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About Zephyr40k

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  1. Hello, I have been considering making a deed on Chaos. I want to protect it as well as possible. In perusing the settlement entry on the wiki, I saw this: "If the founding tile of the settlement has a house or fences, the token is moved to a random spot away from them. " So what if I build a 3x3 house with a hole in the middle, and place the token in the hole? (A "donut" house.) Will the token stay there, or will it be randomly displaced somewhere else on the deed? I guess my question is, when the wiki says ""has a house or fences," does that include if any edge of the tile has a house wall on it, even if the tile itself is outside of a house? Thanks.
  2. Erm… lol? Not where I was going at all with that. But OK. These changes would not necessarily 'encourage sitting' as you assert, it would encourage changes from standing to sitting and back. It would also make currently-cosmetic items in the game have some in-game usefulness, if even an extremely minor one. OK so cut those suggested bonuses by half or 2/3 if you think that's less "OP." Basically make it on the same level as affinity bonus / faith bonus / sleep bonus. And no, after over a decade of playing this game I don't beg devs. Cool it on the histrionics.
  3. It would be nice to have chairs etc. have some kind of minor, yet useful, function. Maybe something like: 5% boost to healing rate while sitting/reclining 2% boost to skillgain when crafting while sitting 6% boost to nutrition / satiation when eating while sitting 5% slower Sleeptime bonus use when sitting 1% increased chance of rares when crafting while sitting What do you think? Perhaps even do something similar to the settlement bonuses that get bigger the longer the settlement is continuously established. So the longer a chair sits in the same spot the more the bonuses are? Of course, a chair would have to sit in one place for several RL months for a noticeable increase in the bonuses. But that could be your "crafting corner" or whatever.
  4. I'm intrigued.
  5. OK, dumb question: This is a Christmastime-only item, right? So if I want it I need to log in and craft a christma tree? Or is this a new permanent recipe?
  6. So how is the population on EPIC, one week in? Any increase?
  7. Soooo.... Played WURM for like ten years, with the occasional year-long break. Played EPIC since it first started. I liked the idea of being a mainly PVE-er who was tough enough to survive in a PVP environment. But then 'survival' on Epic got too easy, as there was simply no PVP, since there were no other players. I got really bored of playing by myself on an empty server. Pretty much anything that might bring more people to Epic is worth trying, as otherwise Epic is pretty pointless by now. So, here we are, a week later.... are the population levels in Epic any better?
  8. Is that what happens when you suck the egg? You spawn a Unique? Awesome....
  9. Seems like all the recipes I've found using vinegar all revolve around french fries. Guess I'd better plant more potatoes.
  10. I just made 2 barrels of white wine vinegar without intending to. Is it useful for anything?
  11. You all have good points here, and I have nothing to go off of than the vague wording in the wiki. When I have time I will attempt to run some experiments training up and equipping my local tower guards to see if the 'eternal life' theory is true or if they are truly fresh mobs every time they respawn.
  12. Right... that is a good point, and I had wondered about that. It is implied in the wikipedia text that tower guards keep their skills in between lives, with certain modifications. As in, a tower guard who has trained up to high FS and suffers a death loses a bit of FS but doesn't get reset back to the baseline 35-40 FS. I would think this also applies to death by aging? As in, they will lose only a bit of FS due to an aging death? Of course, their equipment will fall to the ground when they suffer an aging death, but I'm thinking this will not happen so often as to be burdensome for me to occasionally sweep up a pile of stuff, and hand it to the newly-reincarnated version of the guard.
  13. Hello, I'm in EPIC, in a PVP zone, and I have a deed with a guard tower on it. I am considering investing significant effort improving my local tower guards. This would be through both leading creatures to them to fight to get their fightskill up, as well as making equipment for them. Has anyone done this? Has it had a real effect on your security? Can tower guards be ramped up to the point where they're comparable to deed guards?