• Content count

  • Joined

  • Last visited

Community Reputation

25 Decent

About DeriJay

  • Rank
  • Birthday 04/01/15

Profile Information

  • Gender
  • Location

Recent Profile Visitors

689 profile views
  1. Thanks for the rowboat.

  2. It's back up
  3. Yah I am!
  4. 3.99.47 is working now thanks! (Although GLSL still craps out)
  5. Using stable client 3.99.46. account Deri, still can't login in.
  6. You could try turning GLSL off if you haven't already. That's the only way I can play.
  7. Whilst rope making Game loop broken due to exception Connection reset by peer at Method) at at at at at class.rhwObwMnUv.XwhlvVTrl(SourceFile:561) at class.bQecKPCrYb.FZOk5L6Gfy(SourceFile:251) at com.wurmonline.client.BILF1iey6X.fgtPPuD8uC(SourceFile:7530) at at Startup Phase - Disconnected, trying to reconnect...
  8. With GLSL enabled. Still pretty much unusable - Frame rate of 0-1 per sec. Character window still doesn't render - Just get a black silhouette with only helmet & weapons rendering. With GLSL disabled. Character window still doesn't render - Just get a black silhouette. Dyed items don't show dye.
  9. It's around N15 on the in-game map.
  10. With GLSL Shaders enabled. Surprisingly I was able to play for a bit. Normally shaders only work immediately after a restart and until the server population reaches 10 or so. This time there were 33 on. However the frame rate (2-4) was so low as to make any meaningful actions difficult. Character window > show player still doesn't render apart from weapons and hat! With GLSL Shaders disabled. I get a better frame rate, still low though (8-14). Dye on dyed objects doesn't show, Character window > show player still doesn't render.
  11. Are you running with GLSL Shaders enabled? Try turning them off.
  12. I'm seeing this issue too (Mac)
  13. With GLSL enabled. Was able to log in and play for 30 with shaders enabled. Woo! Dyed items now work properly. Character window still just shows a black silhouette. After 30 mins the client just locked up, had to force quit. Subsequent launches with shaders enabled locked up as soon as the scenery rendered. Still getting random disconnects/reconnects. PS. Shaders still work on the test server.