Mitzie

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About Mitzie

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  1. Guard towers 157,1474 Dzarren 810 (rare) 210,1478 Tuga 34 (JK Tower) 210,1428 Tuga 554 (MR Tower) 158,1428 Tuga 994 (HotS Tower) 273,1459 Kratk 898 HotS Tower) 204,1561 Darkshadow 946 (Past Places) 979,1046 Tailinea 26 (Sokolka - Falcon tower) 730,960 Karthannar 842 (labelled as Karthwasten H14, but its really at K14) 295,901 Wreck 946 (KWP J10) 1134,399 Mazavalt 114 (rare) Royal Guards 1628,491 Barrington 122
  2. One more batch - Vacation is over..bummer lol Roads in Northwest: 313,1018 to 310,863 to 326,863 to 326,838 to 332,833 to 332, 823 to 359,795 to 451,796 to 451,813 to 461,813 to 498,818 to 499,810 to 509,810 to 509,823 to 512,823 to 518,830 to 522,830 to 525,835 to 527,835 to 527,839 to 532,839 to 532,844 to 543,844 along coast to 563,850 along road to 582,867 to 614,867 to 625,857 along road past Kortanna 762 to 706,826 to across blossom bay gateway bridge to 706,720 to 710,720 to 892,712 (bridge) to 710,849 to 745,630 to 749,627 to 689,627 853,642 to 789,642 to 789,518 to 730,519 to 730,339 to 756,339 to 776,357 (across new bridge Island Highway) to 845,357 to 850,350 to 852,319 across bridge (also called Island Highway) to 1061,321 1054,321 to 1054,300 to 1096,300 to 1096,226 to 1045,222 to 1067,222 890,84 southeast along coast to Hermit's Highway bridge and across it to 973,166 south to 973,183 to 966,192 to 965,217 to 967,269 to 980,269 to 980,321 965,217 to 1041,217 to 1045,222 to 1067,222 to 1067,225 to 1096,226 313,982 to 294,982 313,962 to 350,963 to 350,1016 346,1017 to 346,1054 980,311 to 979,311 Guard Towers: 429,793 Katrinka 834 (Kat's Boys in Blue) 531,821 Kendle 2 973,317 Yiraia 818 (Isla Del Vanyel)
  3. A few more: Roads: 735,1054 east to 741,1054 to 748,1046 (past Karhannar 314) to 749,1025 to 869, 1027 735,1054 west to 693,1055 (by Sylena 426) to to 693, 1058 to 687,1058 to 687,1041 to 676, 1041 to 676,1035 744,1349 west to 736,1349 to 734,1387 to 715,1406 to 715,1419 connecting to 671,1419 689,1853 west to 512,1853 to 512,1879 to 489,1903 to 491,1927 to 477,1926 Towers: Tower at 676,1423 identified as Ahsesino 434 should be Richtje 554 477,1926 Draygone 306
  4. Guard Towers: 359,967 Malicarth 42 "Oakheart Militia" Brianfullblade 746 is at 1322,1405 (not at 1361,1404) Roads: 675,1418 to 714,1418 to 714,1441 to 709, 1446 to 709,1463 to 682, 1463 to 682, 1500 to 689, 1500 to 706, 1516 to 835,1516 to 835,1502 835,1516 to 835,1530 (start of tunnel) to 835, 1534 to 835, 1534 to 826, 1534, to 826,1527 (en d of tunnel) 835,1518 to 854, 1518 to 854, 1531 to 879, 1531 to 878,1502 826, 1516 to 826, 1527 (Start of tunnel) 689,1501 to 689,1583 bridge/highway 689,1583 to 689, 1583 (end bridge) to 689, 1597 (start of tunnel/highway) to 689, 1693 (end of tunnel/highway) to 689, 1853 to 853, 1853 to 853, 1872 to 859,1872 to 859,1879 to 869,1880 to 869,1919 to 883, 1930 to 889,1930 to 890,1920 to keep following road east to 1083, 1917 to 1083, 1960 704,1853 to 704,1912 to 699,1912 846, 1853 north along coast to 996, 1715 past Willowsong, Shuntillus, Nitstupidbobb continuing east past Sohdra, stopping at 1153, 1686
  5. Deed: Silversage Farms 166,1139 Deed: Da Mine 122,1249 HotS Guard Tower: Jugurtha 186 @ 493,1152 Guard Tower: Tuanta 978 @ 161,1215 Mitzie 858 @ 103,1228 Mitzie 218 @ 163,1139 The existing Guard Tower at: 183,1313 is Darkshadow 18 Bridges: 151,1101 to 151, 1110 170, 1102 to 170,1109 137, 1169 to 137,1177 167,1171 to 167, 1175 Cave tunnel: 152,1194 to 152,1307 Road (Highway): 412, 1018 to 148, 1018 to 151, 1110 to 137,1110 to 138,1177 to 152,1176 to 152, 1194 to 152,1305 to 147,1306 to 147,1310 to 158, 1312 to 158, 1309 to 350, 1309 to 350,1329 to 394, 1328 to 396, 1333 to 405, 1341 to 446,1341 Another road (highway) from 350,1329 to 344,1341 to 332,1341 Another road (highway) from 447,1405 to 348,1405 to 348,1415
  6. Nice horse market, well laid out, good prices, friendly service! Thanks Rowina!
  7. Looks Amazing! I have the week off, so make take a trip over to visit!
  8. Confirmed, water is fixed. Thank you!!
  9. Halloween event is over, and yesterday, water is still red to me. My friend said her's was back to normal. Today, I log in and its stlll red. I asked in CA Help, Moderator said his was normal. One other person stlll saw red too. I logged out, clicked the Cog wheel next to the update bar, clicked VERIFY and it redownloaded everything, logged back in and water was still red. I do have the setting changed to not view the holiday graphics (cuz the skeleton horses are just creepy). Did that maybe break my water? Update: I logged out, changed "Enable Special Event Visuals to Checked, logged back in and water is still red Update 2: I deleted my graphics.jar file in the \wurm\packs\ directory, let it redownload, and I still have red water.
  10. so this kinda worked out the way I wanted it to..inbred and it ended up with just speed traits. AH Skill: 65.21 Foal: Gallopyoana (gold Female) Trait Points: 30 Speed 20 - It has lightning movement. Speed 10 - It seems accustomed to water. Misc 0 - It has been bred in captivity. Her mother is the aged fat Copperdalia (ebony black) - old school 5sp. Father Rockhappy, Mother Honeysilver Her father is the venerable fat Rockhappy. (black) - old school 5sp father Honeyoblivion, Mother Calloak
  11. AH skill 65.21 First donkey: Name - Bill 1 negative trait - It has malformed hindlegs. Parents: 2 wild donkeys, with no traits
  12. I'm really torn and thought I'd offer this up for discussion.. Do you think it would be better to: 1. Breed our current 5sps hoping to get speed and draft traits to separate by luck? 2. Inbreed our current 5 sps hoping for bad traits so either speed or draft traits will fall off, then go from there? 3. Start over with wild horses with no traits and start from scratch? 4. Breed current 5 sp with wild no trait horses?
  13. Horse traits.. do we still have the old traits too? or just these 24 new traits?
  14. I would like to see Genesis changed to be able to remove ANY trait, not just those deemed as 'bad'. If you are trying to breed speed traits and your horse has a draft trait, while not necessarily "bad', its not desired. It would be great if you could remove it so it isn't passed on.