Siime Rowpha

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Everything posted by Siime Rowpha

  1. no outline when placing objects

    when i try to place something i am not getting the green/red outline of the object, i am trying to place. which makes it rather difficult, i never know exactly where it's gonna land. before the last update, it was working just fine.
  2. no outline when placing objects

    seems to be working again
  3. no outline when placing objects

    Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.siimerowpha.log Time is Sun Jul 08 15:41:22 EDT 2018 Running client version 4.0.46 client build# 6b1bc412fa95853f6ca916e06d75746f8733e306 client build time 2018-07-08 18:30 === System information === Executing from C:\Users\USERNAME\Desktop\ Operating system: Windows 7 (arch: amd64, version: 6.1) Java version: 1.8.0_171 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 25.171-b11 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] Available CPUs: 4 === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 1 auto_run_source = 0 cavedetail = 2 censor_chat = false collada_animations = 3 colorItemsDamage = true color_black = 0.0,0.0,0.0,1.0 color_cyan = 0.0,1.0,1.0,1.0 color_error = 1.0,0.3,0.3,1.0 color_fuchsia = 1.0,0.0,1.0,1.0 color_green = 0.4,0.72,0.47,1.0 color_grey = 0.5,0.75,1.0,1.0 color_lime = 0.5,1.0,0.5,1.0 color_maroon = 0.5,0.0,0.0,1.0 color_navy_blue = 0.23,0.39,1.0,1.0 color_orange = 1.0,0.58,0.04,1.0 color_outline_ally = 0.5,1.0,0.5,1.0 color_outline_friend = 0.5,0.75,1.0,1.0 color_outline_hostile = 1.0,0.0,0.0,1.0 color_outline_neutral = 0.5,0.5,1.0,1.0 color_purple = 0.5,0.0,0.5,1.0 color_red = 1.0,0.0,0.0,1.0 color_royal_blue = 0.5,0.5,1.0,1.0 color_silver = 0.75,0.75,0.75,1.0 color_system = 0.5,1.0,0.5,1.0 color_teal = 0.0,0.5,0.5,1.0 color_white = 1.0,1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0,1.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 200 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 disable_select_all_shortcut = false display_settings = false:true:0:1024:768:32:-1:false:false enable_contribution_culling = true enable_debugs = false enable_lod = true enable_shift_drag = true enable_vsync = false event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 20 font_header = 31 font_italian = 11 font_monospaced = 11 font_static = 22 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true free_look_mode_disable_on_close_component = false free_look_mode_disable_on_combat = false free_look_mode_disable_on_open_component = false free_look_mode_sensitivity = 10 game_client_thread_priority = 2 glsl_debug_loading = false glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false hide_onscreen_fail_messages = false hide_onscreen_hostile_messages = false hide_onscreen_info_messages = false hide_personal_goal = false high_res_binoculars = true hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 3 key_bindings_source = 0 keyboard_layout = 0 limit_dynamic_lights = true loadInventoryStartup = true local_list_in_event = true lod = 1 log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_dynamic_lights = 7 max_shader_lights = 8 max_texture_size = 2 mega_texture_size = 5 model_loader_thread_priority = 2 model_loading_threads = 3 mount_rotation = false multidraw_enabled = 1 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 1 normal_maps = false occlusion_queries_enabled = 2 offscreen_texture_size = 2 other_log_rotation = 2 outline_picking = true player_texture_size = 2 reflection_texture_size = 2 reflections = 2 remember_password = true render_bloom = false render_distant_terrain = true render_fxaa = false render_sun_glare = false render_vignette = false renderer_type = 0 resident_models = false save_skills_on_quit = true screen_brightness = 0.0 screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 9 shadow_level = 0 shadow_mapsize = 1 shift_drag_default = 10 showKChat = true show_body_in_inventory = true show_old_quickbar = true silent_friends_update = false skillgain_minimum = 4 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_music_level = 5 sound_play_PMAlert = false sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = false sound_play_weather = true sound_play_work = true structure_render_distance = 3 submit_client_data = 1 terrain_res = 1 test_attach_equipment = false test_mode = 0 thirdPerson = false tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 3 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 4 use_antialiasing = 1 use_fast_clock_work_around = true use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 0 viewport_bob = true water_detail = 1 Setting up Collada Model Loader Setting up WurmModel Model Loader Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt Experimental direct buffer cleaner init successful Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 Starting global job manager with 4 worker threads Using LWJGL display 1920:1080:0:0 (false) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.15.1 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency Generating: 128 source channels. === OpenGL information === LWJGL version: 2.9.1 Adapter info: nvd3dumx,nvwgf2umx,nvwgf2umx (23.21.13.9065) OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce GT 710/PCIe/SSE2 OpenGL version: 4.6.0 NVIDIA 390.65 OpenGL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control OpenGL pixel format: 8:8:8:0 OpenGL depth format: 24:0 GLSL version: 4.60 NVIDIA GLSL max vertex uniforms: 4096 (4096) GLSL max fragment uniforms: 4096 (4096) GLSL max varyings: 124 (124) GLSL max lights: 8 (8) GLSL defines (4.6): #define USE_CLIP_VERTEX 1 Vertex/index buffer memory limit: 1024MiB Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 5 buttons. Startup Phase - Initializing.. Initializing font texture for SansSerif (20). Texture Size: 1024 Initializing font texture for SansSerif (20, italic). Texture Size: 256 Preloading builtin materials Preloading builtin materials done Launching Collada Model Loader threads Launching WOM Loader threads Startup Phase - Setting up.. Loading window positions from C:\Users\USERNAME\wurm\players\siimerowpha\windows_1920x1080.txt Loading props file C:\Users\USERNAME\wurm\players\siimerowpha\windows_1920x1080.txt Gui initialized Startup Phase - Preparing terrain... Startup Phase - Connecting .. Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\siimerowpha\logs\_Event.2018-07.txt Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\siimerowpha\logs\_Friends.2018-07.txt Writing to C:\Users\USERNAME\wurm\players\siimerowpha\logs\Alliance.2018-07.txt Writing to C:\Users\USERNAME\wurm\players\siimerowpha\logs\Village.2018-07.txt Writing to C:\Users\USERNAME\wurm\players\siimerowpha\logs\GL-Freedom.2018-07.txt Writing to C:\Users\USERNAME\wurm\players\siimerowpha\logs\Freedom.2018-07.txt Login successful Executing C:\Users\USERNAME\wurm\configs\default\autorun.txt Starting update of login splash image... Finished loading new login splash image! Initializing font texture for Cry Uncial (64). Texture Size: 1024 Initializing font texture for SansSerif (22). Texture Size: 256 Initializing font texture for SansSerif (12). Texture Size: 128 Writing to C:\Users\USERNAME\wurm\players\siimerowpha\logs\_Skills.2018-07.txt Initializing font texture for SansSerif (20, bold). Texture Size: 256 Initializing font texture for SansSerif (20). Texture Size: 256 Initializing font texture for SansSerif (31, bold). Texture Size: 512 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 Water reflection offscreen size 1024x1024 Missing texture data requested: graphics.jar:player/textures/Coloring/Default/hairColor/haircolor_7_blonde2.dds No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 Missing texture data requested: graphics.jar:player/textures/Masks/StuddedLeather/studdedleather_glove_hand.dds No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 Writing to C:\Users\USERNAME\wurm\players\siimerowpha\logs\_Combat.2018-07.txt No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 No mapping found for hair6 Quit confirmed, closing client. (This is usually from going to sleep.) Time is Mon Jul 09 01:26:06 EDT 2018 Performing final cleanup after playing 9h 44m Saving props file C:\Users\USERNAME\wurm\players\siimerowpha\playerdata.txt Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\players\siimerowpha\stats.txt Dumped skills to C:\Users\USERNAME\wurm\players\siimerowpha\dumps\skills.20180709.0126.txt Saving window positions to C:\Users\USERNAME\wurm\players\siimerowpha\windows_1920x1080.txt Saving props file C:\Users\USERNAME\wurm\players\siimerowpha\windows_1920x1080.txt Destroying game window Shutting down OpenAL subsystem. WOM Loader exited. Job executor 0 terminating WOM Loader exited. WOM Loader exited. Collada Model Loader exited. WOM Loader exited. Job executor 1 terminating Job executor 2 terminating Job executor 3 terminating Running garbage collector... Running finalization... Fast Clock Workaround Thread exited. Goodbye. Exit. WARNING: OpenAL was already stopped.
  4. recent priest so called balancing

    You forgot to fix the biggest problem. BL are the only ones who can cast spells floating on the water. Best my fo priest can do is a heal on one person with a 30 second timer. To my knowledge mag and vyn can't cast anything from a boat. How about we fix it so all priests are capable of casting from a boat or nobody can cast from a boat
  5. recent priest so called balancing

    Well it was mentioned to be a slam. I guess yer right I know not what I speak of. I guess I should have tested it for myself before believing other people. Going back into the shadows So with that please close
  6. offensive coins names

    this stuff cracks me up, why are you offended is yer name daolin, he is the only one that has any right to be offended by it, if at all, not you grow up, and grow some skin for peats sake. you bleeding hearts make me insane if it doesn't concern you why are you offended, makes no sense to me, just rename the damn thing and move on....
  7. Crafting window bug

    i was making bricks the other day, and noticed if you forget to combine the shards and i make my 5 i get the to little material message, ok no problem.. then click the combine button, you need to redrag yer stack of shards into the crafting window, so you can continue making bricks, after you combine, if combined from the beginning no issue..
  8. Crafting window bug

    finally somebody gets it @pwent thank you for explaining it the way i wish i could have, from the beginning
  9. Crafting window bug

    then why does this not happen when i drag 12 shards in then combine them first, then make bricks, try it for yourself. try it dragging in and combining, then do it with out combining them first you will see what i am talking about.
  10. Crafting window bug

    say you can pick up 12 shards, i forget to combine them in the crafting window, it goes through the first 5 shards, i hit craft again it says try to combine blah blah. then in the cradting window, i hit the combine button, then hit craft button again, nothing happens, i then have to re drag the exact same pile now combined into 1 back into the crafting window, over top the icon for the exact same pile already in there to get it to work, now if i hit the craft button it works as it should again... not sure how else to explain it
  11. the gun debate was setteled in 1791, enough said
  12. Server Down

    sometimes when i have this problem a computer restart usually fixes it, not sure if you tried that
  13. Random Client Crash

    most of the time wurm just crashes, i get no error, and sometimes i don't even get hs_pid error log console log
  14. game crashes on start up

    seems as one of rolf's ninja updates fixed it for me, thanks rolf
  15. game crashes on start up

    i get to the welcome screen, then game crashes. i have read all previous posts in this topic, and tried everything vbo disable, fbo disable, nano timer. updated all drivers for my graphics card and java. even installed raedon pro. nothing has worked please help here is the latest error file # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x41b38268, pid=1124, tid=3904 # # JRE version: 6.0_31-b05 # Java VM: Java HotSpot Client VM (20.6-b01 mixed mode windows-x86 ) # Problematic frame: # C [atioglxx.dll+0xf58268] # # If you would like to submit a bug report, please visit: # http://java.sun.com/webapps/bugreport/crash.jsp # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # --------------- T H R E A D --------------- Current thread (0x3ebc3c00): JavaThread "Wurm 3.1.65 main thread" [_thread_in_native, id=3904, stack(0x3efb0000,0x3f000000)] siginfo: ExceptionCode=0xc0000005, reading address 0x63a21000 Registers: EAX=0x64860020, EBX=0x63720020, ECX=0x00001fe1, EDX=0x00000000 ESP=0x3efff80c, EBP=0x3efff814, ESI=0x63a20fa0, EDI=0x64b60fa0 EIP=0x41b38268, EFLAGS=0x00210206 Top of Stack: (sp=0x3efff80c) 0x3efff80c: 00400000 00000000 3efff844 41b382f1 0x3efff81c: 64860020 63720020 00400000 00400000 0x3efff82c: 00000000 00000001 63720020 63720020 0x3efff83c: 4345d700 00400000 3efff87c 413369b2 0x3efff84c: 64860020 63720020 00400000 00000045 0x3efff85c: 4345d700 00000000 00000000 00080000 0x3efff86c: 00000001 41d6e990 41c4fd40 40000000 0x3efff87c: 3efff8e8 412f1da1 4345d700 5a95c5d8 Instructions: (pc=0x41b38268) 0x41b38248: 6f 5e 30 66 0f 7f 07 66 0f 7f 4f 10 66 0f 7f 57 0x41b38258: 20 66 0f 7f 5f 30 66 0f 6f 66 40 66 0f 6f 6e 50 0x41b38268: 66 0f 6f 76 60 66 0f 6f 7e 70 66 0f 7f 67 40 66 0x41b38278: 0f 7f 6f 50 66 0f 7f 77 60 66 0f 7f 7f 70 8d b6 Register to memory mapping: EAX=0x64860020 is an unknown value EBX=0x63720020 is an unknown value ECX=0x00001fe1 is an unknown value EDX=0x00000000 is an unknown value ESP=0x3efff80c is pointing into the stack for thread: 0x3ebc3c00 EBP=0x3efff814 is pointing into the stack for thread: 0x3ebc3c00 ESI=0x63a20fa0 is an unknown value EDI=0x64b60fa0 is an unknown value Stack: [0x3efb0000,0x3f000000], sp=0x3efff80c, free space=318k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) C [atioglxx.dll+0xf58268] atiPPHSN+0x282148 C [atioglxx.dll+0xf582f1] atiPPHSN+0x2821d1 C [atioglxx.dll+0x7569b2] DrvPresentBuffers+0x70c482 C [atioglxx.dll+0x711da1] DrvPresentBuffers+0x6c7871 C [atioglxx.dll+0x7376af] DrvPresentBuffers+0x6ed17f C [atioglxx.dll+0xb7cba] DrvPresentBuffers+0x6d78a C [atioglxx.dll+0x388d31] DrvPresentBuffers+0x33e801 C [lwjgl.dll+0xa8fc] Java_org_lwjgl_opengl_NVTextureMultisample_nglTextureImage3DMultisampleNV+0x2c j org.lwjgl.opengl.GL11.glCopyTexSubImage2D(IIIIIIII)V+31 j class.gY.a(Lclass/aP;Lclass/aP;)V+858 j class.gX.a(ILclass/aP;Lclass/aP;)V+1597 j class.bb.a(II)V+350 j com.wurmonline.client.j.e()V+959 j com.wurmonline.client.j.run()V+778 j java.lang.Thread.run()V+11 v ~StubRoutines::call_stub V [jvm.dll+0xfac3b] V [jvm.dll+0x18c3a1] V [jvm.dll+0xfade1] V [jvm.dll+0xfae3b] V [jvm.dll+0xb5569] V [jvm.dll+0x118f14] V [jvm.dll+0x140ffc] C [msvcr71.dll+0x9565] endthreadex+0xa0 C [kernel32.dll+0x1339a] BaseThreadInitThunk+0x12 C [ntdll.dll+0x39ef2] RtlInitializeExceptionChain+0x63 C [ntdll.dll+0x39ec5] RtlInitializeExceptionChain+0x36 Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) j org.lwjgl.opengl.GL11.nglCopyTexSubImage2D(IIIIIIIIJ)V+0 j org.lwjgl.opengl.GL11.glCopyTexSubImage2D(IIIIIIII)V+31 j class.gY.a(Lclass/aP;Lclass/aP;)V+858 j class.gX.a(ILclass/aP;Lclass/aP;)V+1597 j class.bb.a(II)V+350 j com.wurmonline.client.j.e()V+959 j com.wurmonline.client.j.run()V+778 j java.lang.Thread.run()V+11 v ~StubRoutines::call_stub --------------- P R O C E S S --------------- Java Threads: ( => current thread ) 0x3ebc3800 JavaThread "Sound Loader 2" [_thread_in_Java, id=4964, stack(0x48070000,0x480c0000)] 0x3ebc5000 JavaThread "Collada Model Animator" daemon [_thread_blocked, id=6112, stack(0x46ed0000,0x46f20000)] 0x3ebc7000 JavaThread "Collada Model Loader 1" daemon [_thread_blocked, id=3660, stack(0x47fe0000,0x48030000)] 0x3ebc6800 JavaThread "Collada Model Loader 0" daemon [_thread_blocked, id=2432, stack(0x47f50000,0x47fa0000)] 0x3ebc6400 JavaThread "Sound Loader 1" [_thread_blocked, id=2236, stack(0x47ec0000,0x47f10000)] 0x3ebc5c00 JavaThread "Sound Loader 0" [_thread_blocked, id=4040, stack(0x47e30000,0x47e80000)] 0x3ebc5800 JavaThread "Wurm-Fast-Clock-Workaround-Thread" daemon [_thread_blocked, id=6000, stack(0x47060000,0x470b0000)] 0x3ebc2c00 JavaThread "Wurm SonarSoundEngine Thread" daemon [_thread_blocked, id=4124, stack(0x463f0000,0x46440000)] 0x3ebc2000 JavaThread "Java Sound Event Dispatcher" daemon [_thread_blocked, id=4656, stack(0x45560000,0x455b0000)] 0x3ebc3000 JavaThread "Sound Unloader" daemon [_thread_blocked, id=5268, stack(0x3fc10000,0x3fc60000)] =>0x3ebc3c00 JavaThread "Wurm 3.1.65 main thread" [_thread_in_native, id=3904, stack(0x3efb0000,0x3f000000)] 0x3ebc4c00 JavaThread "XSI Model Loader 1" daemon [_thread_blocked, id=5572, stack(0x3dd80000,0x3ddd0000)] 0x3ebc4400 JavaThread "XSI Model Loader 0" daemon [_thread_blocked, id=1112, stack(0x3dcf0000,0x3dd40000)] 0x3ebc1800 JavaThread "TimerQueue" daemon [_thread_blocked, id=3328, stack(0x3eac0000,0x3eb10000)] 0x3ebc1000 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=5024, stack(0x00340000,0x00390000)] 0x3ebc2400 JavaThread "AWT-Shutdown" [_thread_blocked, id=1388, stack(0x00240000,0x00290000)] 0x3cab4800 JavaThread "CacheCleanUpThread" daemon [_thread_blocked, id=4316, stack(0x3d5f0000,0x3d640000)] 0x3cab2000 JavaThread "CacheMemoryCleanUpThread" daemon [_thread_blocked, id=5028, stack(0x3d560000,0x3d5b0000)] 0x01eba800 JavaThread "DestroyJavaVM" [_thread_blocked, id=5368, stack(0x00580000,0x005d0000)] 0x3caa9c00 JavaThread "Javaws Secure Thread" daemon [_thread_blocked, id=5092, stack(0x3d2f0000,0x3d340000)] 0x3caa9800 JavaThread "AWT-Windows" daemon [_thread_in_native, id=5072, stack(0x3d180000,0x3d1d0000)] 0x3caa8800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=2060, stack(0x3cf00000,0x3cf50000)] 0x3ca59000 JavaThread "traceMsgQueueThread" daemon [_thread_blocked, id=3476, stack(0x3cd90000,0x3cde0000)] 0x01fbb800 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=4896, stack(0x3cc70000,0x3ccc0000)] 0x01fa8000 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=3456, stack(0x3c9e0000,0x3ca30000)] 0x01fa7000 JavaThread "Attach Listener" daemon [_thread_blocked, id=4880, stack(0x3c950000,0x3c9a0000)] 0x01fa3c00 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=5012, stack(0x3c8c0000,0x3c910000)] 0x01f7b000 JavaThread "Finalizer" daemon [_thread_blocked, id=4768, stack(0x3c830000,0x3c880000)] 0x01f74400 JavaThread "Reference Handler" daemon [_thread_blocked, id=5304, stack(0x3c7a0000,0x3c7f0000)] Other Threads: 0x01f70400 VMThread [stack: 0x3c710000,0x3c760000] [id=4676] 0x3ca40c00 WatcherThread [stack: 0x3cd00000,0x3cd50000] [id=5840] VM state:not at safepoint (normal execution) VM Mutex/Monitor currently owned by a thread: None Heap def new generation total 118208K, used 93870K [0x04600000, 0x0c640000, 0x150a0000) eden space 105088K, 84% used [0x04600000, 0x09d09bd8, 0x0aca0000) from space 13120K, 36% used [0x0b970000, 0x0be11e28, 0x0c640000) to space 13120K, 0% used [0x0aca0000, 0x0aca0000, 0x0b970000) tenured generation total 262552K, used 190426K [0x150a0000, 0x25106000, 0x36600000) the space 262552K, 72% used [0x150a0000, 0x20a96bc0, 0x20a96c00, 0x25106000) compacting perm gen total 22272K, used 22205K [0x36600000, 0x37bc0000, 0x3a600000) the space 22272K, 99% used [0x36600000, 0x37baf6d8, 0x37baf800, 0x37bc0000) No shared spaces configured. Code Cache [0x02600000, 0x02b08000, 0x04600000) total_blobs=2710 nmethods=2332 adapters=312 free_code_cache=28310016 largest_free_block=256 Dynamic libraries: 0x00400000 - 0x00425000 C:\Program Files (x86)\Java\jre6\bin\javaw.exe 0x77690000 - 0x77810000 C:\Windows\SysWOW64\ntdll.dll 0x74eb0000 - 0x74fc0000 C:\Windows\syswow64\kernel32.dll 0x75be0000 - 0x75c26000 C:\Windows\syswow64\KERNELBASE.dll 0x75890000 - 0x75930000 C:\Windows\syswow64\ADVAPI32.dll 0x76c20000 - 0x76ccc000 C:\Windows\syswow64\msvcrt.dll 0x75520000 - 0x75539000 C:\Windows\SysWOW64\sechost.dll 0x750b0000 - 0x751a0000 C:\Windows\syswow64\RPCRT4.dll 0x74d70000 - 0x74dd0000 C:\Windows\syswow64\SspiCli.dll 0x74d60000 - 0x74d6c000 C:\Windows\syswow64\CRYPTBASE.dll 0x76cd0000 - 0x76dd0000 C:\Windows\syswow64\USER32.dll 0x75490000 - 0x75520000 C:\Windows\syswow64\GDI32.dll 0x759e0000 - 0x759ea000 C:\Windows\syswow64\LPK.dll 0x76b80000 - 0x76c1d000 C:\Windows\syswow64\USP10.dll 0x75c30000 - 0x75c90000 C:\Windows\system32\IMM32.DLL 0x75580000 - 0x7564c000 C:\Windows\syswow64\MSCTF.dll 0x75a80000 - 0x75bdc000 C:\Windows\syswow64\ole32.dll 0x7c340000 - 0x7c396000 C:\Program Files (x86)\Java\jre6\bin\msvcr71.dll 0x6d7f0000 - 0x6da9f000 C:\Program Files (x86)\Java\jre6\bin\client\jvm.dll 0x72db0000 - 0x72de2000 C:\Windows\system32\WINMM.dll 0x6f120000 - 0x6f16c000 C:\Windows\system32\apphelp.dll 0x6d7a0000 - 0x6d7ac000 C:\Program Files (x86)\Java\jre6\bin\verify.dll 0x6d320000 - 0x6d33f000 C:\Program Files (x86)\Java\jre6\bin\java.dll 0x6d7e0000 - 0x6d7ef000 C:\Program Files (x86)\Java\jre6\bin\zip.dll 0x6d1d0000 - 0x6d1e3000 C:\Program Files (x86)\Java\jre6\bin\deploy.dll 0x75770000 - 0x7588d000 C:\Windows\syswow64\CRYPT32.dll 0x75060000 - 0x7506c000 C:\Windows\syswow64\MSASN1.dll 0x75f30000 - 0x76b7a000 C:\Windows\syswow64\SHELL32.dll 0x74dd0000 - 0x74e27000 C:\Windows\syswow64\SHLWAPI.dll 0x75ea0000 - 0x75f2f000 C:\Windows\syswow64\OLEAUT32.dll 0x75650000 - 0x7576b000 C:\Windows\syswow64\WININET.dll 0x75050000 - 0x75053000 C:\Windows\syswow64\Normaliz.dll 0x75ce0000 - 0x75e98000 C:\Windows\syswow64\iertutil.dll 0x75370000 - 0x75481000 C:\Windows\syswow64\urlmon.dll 0x74680000 - 0x7468b000 C:\Windows\system32\profapi.dll 0x6d600000 - 0x6d613000 C:\Program Files (x86)\Java\jre6\bin\net.dll 0x75540000 - 0x75575000 C:\Windows\syswow64\WS2_32.dll 0x77660000 - 0x77666000 C:\Windows\syswow64\NSI.dll 0x72a70000 - 0x72aac000 C:\Windows\system32\mswsock.dll 0x728d0000 - 0x728d6000 C:\Windows\System32\wship6.dll 0x6d620000 - 0x6d629000 C:\Program Files (x86)\Java\jre6\bin\nio.dll 0x6d6a0000 - 0x6d6e6000 C:\Program Files (x86)\Java\jre6\bin\regutils.dll 0x74670000 - 0x74679000 C:\Windows\system32\VERSION.dll 0x6d000000 - 0x6d14c000 C:\Program Files (x86)\Java\jre6\bin\awt.dll 0x72e70000 - 0x72ec1000 C:\Windows\system32\WINSPOOL.DRV 0x70200000 - 0x7039e000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\COMCTL32.dll 0x6f080000 - 0x6f093000 C:\Windows\system32\DWMAPI.DLL 0x6f0a0000 - 0x6f120000 C:\Windows\system32\uxtheme.dll 0x72f20000 - 0x72f28000 C:\Windows\system32\Secur32.dll 0x6e450000 - 0x6e494000 C:\Windows\system32\dnsapi.DLL 0x72e10000 - 0x72e2c000 C:\Windows\system32\iphlpapi.DLL 0x72e00000 - 0x72e07000 C:\Windows\system32\WINNSI.DLL 0x72a60000 - 0x72a65000 C:\Windows\System32\wshtcpip.dll 0x6e4a0000 - 0x6e4c7000 C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL 0x750a0000 - 0x750a5000 C:\Windows\syswow64\PSAPI.DLL 0x6e410000 - 0x6e431000 C:\Program Files (x86)\Bonjour\mdnsNSP.dll 0x6e2b0000 - 0x6e2b6000 C:\Windows\system32\rasadhlp.dll 0x6e2c0000 - 0x6e2f8000 C:\Windows\System32\fwpuclnt.dll 0x3dba0000 - 0x3dbf2000 C:\Windows\system32\RASAPI32.dll 0x3dc00000 - 0x3dc15000 C:\Windows\system32\rasman.dll 0x65140000 - 0x6514d000 C:\Windows\system32\rtutils.dll 0x72a40000 - 0x72a46000 C:\Windows\system32\sensapi.dll 0x6d230000 - 0x6d27f000 C:\Program Files (x86)\Java\jre6\bin\fontmanager.dll 0x72ed0000 - 0x72ee6000 C:\Windows\system32\CRYPTSP.dll 0x72e30000 - 0x72e6b000 C:\Windows\system32\rsaenh.dll 0x72ef0000 - 0x72efe000 C:\Windows\system32\RpcRtRemote.dll 0x74690000 - 0x746a7000 C:\Windows\system32\USERENV.dll 0x6e500000 - 0x6e510000 C:\Windows\system32\NLAapi.dll 0x6e4f0000 - 0x6e500000 C:\Windows\system32\napinsp.dll 0x6e4d0000 - 0x6e4e2000 C:\Windows\system32\pnrpnsp.dll 0x6e440000 - 0x6e448000 C:\Windows\System32\winrnr.dll 0x6d440000 - 0x6d465000 C:\Program Files (x86)\Java\jre6\bin\jpeg.dll 0x3ea00000 - 0x3ea73000 C:\Users\steve\AppData\LocalLow\Sun\Java\Deployment\cache\6.0\14\4db4de4e-5cba9a48-2.8.3--n\lwjgl.dll 0x6a270000 - 0x6a338000 C:\Windows\system32\OPENGL32.dll 0x731c0000 - 0x731e2000 C:\Windows\system32\GLU32.dll 0x73690000 - 0x73777000 C:\Windows\system32\DDRAW.dll 0x73e50000 - 0x73e56000 C:\Windows\system32\DCIMAN32.dll 0x751a0000 - 0x7533d000 C:\Windows\syswow64\SETUPAPI.dll 0x75a50000 - 0x75a77000 C:\Windows\syswow64\CFGMGR32.dll 0x75930000 - 0x75942000 C:\Windows\syswow64\DEVOBJ.dll 0x6d170000 - 0x6d19f000 C:\Program Files (x86)\Java\jre6\bin\cmm.dll 0x6d350000 - 0x6d356000 C:\Program Files (x86)\Java\jre6\bin\jawt.dll 0x604a0000 - 0x604a7000 C:\Windows\system32\atiglpxx.dll 0x40be0000 - 0x41f2c000 C:\Windows\system32\atioglxx.dll 0x67260000 - 0x67326000 C:\Windows\system32\aticfx32.dll 0x5fb60000 - 0x5fbc0000 C:\Windows\system32\atiadlxy.dll 0x74950000 - 0x7495d000 C:\Windows\system32\WTSAPI32.dll 0x75070000 - 0x7509d000 C:\Windows\syswow64\WINTRUST.dll 0x60490000 - 0x6049b000 C:\Windows\system32\atigktxx.dll 0x6d510000 - 0x6d535000 C:\Program Files (x86)\Java\jre6\bin\jsound.dll 0x6d540000 - 0x6d548000 C:\Program Files (x86)\Java\jre6\bin\jsoundds.dll 0x6e570000 - 0x6e5e2000 C:\Windows\system32\DSOUND.dll 0x744a0000 - 0x744c5000 C:\Windows\system32\POWRPROF.dll 0x6e7d0000 - 0x6e809000 C:\Windows\system32\MMDevAPI.DLL 0x6fae0000 - 0x6fbd5000 C:\Windows\system32\PROPSYS.dll 0x6e5f0000 - 0x6e620000 C:\Windows\system32\wdmaud.drv 0x735c0000 - 0x735c4000 C:\Windows\system32\ksuser.dll 0x6f010000 - 0x6f017000 C:\Windows\system32\AVRT.dll 0x73810000 - 0x73846000 C:\Windows\system32\AUDIOSES.DLL 0x6ecb0000 - 0x6ecb8000 C:\Windows\system32\msacm32.drv 0x74480000 - 0x74494000 C:\Windows\system32\MSACM32.dll 0x6ec80000 - 0x6ec87000 C:\Windows\system32\midimap.dll 0x75950000 - 0x759d3000 C:\Windows\syswow64\CLBCatQ.DLL 0x6d550000 - 0x6d559000 C:\Program Files (x86)\Java\jre6\bin\management.dll VM Arguments: jvm_args: -Xmx800m -Xms128m -Dorg.lwjgl.input.Mouse.allowNegativeMouseCoords=true -Dsun.java2d.noddraw=true -Xbootclasspath/a:C:\\Program Files (x86)\\Java\\jre6\\lib\javaws.jar;C:\\Program Files (x86)\\Java\\jre6\\lib\deploy.jar;C:\\Program Files (x86)\\Java\\jre6\\lib\plugin.jar -Djnlpx.vmargs=-Xmx800m -Xms128m -Dorg.lwjgl.input.Mouse.allowNegativeMouseCoords=true -Dsun.java2d.noddraw=true -Djnlpx.jvm=C:\Program Files (x86)\Java\jre6\bin\javaw.exe -Djnlpx.splashport=49437 -Djnlpx.home=C:\\Program Files (x86)\\Java\\jre6\\bin -Djnlpx.remove=false -Djnlpx.offline=false -Djnlpx.relaunch=true -Djnlpx.heapsize=134217728,838860800 -Djava.security.policy=file:C:\\Program Files (x86)\\Java\\jre6\\lib\security\javaws.policy -DtrustProxy=true -Xverify:remote -Dsun.awt.warmup=true java_command: com.sun.javaws.Main -secure C:\Users\steve\AppData\LocalLow\Sun\Java\Deployment\cache\6.0\41\5fef8269-4e679937 Launcher Type: SUN_STANDARD Environment Variables: CLASSPATH=.;C:\Program Files (x86)\Java\jre6\lib\ext\QTJava.zip PATH=C:\Program Files (x86)\Java\jre6\bin;C:\Program Files (x86)\AMD APP\bin\x86_64;C:\Program Files (x86)\AMD APP\bin\x86;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;c:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static;c:\Program Files (x86)\Common Files\Roxio Shared\10.0\DLLShared\;C:\Program Files (x86)\Common Files\Roxio Shared\9.0\DLLShared\;C:\Program Files (x86)\Windows Live\Shared;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Program Files (x86)\Common Files\Roxio Shared\DLLShared\;"C:\Program Files (x86)\Java\jre6\bin" USERNAME=steve OS=Windows_NT PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 30 Stepping 5, GenuineIntel --------------- S Y S T E M --------------- OS: Windows 7 , 64 bit Build 7601 Service Pack 1 CPU:total 8 (4 cores per cpu, 2 threads per core) family 6 model 30 stepping 5, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, ht Memory: 4k page, physical 8346704k(4890616k free), swap 16691556k(12870568k free) vm_info: Java HotSpot Client VM (20.6-b01) for windows-x86 JRE (1.6.0_31-b05), built on Feb 3 2012 18:44:09 by "java_re" with MS VC++ 7.1 (VS2003) time: Thu Apr 19 12:06:17 2012 elapsed time: 76 seconds
  16. game crashes on start up

    console log from new box, i uninstalled wurm completely and reinstalled again this morning Time is Tue Apr 24 12:17:22 EDT 2012 Running client version 3.1.65 === System information === Executing from C:\Users\USERNAME\Desktop\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.6.0_31 (Sun Microsystems Inc.) &lt;http://java.sun.com/> Jvm version: 20.6-b01 (Sun Microsystems Inc.) [Java HotSpot Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character nozzle Loading config default Loading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\nozzle\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\players\nozzle\password.txt Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack graphics.jar (r834) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\nozzle\stats.txt Failed to load properties file: C:\Users\USERNAME\wurm\players\nozzle\stats.txt java.io.FileNotFoundException: C:\Users\USERNAME\wurm\players\nozzle\stats.txt (The system cannot find the file specified) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(Unknown Source) at class.jR.a(SourceFile:188) at class.ig.a(SourceFile:392) at class.jk.c(SourceFile:592) at class.jn.actionPerformed(SourceFile:783) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$000(Unknown Source) at java.awt.EventQueue$1.run(Unknown Source) at java.awt.EventQueue$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source) at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue$2.run(Unknown Source) at java.awt.EventQueue$2.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.nozzle.log === Wurm options === animation_playback_self = 1 auto_mipmaps_enabled = 2 cavedetail = 2 censor_chat = true cloud_shadows = false collada_animations = 1 compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = false:false:0:800:600:32:-1:false:true eigc_enabled = false enable_debugs = false enable_shift_drag = false enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 4 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 0 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true pbuffer_enabled = true player_guest = false reflection_texture_size = 2 reflections = 2 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = true resident_models = false save_skills_on_quit = false screenshot_file_format = 1 setting_timestamps = true settings_version = 3 shadow_level = 0 showKChat = true silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true structure_render_distance = 4 submit_client_data = 1 terrain_bump = true terrain_res = 1 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 toolSlot1 = -1 toolSlot10 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 toolSlot6 = -1 toolSlot7 = -1 toolSlot8 = -1 toolSlot9 = -1 treelist_outline = true trees = 2 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = true use_nano_timer = false use_non_alpha_particles = true use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 2 Setting up dotXSI Model Loader Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN 64 Word filter loaded: 23 >>> Launch queue entry exiting. Using LWJGL display 1920:1080:32:60 (false) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.13 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channels Generating: 128 source channels. === OpenGL information === LWJGL version: 2.8.3 Adapter info: aticfx64 (null) OpenGL vendor: ATI Technologies Inc. OpenGL renderer: AMD RADEON HD 6450 OpenGL version: 4.1.10834 Compatibility Profile Context OpenGL extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control 16384x16384 textures not supported, downscaling. GLSL version: 4.10 Server response: Invalid request. Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 8 buttons. Startup Phase - Setting up.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 No positions file for 800x600 No position data stored for fightwindow No position data stored for skills No position data stored for spelleffects No position data stored for missions No position data stored for chat No position data stored for event No position data stored for inventory No position data stored for equipment No position data stored for wikisearch No position data stored for stats No position data stored for healthbar No position data stored for missionprogress No position data stored for target No position data stored for toolbelt No position data stored for compass No position data stored for helpbutton No position data stored for menuwindow No position data stored for trade Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Writing to C:\Users\USERNAME\wurm\players\nozzle\logs\_Event.2012-04.txt Writing to C:\Users\USERNAME\wurm\players\nozzle\logs\Alliance.2012-04.txt Login successful Executing C:\Users\USERNAME\wurm\configs\default\autorun.txt Starting update of login splash image... Setting up Collada Model Loader Finished loading new login splash image!
  17. game crashes on start up

    bump been almost a week, long story short i had to buy a new box, it worked 3 times before same error happened, and now i see somebody else with the same problem... is there gonna be a fix anytime soon?
  18. premium not going through

    i paid for prem on an alt, it went through at the bank, but account hasn't updated yet. what information do you need to verify and fix?
  19. Server gone down

    anybody know if its coming back up anytime soon????
  20. Server gone down

    so is wild still down or do i have another problem i need to look at????