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Everything posted by SmeJack
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Priests don't lose FS on death? While I would love if Freedom could participate I don't think its practical, even if only because everyone there has twice the stamina we do
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Logging started 2011-02-05 [14:46:40] You are dead. I don't even know what happened!?!?!
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Inaccessible Safe Mines, No Place On Pvp Servers.
SmeJack replied to Battlepaw's topic in Suggestions & Ideas
I don't recall being shocked in the slightest (the amount of alts that run around make anything like this hard to be shocked by) but think what you will and accuse as you like, my stance has not changed - something does need to change but not the mechanics of the support beams themselves. *Edit: just for giggles and that lack of shock- [02:12:25] <Smejack> Im fighting to keep my eyes open [02:13:32] <Smejack> if some random MR you never heard of drops a deed then you know they found the artis -
Inaccessible Safe Mines, No Place On Pvp Servers.
SmeJack replied to Battlepaw's topic in Suggestions & Ideas
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Inaccessible Safe Mines, No Place On Pvp Servers.
SmeJack replied to Battlepaw's topic in Suggestions & Ideas
To be reminded that this is wrong...again: Perhaps less aggression and more civilised discussion could help here *Edit: The artifacts are pretty bad lol so don't be surprised if no one is even the slightest bit interested in having them back, we have had them for nearly two years and are not sorry to see the back of them at all, nothing but shiny trinkets with no real great use. But hold them dearly in your safe vault if you think they are worth it. -
Inaccessible Safe Mines, No Place On Pvp Servers.
SmeJack replied to Battlepaw's topic in Suggestions & Ideas
I guess you might need to re-read over the old thread mate -
Inaccessible Safe Mines, No Place On Pvp Servers.
SmeJack replied to Battlepaw's topic in Suggestions & Ideas
No, the 'safe mine' can be well and truly sealed before the enemy breaches the deed so any guard trigger mechanic would be long useless -
Inaccessible Safe Mines, No Place On Pvp Servers.
SmeJack replied to Battlepaw's topic in Suggestions & Ideas
Supports don't need changing, just make it so you cant add them with enemy in local. http://forum.wurmonline.com/index.php?/topic/88588-support-beams/ -
I cant understand how anyone thinks there is no room on a near empty map. Nor can I understand how it will improve pvp, perhaps a slaughter fest until people have new walls to sit behind and we will be right back to how things are now. -1
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Honestly I would rather they just get removed completely, 40 seconds warning that they are being capped does not spark pvp, it sparks rank/champ point farming, add to that their obnoxiously large influence they're just silly.
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I don't believe you should be able to trade (sell) the compensation, its for you not someone else.
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I would prefer if these were compensated with sleep powder that was not able to be traded. So many people miss out on this so called compensation because they like to save a few hours for a big grind rather than using 20 mins every day and living on empty.
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A tool for mining fish of course!
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Boo Berry, you can have my first born to pay for your fishaxe if you can find one
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I don't think anyone could say with honesty that MR monopolises hota lol It really does defeat the point of hota, why fight for such a small amount of moon metal at a time when you can get a ton from not fighting at all.
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lol I don't think anyone is saying that you should have four priest alts, most WLers don't have one of each either.... the point was that someone will have one or the other its just a matter of having the right friends. No enchant is completely out of reach for any player which is why this is a discussion about PvP spells and not enchants and the like.
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Eh, IMO if you want to look at something that needs an adjustment then I would say some kind of CD on LoF, its not like we see BL out very often and much less in boat pvp *Edit: [01:46:55] <Brqqq> hey hey stop suggesting balance and nerfing me
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Perhaps it is incentive to go to Elevation to harvest them, you can cross server with walnuts Just like ore ql is capped on home servers, just like cutting trees in enemy territory, a bit of risk vs reward. This is not a bug no matter how you look at it, sorry.
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You can harvest them, and you can even store them in a FSB for when these missions come. Its not the first time I have seen it.
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I climbed down in there to check, it is taking damage and likely wont last another day
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Gear and minimal skill loss is not an issue, even if this change was made people will still not run head on into a 3v10. Its not even about winning or losing as such, its about fighting fights that the outcome could be either way, walking into a sure death is not fun, standing a chance makes it fun. -1 since it wouldn't make a pinch of salt difference
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"You have reached your quota of positive votes for the day" *Edit: Legend has it that Gurubear is the creator, founder and ruler of all Freedom Isles.
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