Mordraug

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Everything posted by Mordraug

  1. Still, filling a 4-prayer queue means 4 key presses every 2 minutes. What you could do is google "timer", set that one to 2 minutes (more if you got a higher queue of course) for efficiency. Or.... we can start the debate on whether it's legal to hang a laser pointer off the ceiling with a string, aim a fan at it so it moves a bit, bind all your keys to the same command, and let the cat have at it (technicism: account sharing is allowed and the cat is, in fact, a living sentient organic being).
  2. On the flip side, running around with plate-armored champ crocs would open things up for hunting servers, tougher mobs being added, more danger more violence more fun
  3. This is how tamed animals got the CR nerf in the first place. Some PvP'er put in the effort to grind taming to handle a champ croc, the cries of "nurf pl0x!!!!" won the day. Lazy people who didn't wanna put in the grind to even their playing field simply had the skill relegated to a sidenote. So here's a thought: +1 on this idea and/or taming multiples for PvE +1 on options to armour our critters on PvE +1 on removing their CR nerf on PvE AND Leave taming as is or outright remove it on PvP (devs can discuss that with them directly, what happens on that side should not be PvE's problem). Edit: "STFU Mord, you can survive PvE without needing a tamed animal!! It's easy!!" Yes, I goddamn know, I used to run around on foot in Xanadu unarmoured with an LT 2h sword gathering white-dotteds, and used taming mostly to use a croc as "boat" to cross a lake, occasionally to clear a troll cluster in my way or such. "See? You don't need it!!" I don't, other people aren't as good at combat and besides, it's not about NEED, no one NEEDS to play games yet we do it. It's about FUN.
  4. Call it "Focused Growth". Same 40 faith as Wild Growth. 20 second timer. Grows a single plant three stages. (Or 2-4 stages depending on cast power to not deny devs their RNG sadism fix). Great for evening out groves, handling oaks, that kinda stuff eh. Edit: I made it intentionally inefficient compared to regular wild growth which does 9 cumulative plant growth stages per cast minimum as you'd be "paying for accuracy". If you're trying to get that grove corner from mature to very old (which the surrounding trees may be at that point), you recover that inefficiency's time from all the pruning you don't have to do to avoid shriveling half your grove.
  5. It's still at 90% light breeze? May be a bug if so, frustrated me hardcore years ago on WO, not an issue on WU.
  6. Digging to pile as the standard is a massive QoL improvement, specially for newbies that still haven't learned/been shown the intricacies and possibilities of customizing keybinds. We have that as default on sklotopolis. World of difference. And yes, I F1 keybind a lot. bind c dig Nice and simple, straight to the pile.
  7. I mean............ if it's about bringing people together n' stuff.................................. Why not change "rite" for "enough sermons to keep you busy for the next 6 months"? Promotes sermalongs (which will need rebranding because it just sounds so horribly wrong for some reason), non-priests could be added to the mix with an "attend sermons" achieve of their own... ya know.. something that's not wide open to loophole-protected griefing for a change?
  8. Hellhorse: Aged fat Unlimitedpot
  9. I get a good laugh everytime I try to load my cart into itself.
  10. Weeeell... since we're talking about "the game losing out in the long run", maybe it's time to not only not implement this idea but forbid silver for cash sales among players #JustSaying #TheMoreYouKnow
  11. Do what you want for WO, leave WU out of this crap. We got the same mechanics and none of the attached idiocy.
  12. Newb: inexperienced, new player. Noob: experienced player acting like he didn't know better. And I don't play on WO anymore so it's really unlikely for me to find one there. BTW, you should know the difference between "newb" and "noob" by now, Gladys..... unless....
  13. That's nice, Obby, but having a clever cat doesn't make you any less of a NOOB.
  14. Thing is, from experience both personal and friends', it's "legal", sure. But if the affected party retaliates THEN it's "griefing" because there was "intent". Hopefully that modus operandi from staff has been ammended since. Probably why we have a healthy, pretty much drama-free community on Sklotopolis. We keep the slayings public (by server law), and those "I wanted to rob him, he wanted to piss me off when he retaliated so I acted legally, HE'S griefing!!" bullcrap loopholes don't fly. Anyhoo, I've said my piece. Cheerio and pip pip.
  15. Dig into someone's perimeter to extract their penned unique: Action against other players. "PvP action" (even if it's a 100% Freedomer) Hiding behind PvE mechanics: Not like someone could walk up to him with a friend or three and gank him for his insolence (edit: or even gank him to stop his digging in the first place).
  16. Guess I should clarify... Someone who has never set foot on Chaos or Epic can earn that title just as well. If I go and dig a trench around someone's deed to block access, that's a "PvP" action, Player vs Player.
  17. You heard me... PvP'er hiding behind PvE mechanics, messes with others and can't be messed with in return, is the lowest form of gamer. A noob. A simple, stinkin', goddamned noob.
  18. A PvP'er who needs to hide behind PvE mechanics? Please. That's the lowest class in the gaming world.
  19. "IT'S A SANDBOX!!" ... Yeah, you can fk with people on the PvE server where they can't hit back... "sandbox". There should be a new rule where players found to be acting against other players on PvE become fair game for ganking regardless of server. "It's a sandbox!!" indeed.
  20. +1 Leave it if you want, can be tweaked down the line, but it's a bad idea as default the way it is right now. OP's right, our eyes naturally keep the view steady except under extreme/unusual circumstances. To achieve that "head bob" effect rl would imply gluing ones eyes to a fixed position.