Caroligan

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Everything posted by Caroligan

  1. It may be hard to do, but that should not be the reason to not do it. I've been playing for many years, not as long as some, but definately quite some time Most of the releases and content improvements have centered around items or gameplay, not so much as to promote a virtual community. IMO, this is why they have surges and purges in the player base ans premium purchases. Let's take WOW as an example. When they were guild and community oriented, they thrived. When they went to epics for all and Raid Finder/Dungeon Finder, the need for a guild pretty much went away, unless you simply wanted a cool tag line under your name. This made WOW "just another mmo" with a population of individuals or the occasional band of close friends. Players no longer had a sense of belonging or comradery, so they left. Hard or not, Wurm should be looking into ways to give players a better sense of belonging and community. Remember Imp-a-longs? Those were hard to organize and set up, sometimes there were complaints, but over-all players seemed to like the feel of coming together to do things for each other and have an excuse to hang out.
  2. COD to Bremmen, please. Large axe, silver, 70ql, 86nimb, 60LT, 90coc, 83ms - 14s Thanks
  3. Thanks. It takes a few years for come up with them.
  4. New thought. A player with a title token could make permissions for friends that aren't necessarily citizens of the deed proper to live on or visit their lease.
  5. I was thinking about Mayors having the option to lease or rent space in their villages through the use of a "title" token, similiar to a village deed token, but managed by the mayor. The mayor could set a title token for a small area and set the permissions to a specific player and rent it to them. The rent could be based off of the actual upkeep per tile or a little more, 20 -50 iron. This would make a small village plot of 5x8 only cost the villager/player 8c - 20c per month, which would be paid directly to the main village upkeep each month, with the remainder sitting as a bank. The Title token could be established in the same manner as the deed token, N,S,E,W tile directions, yet without a perimeter. Conversely, it could also be left open for whatever the mayor wants per tile based on deed location and resources. A nice ocean side village with great mining resources could fetch more per tile than a land-locked village surrounded my marsh and thorns. This would give a competitive aspect to it as well. A mayor could be recruiting based on a 45 iron per tile rate, and lose to someone recruiting at a rate of 30 iron. There could also be the option for no rent, yet still be able to set the tile and permissions for the player, for those that don't want to charge their villagers. If a player decides to put 6 months upkeep in the Title token, it is only paid monthly for the next upcoming month. This way if the player decides to leave, they can drain out the Title token after they moved, which would disband it and recover any un-used upkeep. This way the mayor could have a general set of deed permissions, with a specific set for the player on that specific plot of property. For example, I don't want villagers to have full access to terraform the entire deed, however on their titled land, they can go wild and build, dig,whatever they want per the agreed upon permissions. Best part is... I don't have to be around for them to do it. A mayor could also use the title token to designate a "community area" where locals or passer's by can have a limited permission place to load, unload etc, such as an on deed marketplace that sells bulk items. Should a mayor want to remove the citizen for whatever reason, they could simply "Revoke" the title. Once "revoke" has been initiated, a countdown would start for a specific amount of time for them to "get their stuff and get out". Their upkeep beyond this specific time would be refunded back to their main bank and after the specific deadline has been passed, all permissions would revert to the mayor. This way buildings could be knocked down, fences destroyed and the property reclaimed for the next player to use. I believe this would help create a greater opportunity for communities to grow, by giving more flexibility to mayors to manage their deeds and villagers to play the game in a broader sense without having to go make a deed to do the things they want. This would also encourage more mayors to recruit as the rent would assist them with monthly upkeep. Ya or nah? Thoughts?
  6. Looking to buy gems for storing favor, not channel grinding.
  7. A ship with a clinker-built hull assembled with iron rivets, and one mast with a square yard sail. In insufficient wind it is rowed with oars. The side rudder is on the starboard side. Wood colors: r=15, g=14, b=14. Sail colors: r=15, g=14, b=14. 30s worth of black paint went into this baby! It is locked with a lock of poor quality. It is made from maplewood. You notice some notches you must carve away in order to improve the "The Pearl". Ql: 64.3171, Dam: 0.0. It is moored here. The name of the owner, Caroligan, has been etched in the stern. [A bronze rune of Fo has been attached, so it will increase the effect on speed by wind (10%) https://imgur.com/AQ8P05x Price: 40s Located on Release, but will deliver to any coastal area on other servers.
  8. I managed to get an oak forest going on Release. Had to buy 10 sprouts for 1s and only 2 survived the planting process due to low skill, so it was expensive.
  9. Sounds like they found a way to work around the devs intentions.
  10. I know, I know... The first Rule of Unique Club is you don't TALK about Unique Club...
  11. I think it would go a long way toward player retention and exposing more potential long-term players to all aspects of the game. There is more to this than grinding and farming.
  12. -1 I don't see how it would affect over-all game play and environment at all. Just because someone has a perception of how a game "should" be, only speaks for themselves and their own idealistic crusade(s). If you are against the selling of accounts, don't sell yours and justify your existence and moral superiority . Just don't presume you can tell me what to do with mine, I may not share your morals or require a gold star from the community to make me feel good about something that never really affected me in the first place.
  13. Why not make Unique Encounters into server events instead of capture, hide them, only let people you like participate and keep all the goods for yourself fights? Honestly, it seems like there is a Freedom-wide Unique Cartel. For example: Blue Dragon arrives! (blue beam shoots into the sky and you have 3 days to gather resources and prepare), 3-4 waves of dragonkin minions pour out of a blue-ish castle sparking with electricity and throwing random lighting bolts into the field of battle. After the last wave, Blue Dragon emerges and fights to the death. Hides, scales, bloods and other loots get distributed like Rifts where the more you participated, the higher the loot you get.
  14. Looking for 1k 90+ql steel lumps, delivered to West Coast Release.
  15. I would post a pic, but apparently the forum hates my images and I dislike imgur, soooo... I have a pair of rare chain iron boots up for auction. Starting bid: 5s (for the pair) Increment: 50c Buyout: None Sniper protection: 1 hour
  16. If they keep this up, we'll end up with gun powder, muskets and cannons...
  17. I would like to special order a 95+ botd iron lump. If you agree to the task, please COD to Caroligan Thanks
  18. Could you make me a copper lump with 90+ botd? 2s COD if you can