solmark

Asst. Lead Forum Moderator
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Everything posted by solmark

  1. hi @CorvusmagnusI would be interested for sure.
  2. Hi, please can you CoD the 2s Steel Trowel CoD to Moltenclaw
  3. Hi, thanks for the info, removed
  4. Hiya, thanks to @Yagathe Exodus community map has been updated with the latest map dump. If you notice any corrections needed, please let me know. cheers Solmark
  5. Same issue for me, the status check says the shop is down, which seems to underpin the registration Wurm Online Status
  6. @PetaroI can add your deed to the community map but I need the Co-ordinates, please check the opening post to find out how to get these.
  7. Hi @Veanthanks for the info, they've been removed from the map.
  8. Not a bug, so moved to Suggestions
  9. Looking for some aff pizzas, please ping Solmark IG
  10. Looks like a great guide, I've pinned it.
  11. As much as I'd like to see WU updates again, I'd wager that most established WU servers would have a difficult time re-coding their custom changes to make them work with any update, plus all those other client and server mods would likely need to be recoded.
  12. I've played PvP a fair bit over the years, the main barrier to me has always been the time-sink, by the time you've figured out what the plan is, geared up (inc removing stuff you don't need or don't want to risk losing), then travel across the map, find the enemy, gate hop, fight, retreat, heal up, go again, die, respawn, go again, die again of course (was never really any good at it ) , finally travel all the way back, it would run in to many hours that I simply don't have time to invest. On the plus side though, I loved the camaraderie, the constantly being on edge, even at our own capital, the heart pumping when you're in a battle where the odds are stacked against you, knowing that, for the most part, you can get your gear replaced. So in the end, I figured I'd be more valuable doing a 'Duce' and staying back at base pumping out weapons and armour, as I didn't have the time available and was more of a liability than an asset in the battlefield!
  13. I'm so very sad to hear this, I have many fond memories of PVP with Kellyt and on Inde with his Mom.
  14. Neither was I, some people seem to forget that ‘staff’ are mostly just Wurmians that have played the game for a long time and who want to give back to the Wurm community, not some sort of corporate robots. We all play the game and look forward to the updates as much as anyone else.
  15. Thanks for the detailed update. Onwards and upwards!
  16. I tend to agree, I know there is still some difference in skill balance, but I don't see that ever going away, and players are very resourceful and will adapt, in general I'm always in favour of bringing the community together and not segregating them in any way. I would like to see some love given to the PVP servers, however, I don't PVP any more but I loved it when I did, and I feel they deserve some innovation, although I accept its difficult to make everyone happy!!