Ravenlute

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About Ravenlute

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    Villager
  1. Give hints when a player attempts to do something but is not allowed to for some reason. Such as digging at first in too steep of an area (anything not almost flat for a newbie). Or why they can't pick up and Steal an item on a Freedom server (it's on someone's deed).
  2. Been awhile since this got an update.
  3. Arrowhead Docks x30 y32 NW corner Nevermore x31 y31 North center on coast Baconville x33 y31 center of little island
  4. I don't really notice a difference from last autumn but it's always nice to see a change of season.
  5. Le Village Gaulois X:16, Y:18
  6. Moored boat

    If there is no lock then someone can just take command of the boat and lift up the mooring anchor as well as take all your goodies.
  7. Hidden Cove has disbanded. X:15, Y:15
  8. Add a mailbox to Discordia. X15, Y16
  9. I know guards can pass through fences, can they pass through mine doors as well?
  10. We can paint a building but not a fence or wall. It would cool if we could. Thanks.
  11. The following settlements have disbanded: Herwood: X14, Y16 Saku Bana: X14, Y13 Arcadia: X15, Y22
  12. I try to launch Wurm and I get this error: Failed to validate signing of launch file. The signed version does not match the downloaded version. Java is updated. <?xml version="1.0" encoding="utf-8"?> <jnlp spec="1.0" codebase="http://www.wurmonline.com/client/" href="wurmclient.jnlp"> <information> <title>Wurm Online 3.0.1</title> <vendor>Onetoofree AB</vendor> <homepage href="http://www.wurmonline.com/" /> <description>Wurm Online client</description> <icon href="wurm-icon-128-w.jpg" width="128" height="128" /> <icon href="wurm-icon-64-w.jpg" width="64" height="64" /> <icon href="wurm-icon-32-w.jpg" width="32" height="32" /> <icon href="wurm-icon-16-w.jpg" width="16" height="16" /> <icon kind="splash" href="splash.gif" /> </information> <shortcut online="true"> <desktop /> </shortcut> <!-- These are default values, but just to be clear --> <update check="timeout" policy="always" /> <security> <all-permissions /> </security> <resources> <!-- Java 1.4 is not supported starting from WurmClient 2.3.0 --> <j2se href="http://java.sun.com/products/autodl/j2se" version="1.5+" initial-heap-size="128M" max-heap-size="800M" /> <property name="sun.java2d.noddraw" value="true" /> <property name="org.lwjgl.input.Mouse.allowNegativeMouseCoords" value="true" /> <jar href="wurmclient.jar" main="true" /> <jar href="wurmres.jar" /> <jar href="libraries/irclib.jar" version="1.10a" /> <jar href="libraries/jogg.jar" version="0.0.7a" /> <jar href="libraries/jorbis.jar" version="0.0.15a" /> <jar href="libraries/joXSI.jar" version="1.0.0a" /> <jar href="libraries/jzipupdate.jar" version="0.9.1a" /> <jar href="libraries/lwjgl.jar" version="2.6.0a" /> <jar href="libraries/lwjgl_util.jar" version="2.6.0a" /> <jar href="libraries/colladabind.jar" version="1.0.0a" /> <jar href="libraries/PNGDecoder.jar" version="0.0.1a" /> <jar href="libraries/slick-util.jar" version="b208a" /> <jar href="libraries/vecmath.jar" version="1.5.2a" /> </resources> <resources os="Win" arch="x86"><!-- Windows 32-bit java --> <nativelib href="libraries/lwjgl-natives-windows-i586.jar" version="2.6.0a"/> </resources> <resources os="Win" arch="amd64"><!-- Windows 64-bit java --> <nativelib href="libraries/lwjgl-natives-windows-amd64.jar" version="2.6.0a"/> </resources> <resources os="Mac" arch="ppc"><!-- PowerPC Mac --> <nativelib href="libraries/lwjgl-natives-macosx-universal.jar" version="2.6.0a"/> </resources> <resources os="Mac" arch="i386"><!-- Intel Mac 32-bit java --> <nativelib href="libraries/lwjgl-natives-macosx-universal.jar" version="2.6.0a"/> </resources> <resources os="Mac" arch="x86_64"><!-- Intel Mac 64-bit java --> <nativelib href="libraries/lwjgl-natives-macosx-universal.jar" version="2.6.0a"/> </resources> <resources os="Linux" arch="i386"><!-- Linux 32-bit Sun java --> <nativelib href="libraries/lwjgl-natives-linux-i586.jar" version="2.6.0a"/> </resources> <resources os="Linux" arch="x86"><!-- UNKNOWN --> <nativelib href="libraries/lwjgl-natives-linux-i586.jar" version="2.6.0a"/> </resources> <resources os="Linux" arch="amd64"><!-- Linux 64-bit Sun java --> <nativelib href="libraries/lwjgl-natives-linux-amd64.jar" version="2.6.0a"/> </resources> <resources os="Linux" arch="x86_64"><!-- UNKNOWN --> <nativelib href="libraries/lwjgl-natives-linux-amd64.jar" version="2.6.0a"/> </resources> <application-desc main-class="com.wurmonline.client.WurmLauncher"> <argument>jenn001.game.wurmonline.com</argument> </application-desc> </jnlp>
  13. I started on Exodus and I've stayed there. I didn't understand how combat worked at first either so I just kept a sharp eye out for critters and ran away from them. My first two days, not just hours, were spent exploring and finding a place I liked. Expect to travel a good distance. Ask for a link to the most up to date map and make note of landmarks you pass so if you die you can find your way back to your body and get your compass. When deciding on a place to settle the first time look for a place not that far from water with a rock face to mine into. You'll want the stone and iron. Try to find some trees as well since you'll need them for your first house. For instance, a newbie would have a very difficult time making it out in the desert, even if they did drop a deed and let the spirit templars kill all the critters.
  14. Our goal is really to offer a great place to improve your skills. We are looking for people who want to continue development of their characters for their own good as well as that of the settlement. We do want people who enjoy the game and want to stay for a long time. I will be on tomorrow and will see if I can contact you folks.