Primedivisor
-
Content Count
48 -
Joined
-
Last visited
Posts posted by Primedivisor
-
-
-

Starting bid: 7 s
Increment (minimum): 1 s
Buyout: 15s
Sniper Protection: 1 hour
Private Bids: Not accepted
-
cod PrimeFactor
-
-
-
-
19 minutes ago, Madnath said:with takes this dreadful, I suggest we kill the suggestions category entirely
Yeah, by his reasoning, you could argue that nobody is allowed to do more than 1 hour of actions of a day. Just imagine how fair that would be! xD
Why should the people with 2 or more hours a day to put into wurm get to outpace everybody else?!? Some of us have families and 3rd jobs.
-
[20:57:53] You are too mentally exhausted to do that now.
-
I have less than an hour of fatigue left when I log tonight. I will have to find other things to do tomorrow because wurm will not let me play it. I hate this. Turn fatigue off!
-
1 hour ago, Locath said:I am leveling cave floors. I have started yesterday. Timers are as expected, 60 minutes plus.
[23:00:17] You have 6 hours and 31 minutes left.
This means that i won't be able to play during my premium time. Does this freeze the premium timer countdown as well? (i think i know the answer).
Nope, it doesn't freeze premium.
-
The nerve of that guy, suggesting that me making as many yoyos as I want is some how griefing him.
-
20 minutes ago, Nekojin said:Fine, if you want to go there: People who can spend unlimited* time in the game have a disproportionate impact on the in-game's economy over people who only spend a few hours a day. This has been evident to every major MMO development team since at least WoW's launch, when they introduced a Fatigue system in Beta, then changed it to Sleep Bonus when they got a predictable backlash. The only dev that I know of that seems to have missed the boat on this is Amazon's New World, who wanted to go in fresh without any preconceptions - so they're learning all over again what experienced MMO players have known for decades. First they had to learn (the hard way) that open-world PvP is a griefer's paradise, and makes things hard for new testers. After that, they're learning how automated crafting grinds can cause a hugely disproportional impact on the game's economy.
Fatigue, as it stands, is the Wurm way of dealing with this. It seems to be effective - I can't find Wurm gold/silver on any RMT "gold-seller" sites, while WoW gold flows fast and free. If you want to get rid of Fatigue, just saying "get rid of it" is a non-starter. Come up with another way of dealing with the distorted impact of script-laden, unlimited play, and you might have some chance of getting something going. But just saying, "I'm inconvenienced, get rid of it," is a waste of bytes.
You have to actually demonstrate the capping 8 hours of actions per day accomplishes all that before you can saddle me with solving those problems as well. You also have to demonstrate that those problems exist. None of that is requisite for any objection that I've made.
-
53 minutes ago, Nekojin said:It's true that if you play 11 hours every day, that when you start the next day, you'll only have ~5 hours of fatigue recharged. So, from that perspective, it doesn't seem "fair." But when compared to the other 99% of the player base that isn't putting pretty much their entire waking life into the game, letting you do even more wouldn't seem fair to them.
It's up to the Admins to decide who is better served here.
You have a skewed sense of fairness. If I spend the time, I deserve the progress. What isn't fair is pushing towards an equality of outcome when different investments have been made.
Arguing that its up to the admins has no bearing here. We aren't arguing what the rules are. This thread is about changing the rules.
-
2 hours ago, Nekojin said:Given how it replenishes, you'd have to play 11 hours of nonstop grinding for you to actually deplete your fatigue. It refreshes 1 hour for every 3 hours that pass, whether you're on or not. So while the limit is 8 hours, by the time you get to 8, you'll have refreshed two more; by the time you get to 10, you'll have refreshed another.
Do you really play more than 11 hours a day, every day?
Edit: And even if you do hit the fatigue limit, you could go do something non-fatiguing for a while, like cooking, until the fatigue bar refreshes you an hour.
Actually this isn't fair. 11 hours is how long it takes (base case scenario) to deplete an 8 hour reserve. That doesn't address what I was saying. My claim was "If you do more than 8 hours of actions a day, then you will necessarily deplete your fatigue. " which is true. You can't get more than 8 hours of actions in your reserve in any 24 hour period.
-
1 minute ago, Nekojin said:No, it's a serious point. If you want to do more, and the Exhaustion timer is stopping you, what's wrong with spending another $7 a month?
I don't like having multiple toons. I want one potent one. It isn't cheapness, its my play style. I do suspect that the fatigue system does more to incentivize multiple premium toons than it does to combat macroing.
-
[15:40:58] You entered through the portal to Wurm on day of the Wurm, week 2 of the starfall of the Saw, 1094. That's 63 days, 15 hours and 6 minutes ago.
[15:40:58] You have played 40 days, 3 hours and 38 minutes.
-
1 hour ago, Nekojin said:Given how it replenishes, you'd have to play 11 hours of nonstop grinding for you to actually deplete your fatigue. It refreshes 1 hour for every 3 hours that pass, whether you're on or not. So while the limit is 8 hours, by the time you get to 8, you'll have refreshed two more; by the time you get to 10, you'll have refreshed another.
Do you really play more than 11 hours a day, every day?
Edit: And even if you do hit the fatigue limit, you could go do something non-fatiguing for a while, like cooking, until the fatigue bar refreshes you an hour.
That's a good point, and yes absolutely. I usually play from waking to bed time.
-
If you do more than 8 hours of actions a day, then you will necessarily deplete your fatigue.
-
2 minutes ago, Caduryn said:No, you wont.
Excuse me?
-
57 minutes ago, Caduryn said:No one is seriously running out of Fatigue.... beside Chinese Farmer.
So.... -1
At my current velocity, I will be out of fatigue in 2 days.
-
Please remove fatigue. I hate it. Hardcore players are the ones that stick with this game for years. Don't penalize us for loving this game.
-
Contact Primefactor on Harmony
-
8.5s
-
COD to PrimeFactor please

[ended] Supreme Oak Mallet - 95QL c100 w100
in Auctions (NFI)
Posted
5s