You all raised valid points. I've seen the many facets of different types of players. I too, found the learning curve steep even in beta. I tried twice and got frustrated with the blue tile highligher and went back playing Project Entropia. Two weeks later I tried again and stuck it out and became increasingly enamored with Wurm. I tried to convince my player friends to play, no deal, they too couldn't get a grip on it. If there a quicker way of learning this game I would have opted out for that then. Consider, there are hardcore and softcore players. The suggestion of a newbie academy training server in WU for the expressed purpose of playing WO is wise. There will by many instances of disgruntled server players on WU for whatever reason I assure you, and that in itself will create some new players for WO I totally agree with Uberknot, WU will surpass WO and very quickly at that. The downside of WO is there are so many uber players, new players get frustrated in trying to get FS up to even PVP at all. In spite of some of these points I believe both games will do very well.