Emorat

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About Emorat

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  1. 555, 950 New Beginnings
  2. Messing around for a hour came up with this 4k map.
  3. Friend wanted me to show off what he has done.
  4. Well after complete re-install of my OS still have the problem, ill just wait til the 1.2 update.
  5. I do but I've tried multiple, even ones that go back a few months. I'm gonna be going to windows 8.1 later today hopefully everything gets resolved when i do.
  6. GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 4.30 GLSL max vertex uniforms: 256 (1024) GLSL max fragment uniforms: 256 (1024) GLSL max varyings: 128 (128) Loaded vertex shader shader.white.vertex Loaded pixel shader shader.white.fragment Program 'program.white' validation: Validation successful. Updated attributes for 'program.white': 1 active Updating uniforms for 'program.white' Updated uniforms for 'program.white': 0 active (1) Loaded program program.white Loaded material material.mesh.default Loaded vertex shader shader.skin_tex0.1_light.vertex Loaded pixel shader shader.tex0+light.1_light.fragment Program 'program.skin_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.1_light': 6 active Updating uniforms for 'program.skin_tex0.1_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 214 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.1_light': 2 active (16) Loaded program program.skin_tex0.1_light Loaded vertex shader shader.skin_tex0.2_light.vertex Loaded pixel shader shader.tex0+light.2_light.fragment Program 'program.skin_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.2_light': 6 active Updating uniforms for 'program.skin_tex0.2_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.2_light': 2 active (129) Loaded program program.skin_tex0.2_light Loaded vertex shader shader.skin_tex0.3_light.vertex Loaded pixel shader shader.tex0+light.3_light.fragment Program 'program.skin_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.3_light': 6 active Updating uniforms for 'program.skin_tex0.3_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.3_light': 2 active (129) Loaded program program.skin_tex0.3_light Loaded vertex shader shader.skin_tex0.4_light.vertex Loaded pixel shader shader.tex0+light.4_light.fragment Program 'program.skin_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.4_light': 6 active Updating uniforms for 'program.skin_tex0.4_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.4_light': 2 active (129) Loaded program program.skin_tex0.4_light Loaded vertex shader shader.skin_tex0.5_light.vertex Loaded pixel shader shader.tex0+light.5_light.fragment Program 'program.skin_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.5_light': 6 active Updating uniforms for 'program.skin_tex0.5_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.5_light': 2 active (129) Loaded program program.skin_tex0.5_light Loaded vertex shader shader.skin_tex0.6_light.vertex Loaded pixel shader shader.tex0+light.6_light.fragment Program 'program.skin_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.6_light': 6 active Updating uniforms for 'program.skin_tex0.6_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.6_light': 2 active (129) Loaded program program.skin_tex0.6_light Loaded vertex shader shader.skin_tex0.7_light.vertex Loaded pixel shader shader.tex0+light.7_light.fragment Program 'program.skin_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.7_light': 6 active Updating uniforms for 'program.skin_tex0.7_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.7_light': 2 active (129) Loaded program program.skin_tex0.7_light Loaded vertex shader shader.skin_tex0.8_light.vertex Loaded pixel shader shader.tex0+light.8_light.fragment Program 'program.skin_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.8_light': 6 active Updating uniforms for 'program.skin_tex0.8_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.8_light': 2 active (129) Loaded program program.skin_tex0.8_light Loaded material material.mesh.skin Loaded vertex shader shader.skin_solid.vertex Loaded pixel shader shader.col.fragment Program 'program.skin_solid' validation: Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_solid': 4 active Updating uniforms for 'program.skin_solid' Array : bones : loc 0 : type 35666 : size 200 Updated uniforms for 'program.skin_solid': 1 active (2) Loaded program program.skin_solid Loaded material material.mesh.skin_solid Loaded pixel shader shader.tex0+light+rarity.1_light.fragment Program 'program.skin_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.1_light': 6 active Updating uniforms for 'program.skin_tex0_rare.1_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 214 : type 35666 : size 1 Single: time : loc 215 : type 35666 : size 1 Single: tex0 : loc 216 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.1_light': 4 active (18) Loaded program program.skin_tex0_rare.1_light Loaded pixel shader shader.tex0+light+rarity.2_light.fragment Program 'program.skin_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.2_light': 6 active Updating uniforms for 'program.skin_tex0_rare.2_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.2_light': 4 active (131) Loaded program program.skin_tex0_rare.2_light Loaded pixel shader shader.tex0+light+rarity.3_light.fragment Program 'program.skin_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.3_light': 6 active Updating uniforms for 'program.skin_tex0_rare.3_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.3_light': 4 active (131) Loaded program program.skin_tex0_rare.3_light Loaded pixel shader shader.tex0+light+rarity.4_light.fragment Program 'program.skin_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.4_light': 6 active Updating uniforms for 'program.skin_tex0_rare.4_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.4_light': 4 active (131) Loaded program program.skin_tex0_rare.4_light Loaded pixel shader shader.tex0+light+rarity.5_light.fragment Program 'program.skin_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.5_light': 6 active Updating uniforms for 'program.skin_tex0_rare.5_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.5_light': 4 active (131) Loaded program program.skin_tex0_rare.5_light Loaded pixel shader shader.tex0+light+rarity.6_light.fragment Program 'program.skin_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.6_light': 6 active Updating uniforms for 'program.skin_tex0_rare.6_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.6_light': 4 active (131) Loaded program program.skin_tex0_rare.6_light Loaded pixel shader shader.tex0+light+rarity.7_light.fragment Program 'program.skin_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.7_light': 6 active Updating uniforms for 'program.skin_tex0_rare.7_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.7_light': 4 active (131) Loaded program program.skin_tex0_rare.7_light Loaded pixel shader shader.tex0+light+rarity.8_light.fragment Program 'program.skin_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.8_light': 6 active Updating uniforms for 'program.skin_tex0_rare.8_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.8_light': 4 active (131) Loaded program program.skin_tex0_rare.8_light Loaded material material.mesh.skin_rare Loaded vertex shader shader.static_tex0.1_light.vertex Program 'program.static_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.1_light': 4 active Updating uniforms for 'program.static_tex0.1_light' Single: tex0 : loc 14 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.1_light': 1 active (15) Loaded program program.static_tex0.1_light Loaded vertex shader shader.static_tex0.2_light.vertex Program 'program.static_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.2_light': 4 active Updating uniforms for 'program.static_tex0.2_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.2_light': 1 active (128) Loaded program program.static_tex0.2_light Loaded vertex shader shader.static_tex0.3_light.vertex Program 'program.static_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.3_light': 4 active Updating uniforms for 'program.static_tex0.3_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.3_light': 1 active (128) Loaded program program.static_tex0.3_light Loaded vertex shader shader.static_tex0.4_light.vertex Program 'program.static_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.4_light': 4 active Updating uniforms for 'program.static_tex0.4_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.4_light': 1 active (128) Loaded program program.static_tex0.4_light Loaded vertex shader shader.static_tex0.5_light.vertex Program 'program.static_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.5_light': 4 active Updating uniforms for 'program.static_tex0.5_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.5_light': 1 active (128) Loaded program program.static_tex0.5_light Loaded vertex shader shader.static_tex0.6_light.vertex Program 'program.static_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.6_light': 4 active Updating uniforms for 'program.static_tex0.6_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.6_light': 1 active (128) Loaded program program.static_tex0.6_light Loaded vertex shader shader.static_tex0.7_light.vertex Program 'program.static_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.7_light': 4 active Updating uniforms for 'program.static_tex0.7_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.7_light': 1 active (128) Loaded program program.static_tex0.7_light Loaded vertex shader shader.static_tex0.8_light.vertex Program 'program.static_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.8_light': 4 active Updating uniforms for 'program.static_tex0.8_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.8_light': 1 active (128) Loaded program program.static_tex0.8_light Loaded material material.mesh.static Loaded vertex shader shader.static_solid.vertex Program 'program.static_solid' validation: Validation successful. Updated attributes for 'program.static_solid': 2 active Updating uniforms for 'program.static_solid' Updated uniforms for 'program.static_solid': 0 active (1) Loaded program program.static_solid Loaded material material.mesh.static_solid Program 'program.static_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.1_light': 4 active Updating uniforms for 'program.static_tex0_rare.1_light' Single: rarity : loc 14 : type 35666 : size 1 Single: time : loc 15 : type 35666 : size 1 Single: tex0 : loc 16 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.1_light': 3 active (17) Loaded program program.static_tex0_rare.1_light Program 'program.static_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.2_light': 4 active Updating uniforms for 'program.static_tex0_rare.2_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.2_light': 3 active (130) Loaded program program.static_tex0_rare.2_light Program 'program.static_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.3_light': 4 active Updating uniforms for 'program.static_tex0_rare.3_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.3_light': 3 active (130) Loaded program program.static_tex0_rare.3_light Program 'program.static_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.4_light': 4 active Updating uniforms for 'program.static_tex0_rare.4_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.4_light': 3 active (130) Loaded program program.static_tex0_rare.4_light Program 'program.static_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.5_light': 4 active Updating uniforms for 'program.static_tex0_rare.5_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.5_light': 3 active (130) Loaded program program.static_tex0_rare.5_light Program 'program.static_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.6_light': 4 active Updating uniforms for 'program.static_tex0_rare.6_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.6_light': 3 active (130) Loaded program program.static_tex0_rare.6_light Program 'program.static_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.7_light': 4 active Updating uniforms for 'program.static_tex0_rare.7_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.7_light': 3 active (130) Loaded program program.static_tex0_rare.7_light Program 'program.static_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.8_light': 4 active Updating uniforms for 'program.static_tex0_rare.8_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.8_light': 3 active (130) Loaded program program.static_tex0_rare.8_light Loaded material material.mesh.static_rare Loaded vertex shader shader.tex0.vertex Loaded pixel shader shader.tex0.fragment Program 'program.tex0' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.tex0': 2 active Updating uniforms for 'program.tex0' Single: tex0 : loc 1 : type 35678 : size 1 Updated uniforms for 'program.tex0': 1 active (2) Loaded program program.tex0 Loaded material material.mesh.tex0 Loaded vertex shader shader.vegetation.vertex Loaded pixel shader shader.tex0+col.fragment Program 'program.vegetation' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.vegetation': 4 active Updating uniforms for 'program.vegetation' Single: tex0 : loc 126 : type 35678 : size 1 Updated uniforms for 'program.vegetation': 1 active (127) Loaded program program.vegetation Loaded material material.mesh.vegetation Loaded vertex shader shader.grass.1_light.vertex Program 'program.grass.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.1_light': 5 active Updating uniforms for 'program.grass.1_light' Single: time : loc 12 : type 35666 : size 1 Single: wind : loc 13 : type 35666 : size 1 Single: tex0 : loc 14 : type 35678 : size 1 Updated uniforms for 'program.grass.1_light': 3 active (15) Loaded program program.grass.1_light Loaded vertex shader shader.grass.2_light.vertex Program 'program.grass.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.2_light': 5 active Updating uniforms for 'program.grass.2_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1 Updated uniforms for 'program.grass.2_light': 3 active (129) Loaded program program.grass.2_light Loaded vertex shader shader.grass.3_light.vertex Program 'program.grass.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.3_light': 5 active Updating uniforms for 'program.grass.3_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1 Updated uniforms for 'program.grass.3_light': 3 active (129) Loaded program program.grass.3_light Loaded vertex shader shader.grass.4_light.vertex Program 'program.grass.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.4_light': 5 active Updating uniforms for 'program.grass.4_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1 Updated uniforms for 'program.grass.4_light': 3 active (129) Loaded program program.grass.4_light Loaded vertex shader shader.grass.5_light.vertex Program 'program.grass.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.5_light': 5 active Updating uniforms for 'program.grass.5_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1 Updated uniforms for 'program.grass.5_light': 3 active (129) Loaded program program.grass.5_light Loaded vertex shader shader.grass.6_light.vertex Program 'program.grass.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.6_light': 5 active Updating uniforms for 'program.grass.6_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1 Updated uniforms for 'program.grass.6_light': 3 active (129) Loaded program program.grass.6_light Loaded vertex shader shader.grass.7_light.vertex Program 'program.grass.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.7_light': 5 active Updating uniforms for 'program.grass.7_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1 Updated uniforms for 'program.grass.7_light': 3 active (129) Loaded program program.grass.7_light Loaded vertex shader shader.grass.8_light.vertex Program 'program.grass.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.8_light': 5 active Updating uniforms for 'program.grass.8_light' Single: time : loc 126 : type 35666 : size 1 Single: wind : loc 127 : type 35666 : size 1 Single: tex0 : loc 128 : type 35678 : size 1 Updated uniforms for 'program.grass.8_light': 3 active (129) Loaded program program.grass.8_light Loaded material material.mesh.grass Loaded vertex shader shader.terrain.1_light.vertex Loaded pixel shader shader.terrain.1_light.fragment Program 'program.terrain.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.1_light': 5 active Updating uniforms for 'program.terrain.1_light' Single: shadowUVScale : loc 18 : type 35666 : size 1 Single: tex0 : loc 19 : type 35678 : size 1 Single: tex1 : loc 20 : type 35678 : size 1 Updated uniforms for 'program.terrain.1_light': 3 active (21) Loaded program program.terrain.1_light Loaded vertex shader shader.terrain.2_light.vertex Loaded pixel shader shader.terrain.2_light.fragment Program 'program.terrain.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.2_light': 5 active Updating uniforms for 'program.terrain.2_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.2_light': 3 active (110) Loaded program program.terrain.2_light Loaded vertex shader shader.terrain.3_light.vertex Loaded pixel shader shader.terrain.3_light.fragment Program 'program.terrain.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.3_light': 5 active Updating uniforms for 'program.terrain.3_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.3_light': 3 active (110) Loaded program program.terrain.3_light Loaded vertex shader shader.terrain.4_light.vertex Loaded pixel shader shader.terrain.4_light.fragment Program 'program.terrain.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.4_light': 5 active Updating uniforms for 'program.terrain.4_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.4_light': 3 active (110) Loaded program program.terrain.4_light Loaded vertex shader shader.terrain.5_light.vertex Loaded pixel shader shader.terrain.5_light.fragment Program 'program.terrain.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.5_light': 5 active Updating uniforms for 'program.terrain.5_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.5_light': 3 active (110) Loaded program program.terrain.5_light Loaded vertex shader shader.terrain.6_light.vertex Loaded pixel shader shader.terrain.6_light.fragment Program 'program.terrain.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.6_light': 5 active Updating uniforms for 'program.terrain.6_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.6_light': 3 active (110) Loaded program program.terrain.6_light Loaded vertex shader shader.terrain.7_light.vertex Loaded pixel shader shader.terrain.7_light.fragment Program 'program.terrain.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.7_light': 5 active Updating uniforms for 'program.terrain.7_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.7_light': 3 active (110) Loaded program program.terrain.7_light Loaded vertex shader shader.terrain.8_light.vertex Loaded pixel shader shader.terrain.8_light.fragment Program 'program.terrain.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.8_light': 5 active Updating uniforms for 'program.terrain.8_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.8_light': 3 active (110) Loaded program program.terrain.8_light Loaded material material.terrain.bumpmap Launching dotXSI Model Loader threads Launching Collada Model Loader threads Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 5 buttons. Experimental direct buffer cleaner init successful Startup Phase - Setting up.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Loading window positions from E:\wurm\players\Lightsy\windows_1920x1080.txt Loading props file E:\wurm\players\Lightsy\windows_1920x1080.txt Gui initialized Startup Phase - Preparing terrain Loaded vertex shader shader.water.vertex Loaded pixel shader shader.water.fragment Program 'program.water' validation: Validation warning! - Sampler value normalTex has not been set. Validation successful. Updated attributes for 'program.water': 1 active Updating uniforms for 'program.water' Single: eyeCoord : loc 0 : type 35665 : size 1 Single: windDirAndForce : loc 3 : type 35665 : size 1 Single: normalTex : loc 4 : type 35678 : size 1 Single: reflectionTex : loc 5 : type 35678 : size 1 Updated uniforms for 'program.water': 4 active (6) Loaded program program.water Startup Phase - Connecting .. Disabling Nagles Feb 13, 2014 8:27:34 AM class.MWG54dNHR1 run INFO: Event successfully posted to Google Analytics Writing to E:\wurm\players\Lightsy\logs\_Event.2014-02.txt Disabling Nagles Feb 13, 2014 8:27:37 AM class.MWG54dNHR1 run INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=fcb2c27f-c431-4701-8bd0-ce2fa6257603, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.30-5856, name=ec, value=Churn, name=ea, value=collect, name=el, value=Login, name=ev, value=true, name=cd01, value=1835199964] Writing to E:\wurm\players\Lightsy\logs\CA_HELP.2014-02.txt Login successful Executing E:\wurm\configs\default\autorun.txt Starting update of login splash image... Feb 13, 2014 8:27:37 AM class.MWG54dNHR1 run INFO: Event successfully posted to Google Analytics Finished loading new login splash image! Initializing font texture for Monospaced (11). Texture Size: 128 Performing the requested terrain refresh Usage: resize (fullscreen|maximized|windowed|resizable) width height [refresh rate] Usage: dump (binds|debug|options|skills) Error parsing command <dump debug> java.lang.ClassCastException: class.DmuxvxsRuK cannot be cast to java.lang.Comparable at java.util.PriorityQueue.siftDownComparable(Unknown Source) at java.util.PriorityQueue.siftDown(Unknown Source) at java.util.PriorityQueue.heapify(Unknown Source) at java.util.PriorityQueue.initFromCollection(Unknown Source) at java.util.PriorityQueue.<init>(Unknown Source) at class.Vz69ycFl1l.Ma4vZ9hcx8(SourceFile:525) at class.Vz69ycFl1l.Ma4vZ9hcx8(SourceFile:553) at class.rm0deMORiA.Ma4vZ9hcx8(SourceFile:219) at class.D0iRqsfgOF.a_(SourceFile:42) at class.hxdY4H0fIN.Ma4vZ9hcx8(SourceFile:729) at class.SLMsQgtabT.Ma4vZ9hcx8(SourceFile:1255) at com.wurmonline.client.qO3HnCUoE2.Ma4vZ9hcx8(SourceFile:292) at com.wurmonline.client.XU4A7KzrWy.iexN2x5i03(SourceFile:328) at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1464) at java.lang.Thread.run(Unknown Source) Can't dump <console> - unknown value Usage: dump (binds|debug|options|skills) Dumping Wurm option values to console. animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 0 censor_chat = true cloud_shadows = false collada_animations = 3 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 150 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 disable_select_all_shortcut = false display_settings = false:true:0:1024:768:32:-1:false:false enable_debugs = false enable_shift_drag = false enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 4 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 4 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 2 other_log_rotation = 2 outline_picking = true pbuffer_enabled = true player_texture_size = 2 reflection_texture_size = 1 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true show_body_in_inventory = true show_old_quickbar = false silent_friends_update = false skillgain_minimum = 3 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_music_level = 5 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 4 submit_client_data = 1 terrain_bump = true terrain_res = 1 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 0 togglePushToTalk = true treelist_outline = true trees = 2 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_antialiasing = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = false use_phobia_models = false use_tree_models = true use_weather_particles = false vbo_enabled = 2 viewport_bob = true water_detail = 0 End of option values.
  7. Well I deleted the graphics.jar redownloaded it and now its worse lol. Missing like 25% of the models now.. size of the jar is 626,534KB, Checked my brothers client thats working properly and his is also that size. Might just have to wait for the 1.2 patch see if the problem resolves itself.
  8. Tried disabling the GLSL and updating my video drivers still happening. Thanks for the suggestions, i'm going to diagnose some more tonight it seems to be only my problem I haven't seen anyone else with these problems.
  9. This is what caves look like.
  10. Certain trees are invisible in pretty mode. caves are always invisible so far I've tried diffrent display drivers, reinstalling java, trying various ingame graphics settings. Any help or suggestions on this? My specs are i7 4770k, HD 7950 sapphire.
  11. I killed him on epic before for being a bad troll... I also remember him talking about making hacked clients on his stream...
  12. Hes on exodus and thanks berris. No prem, 54 days played.