That... that... that's BEAUTIFUL!
  8. Is anyone noticing performance issues with Custom NPCs? My FPS in Yew is 57 without them, then when I added NPCs, it dropped to 20-30 and even dipped down to 10 at times with massive lag when trying to move, to the point of the screen freezing momentarily. My fans were going nuts. Adding NPCs was the very last stage of getting Yew ready. So I had already decorated with all the items on tables and had already added the taxidermy models and there were no problems before that. It was only after spawning the custom npcs that performance started to really suffer. I made a copy of the server, then deleted all the Yew NPCs. Sure enough, FPS went back from 30 to 57. For some reason I never had that problem when I was decorating Nujel'm months ago. So I teleported there to check the FPS now. It was around 40-50, so pretty ok. Physically, there is a big difference between Nujel'm and Yew: Yew is full of trees.Could it be that having both trees and NPCs is just too much to handle? Or, is there possibly something in the latest version of Custom NPC that makes it more taxing...
  9. [BETA] 3D Stuff, AKA "Putting stuff on tables"

    Oh good question! I didn't even try that because that cart in the image was just meant to be static as a decoration and to never be "used". I logged on and tried though. It doesn't stick to the cart no, it's just left hovering in the air.
  10. [BETA] 3D Stuff, AKA "Putting stuff on tables"

    Here are some more additions for the list: Small cart and tree stump (olive): Tree stump (olive) #surface add 731 1 1 0.6 0 0 Small cart #surface add 186 1 1 0.8 0 0
  11. A little sneaky peak of what's to come for Yew. I've almost finished decorating the entire town. All the interiors are done, just need to decorate the environment a bit still. "Great Oak Bowyer" where the local bowyers craft their bows from the finest woods "The Tanned Hide" providing Yew residents with furs and hides
  12. *drags herself into the room, wiping away the sweat* Good lord, it's done! The correct width and height of each of the 1531 item images checked and added manually into the item list HTML code. I really should be spending my holiday doing better things haha. Buuuuuuuuuttttt, it was worth it. I was getting so tired of trying to browse the pages and the page jumping up and down as the images loaded. It's workin' fine an' snappy now! Everything should now be fixed and in working order. If something looks wonky, please try refreshing the browser by pressing SHIFT at the same time, as that should clear up the cached version and refresh it properly. If there are STILL issues after that, please let me know! Fairyshine: I'll try spawning those next time I'm in WU and add them if I'm able to. And my pleasure! Glad others are finding it useful!
  13. *drags herself into the room, wiping away the sweat* Good lord, it's done! The correct width and height of each of the 1531 item images checked and added manually into the item list HTML code. I really should be spending my holiday doing better things haha. Buuuuuuuuuttttt, it was worth it. I was getting so tired of trying to browse the pages and the page jumping up and down as the images loaded. It's workin' fine an' snappy now! Everything should now be fixed and in working order. If something looks wonky, please try refreshing the browser by pressing SHIFT at the same time, as that should clear up the cached version and refresh it properly. If there are STILL issues after that, please let me know!
  14. Hear ye hear ye: The site is under maintainance for wee bit, so you will most likely see broken images or images scaled to the wrong size for a while. I'm going into the HTML code and adding the width and height for all the images so that the pages will load nicely instead of jumping up and down as images load. If the browser already knows the sizes, the page will load smoothly and then just fill in the images as they load. The main thing to know is that the browsing experience will improve greatly once I'm done :-).
  15. Hear ye hear ye: The site is under maintainance for wee bit, so you will most likely see broken images or images scaled to the wrong size for a while. I'm going into the HTML code and adding the width and height for all the images so that the pages will load nicely instead of jumping up and down as images load. If the browser already knows the sizes, the page will load smoothly and then just fill in the images as they load. The main thing to know is that the browsing experience will improve greatly once I'm done :-).