JackswastedlifeLP

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About JackswastedlifeLP

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  1. Just a 'lil heads up, for anyone who might have the same problems. I've finally worked out the Issue. Turns out, there was another Server (Space Engineers) running, who hogged all query ports for Steam (Every Query-Port between 27000 to 27050). This particular Server also creeped itself into the autostart process on my Root-Server, so a mere restart of the server did not solve the port-blocking issue after all. Seriously, this SpaceEngineers-dedicated should be blacklisted by virus-software... So issue is solved. Thanks to the fine people, who tried to help me, although I'm still a bit sad, no dev wanted to take a look at this issue. The thread is ready for closure. Greetings, JackswastedlifeLP
  2. So as I see it, noone else got a solution to this and no dev likes to look at it? Well then...thanks, I'm off to play LiF again
  3. Unfortunately this didn't do the trick. IPv6 was enabled, but disabling it, didn't fix it either. Can't picture why I didn't think of disabling that dreaded IPv6 anyway... tunnel-vision from the constant failure? Sleep well
  4. Hi Keenan and thanks, I've double-checked and I've only got 1 Network Adapter. The Ethernet-Adapter for my external connections. A local-network-adapter won't help, as I have to run it dedicated (no graphics-card on the root - it just has to host the stuff). - Jep, I've had one CS:GO Server and a Farming Simulator 15 Server up and running yesterday (They both connect to the Valve-Server through the Query-Ports). - Anti-Virus-Software is not installed, just the Windows Firewall (I check every file on my local PC before I sent them to my root via FTP). I also completely deactivated the Firewall for testing - no difference. - I've had a WU-Server kind of "semi-running". The server was visible in the browser but people couldn't connect to it (Message on the client-side: "Connection timed out: connect"), until it just completely stopped without further notice, indication, or a change of settings.
  5. Yeah, I did that already. It was my first guess, so-to-say. In the meantime I kinda narrowed it down. It's an issue in the connection between the Server-Software and the Steam-Lobby, the server is supposed log onto. I've also eliminated the possibility with the isp. An MTR-Trace I made earlier, indicates there's no connection error between the Root-Server and the Steam-Servers. So all I can do now, is to wait and hope for a fix in the server software -.-
  6. Is there any Dev gonna answer here, or am I basically screwed and wasted my money?
  7. Yeah, the config should be fine. I can basically say I've tried every combination (I worked on it for 7-8h yesterday). I can't tell if my ISP is blocking anything, but I can't imagine it, as I had a lot of steam-servers running over the same Query-ports (Life is Feudal, CS:GO, Terraria, a bunch of Minecraft Servers, Farming simulator '15, The Forest... sometimes all of these Servers were running simultanously without errors) Taken from my first post: [2015-12-02 15:17:16] [0,0] StartAutoReconnect() will start in 7 seconds [2015-12-02 15:17:23] [1,12] Connect() starting connection (eNetQOSLevelMedium, 162.254.197.40:27019, UDP) [2015-12-02 15:17:29] [1,0] ConnectFailed('Connection Failed':0) (0.0.0.0:0, UDP) [2015-12-02 15:17:29] [0,0] StartAutoReconnect() will start in 5 seconds I think, that's the big problem here. As I see it here, it tries to call valves query-port (the first bold part) The second bold part confuses me, either it calls it and gets rejected (thus cannot open a connection --> opening into the abyss 0.0.0.0:0), or it says it wants to open a connection to valves port, but instead tries to open the abyssal 0.0.0.0:0 instead for whatever reason.
  8. I must admit, this is getting more and more ridiculous... It doesn't even work if I run it locally on my machine. My Server is not visible in the LAN-Tab, neither on the Internet-Tab.
  9. Yes, I did that. AFAIK there're no errors so far. This is an excerpt of the startup-procedure until the server does all the cyclic things, like counting eggs, creating blessings from gods and so on. INFORMATION: Going to use a ScheduledExecutorService to call MeshIO.saveNextDirtyRow() Dez 02, 2015 3:44:26 PM com.wurmonline.server.MeshSaver <init> INFORMATION: Created MeshSaver for map layer: 'SurfaceMesh', MeshIO [Size: 2048, linesPerRow: 4, rowId: 0, size_level: 11]@1589432247, rowsPerCall: 10 Dez 02, 2015 3:44:26 PM com.wurmonline.server.MeshSaver <init> INFORMATION: Created MeshSaver for map layer: 'CaveMesh', MeshIO [Size: 2048, linesPerRow: 4, rowId: 0, size_level: 11]@721431754, rowsPerCall: 10 Dez 02, 2015 3:44:26 PM com.wurmonline.server.MeshSaver <init> INFORMATION: Created MeshSaver for map layer: 'RockMesh', MeshIO [Size: 2048, linesPerRow: 4, rowId: 0, size_level: 11]@978991771, rowsPerCall: 10 Dez 02, 2015 3:44:26 PM com.wurmonline.server.MeshSaver <init> INFORMATION: Created MeshSaver for map layer: 'ResourceMesh', MeshIO [Size: 2048, linesPerRow: 4, rowId: 0, size_level: 11]@47419527, rowsPerCall: 10 Dez 02, 2015 3:44:26 PM com.wurmonline.server.MeshSaver <init> INFORMATION: Created MeshSaver for map layer: 'FlagsMesh', MeshIO [Size: 2048, linesPerRow: 4, rowId: 0, size_level: 11]@2003552350, rowsPerCall: 10 Dez 02, 2015 3:44:26 PM com.wurmonline.server.Server setupScheduledExecutors WARNUNG: This is the login server so it will not send TimeSync commands Dez 02, 2015 3:44:26 PM com.wurmonline.server.Server setupScheduledExecutors INFORMATION: Going to use a ScheduledExecutorService to call WurmCalendar.tickSeconds() Dez 02, 2015 3:44:26 PM com.wurmonline.server.Server setupScheduledExecutors INFORMATION: Going to use a ScheduledExecutorService to update player positions in database Dez 02, 2015 3:44:26 PM com.wurmonline.server.Server setupScheduledExecutors INFORMATION: Going to use a ScheduledExecutorService to update item damage in database Dez 02, 2015 3:44:26 PM com.wurmonline.server.Server setupScheduledExecutors INFORMATION: Going to use a ScheduledExecutorService to connect to twitter Dez 02, 2015 3:44:26 PM com.wurmonline.server.Eigc loadAllAccounts INFORMATION: Loaded 0 eigc accounts. Dez 02, 2015 3:44:26 PM com.wurmonline.communication.SocketServer <init> INFORMATION: Creating Wurm SocketServer on /85.25.211.163:3724 Dez 02, 2015 3:44:26 PM com.wurmonline.server.Server startRunning INFORMATION: The Wurm Server is listening on ip 85.25.211.163 and port 3724. Min time between same ip connections=1000 Dez 02, 2015 3:44:26 PM com.wurmonline.server.Players loadBannedIps INFORMATION: Loaded 0 banned IPs Dez 02, 2015 3:44:26 PM com.wurmonline.server.epic.Valrei <init> INFORMATION: Creating Valrei Dez 02, 2015 3:44:26 PM com.wurmonline.server.epic.Valrei loadEntityData INFORMATION: Starting to load Epic Entitiy Data for Valrei Dez 02, 2015 3:44:26 PM com.wurmonline.server.epic.HexMap broadCast INFORMATION: Fo enters Humid Hills Dez 02, 2015 3:44:26 PM com.wurmonline.server.epic.HexMap broadCast INFORMATION: Magranon enters Saltwalk This is the parsed log-data when shutting it down again: INFORMATION: Libila visits the Walnut. Dez 02, 2015 3:44:26 PM com.wurmonline.server.skills.SkillStat$1 run WARNUNG: Polling 0 skills for stats v2 took 1 ms. Dez 02, 2015 3:44:26 PM com.wurmonline.server.players.AwardLadder generateLadder INFORMATION: Finished generating AwardLadder Dez 02, 2015 3:44:26 PM com.wurmonline.server.steam.SteamHandler createServer INFORMATION: Starting the server Dez 02, 2015 3:44:26 PM com.wurmonline.server.Server startRunning INFORMATION: End of game server initialisation Dez 02, 2015 3:44:26 PM com.wurmonline.server.items.CreationEntryCreator createCreationEntries INFORMATION: Initialising the CreationEntries took 29.222263 millis. Dez 02, 2015 3:44:27 PM com.wurmonline.server.Items countEggs INFORMATION: Current number of eggs is 0 (max eggs is 1000) That took 47.65164 ms. Dez 02, 2015 3:49:25 PM com.wurmonline.server.statistics.Statistics run INFORMATION: current mem in use: 1006M free mem: 782M Max mem: 2010M player count: 0 bytes in: 0 bytes out: 0 total in: 0 total out: 0 Server uptime: 300 seconds. Unanswered questions:0 Dez 02, 2015 3:52:46 PM com.wurmonline.server.MessageServer broadCastAlert INFORMATION: Broadcasting Serverwide Alert: The server is shutting down in 0 seconds. Reason: The server is shutting down. Dez 02, 2015 3:52:46 PM com.wurmonline.server.Server shutDown INFORMATION: Shutting down at: java.lang.Exception at com.wurmonline.server.Server.shutDown(Server.java:3278) at com.wurmonline.server.Server.run(Server.java:1731) at java.util.TimerThread.mainLoop(Unknown Source) at java.util.TimerThread.run(Unknown Source) Dez 02, 2015 3:52:46 PM com.wurmonline.server.Server shutDown INFORMATION: Shutting down - Polling Battles Dez 02, 2015 3:52:46 PM com.wurmonline.server.creatures.ai.CreaturePathFinderAgg run INFORMATION: Shutting down Agg pathfinder Dez 02, 2015 3:52:46 PM com.wurmonline.server.creatures.ai.CreaturePathFinderNPC run INFORMATION: Shutting down NPC pathfinder Dez 02, 2015 3:52:46 PM com.wurmonline.server.creatures.ai.CreaturePathFinder run INFORMATION: Shutting down Norm pathfinder Dez 02, 2015 3:52:46 PM com.wurmonline.server.Server shutDown INFORMATION: Shutting down - Saving Players Dez 02, 2015 3:52:46 PM com.wurmonline.server.Players savePlayersAtShutdown INFORMATION: Saving Players Dez 02, 2015 3:52:46 PM com.wurmonline.server.Players savePlayersAtShutdown INFORMATION: Finished saving Players
  10. That's what I was doing. I've tested basically every type of combination. It just doesn't want to work.
  11. Hi people, I'm trying hard to open a server on my Root-Server for me and my friends to play on. Unfortunately this is not as easy as it seems. Currently I'm getting this problem (taken from the connection_log_3724.txt): [2015-12-02 15:16:53] Log session started [2015-12-02 15:16:53] [0,0] SetSteamID( [A:1:0:0] ) [2015-12-02 15:16:54] CCMInterface::YieldingConnect -- no CMs cached locally, calling ISteamDirectory/GetCMList web api. . . [2015-12-02 15:16:57] CCMInterface::YieldingConnect -- got 100 CMs from ISteamDirectory/GetCMList. [2015-12-02 15:16:57] [1,4] Connect() starting connection (eNetQOSLevelMedium, 162.254.197.40:27019, UDP) [2015-12-02 15:17:02] [1,0] ConnectFailed('Connection Failed':0) (0.0.0.0:0, UDP) [2015-12-02 15:17:02] [0,0] StartAutoReconnect() will start in 0 seconds [2015-12-02 15:17:02] [1,8] Connect() starting connection (eNetQOSLevelMedium, 162.254.197.40:27019, UDP) [2015-12-02 15:17:07] [1,0] ConnectFailed('Connection Failed':0) (0.0.0.0:0, UDP) [2015-12-02 15:17:07] [0,0] StartAutoReconnect() will start in 4 seconds [2015-12-02 15:17:11] [1,10] Connect() starting connection (eNetQOSLevelMedium, 162.254.197.40:27019, UDP) [2015-12-02 15:17:16] [1,0] ConnectFailed('Connection Failed':0) (0.0.0.0:0, UDP) [2015-12-02 15:17:16] [0,0] StartAutoReconnect() will start in 7 seconds [2015-12-02 15:17:23] [1,12] Connect() starting connection (eNetQOSLevelMedium, 162.254.197.40:27019, UDP) [2015-12-02 15:17:29] [1,0] ConnectFailed('Connection Failed':0) (0.0.0.0:0, UDP) [2015-12-02 15:17:29] [0,0] StartAutoReconnect() will start in 5 seconds and so on, this keeps going 'till the cows come home. No connection to steam established --> can't see my server in the browser. I've already gotten the server to the point where it connects to steam and shows up in the server browser, but then I couldn't connect to it, because it couldn't establish a connection with my client. A short overview of the stuff I tried: 1. Server-Software via Steam-CMD - Connection to steam established - Server is visible in the Server-list - Can't connect with my client (Error-Message: "connection timed out: connect") 2. Server software downloaded through the Steam-client ("Tools"): - Connection to the lobby can't be established (see "Connection failed" from the log-file above), although the settings are the same as in #1 - Can't see the server - In both cases I've tried it with an active logged in steam-client on my root server and without. - I've tried setting the external IP to my real external root-ip and the internal ip to the localhost (127.0.0.1) - Auto-detect sets the external and the internal ip both to my external root-ip - I've tried setting both ip's (internal & external) to 0.0.0.0 - The ports are opened and routed correctly (UDP: 8766, 4380, 27000-27036, 3724 / TCP: 7221, 3724, 8766, 27016-27030) - I can connect to other servers Any of you braniacs know a solution? Thanks in advance