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About solmark

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  • Birthday 07/24/71

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  1. +1 i like this, improves the chances of those with only 1 or few affinities to get more
  2. The fear of losing expensive armour holds people back from risking pvp, full loot isn’t going to help that. If armour was all nodrop, and everything else dropped on death, and res stones removed, I think PVP would grow. Just thinking outside of the box !
  3. Putting hull planks on a Knarr, sounds like I'm using an electric drill
  4. Welcome to Arcadia-Unlimited, formed out of the ashes of Statera Unlimited but with a completely new Arcadia map hand-crafted from the ground up to support a more engaging game play. Full Discord channel including Twitter Feeds for events. The server has been going since 24th July and is on dedicated hardware, currently paid up until February 2019, but also hosts my other websites so plan to be here for the long haul. Arcadia Server Settings 4k Map 5x Skill 3x Actions Free Deeding 3x Breeding 3x Farming 45k Creatures 85% Aggro 3x Combat Rating PVP Zone (with one-way Portal from Spawn Village) Sanctuary Server Settings 4k Map 5x Skill 3x Actions Free Deeding 3x Breeding 3x Farming 35k Creatures 40% Aggro 4x Combat Rating Easier Wurm Unlimited Experience Common Server Settings Long Term Dedicated Server Hosting – Currently paid up until February 2019 Server Crossing enabled Free Deeding, Upkeep enabled Generate coin by killing mobs, building highways, tunnels or towers Improved Ore Distribution Custom Content for you to discover including custom lairs Maps automatically updated hourly Earn Coin and Karma for just being online Custom Spell Configurations No Priest restrictions Announcer Mod (Player name show up in Event log when they log in) Bounty Mod (yields money when you kill creatures ) Harvest Helper (Seasons show up and you can use /seasons to get the exact time until a season starts) Inbred Warning Sacrifice mod (1/200 bone chance per rare item sacrifice ) Better Digging (dirt used from wagons and carts etc ) Priest Mod (90 favor max for casts, no restrictions ) Faster Mounts (faster ships, animals and vehicles ) BsB Mod (allows you to throw hot items in a bsb and fsb ) Balance Mod (allows you to do /balance to check money ) Crop Mod (+4 yield and crops don’t rot ) Fire burn time (displays time until the fire fades ) Meditate Mod (no limit, no 10 tile move, 4x faster time between questions ) No delay between faith skill gain Stablemaster (enables transfer of horses across servers) Portals (Active Portals between servers and to PVP zone on Arcadia and available on request between your deed and the spawn) BSB / FSB QL Sorter Accelerated Forestry & Gardening Server Mod (significant improvements, full details in Change Log from 2nd November 2017) Various other tweaks
  5. Maybe change the requirements to 50fs from 20fs. That shouldn't hurt PVP too much as most people who take it seriously are at least 70fs, It also encourages people to try pvp (since they wouldn't lose their affinity as easily) And makes it a bit harder for the casual alt farmer I'm generally not in favour of implementing soft rules that a member of staff has to implement just because I think they give up enough of their game time/free time as it is. Oh, and all the drama that can come with that.
  6. server

    Are you able to package up each mod separately or create a .properties file to switch each one on/off?
  7. Can't you just @Ejectthem
  8. All I did was open up the wurmlogin db on each server in the cluster and set the correct spawn points for jk (as the default freedom). Once I did that, it worked
  9. I am seeing the exact same behaviour as @Frigg EDIT: I resolved this by checking the wurmlogin database for the login server, the spawn points for JK were 0,0. I turned all servers off, manually updated all the correct spawn points, restarted the servers and now the portals work.
  10. The server is going to be re-launched, it isn't going away. I've personally invested a great deal of money trying to make PVP work but for there is only so many hours in the day you can bang your head against a brick wall. We're going to offer more, not less but I perfectly understand that no PVP means some people will leave but I am not prepared to put my life on hold trying to make it work. The server is run at a loss, I swallow that because I am trying to make something different that people can enjoy. I respect your decision Necroe and wish you all the best for whatever else you do. I am also happy to refund any money spent in the shop after the point at which I took over for those people not willing to stay. We will also look at adding a PVP zone if enough people request it.
  11. I've visited Xanadu many times since it's inception and I even deeded once, but I never stayed long term since the lag was always bad for me even in sparsely populated areas. You do have to wonder how many more would play on Xanadu if this was fixed once and for all.
  12. I used the new client mod loader, but disabled each mod until I got it working. I am guessing that some of the mods you use are causing a conflict
  13. So you use the beta modloader with the released mod updates? or use all the 3rd beta versions
  14. Does anyone want to share their .properties files that work for them, it would be useful to help get an idea of what works best for people