CageStorm

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    34
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About CageStorm

  • Rank
    Villager
  • Birthday 01/01/1966

Profile Information

  • Gender
    Male
  • Location
    UK
  • Interests
    PC games, Technology
  1. 'Master Butcher'

    Congratulations
  2. Prune trees not working correctly ...

    Raamkozijn, that is very helpful, many thanks.
  3. I've just been pruning my apple trees and I noticed that the very old specimens that I pruned successfully remained very old after pruning, they did not reduce their age category as they did previously. However the overaged apple trees did reduce category as they have always done. My memory is a bit suspect at times but i'm pretty sure when I've had a pruning session before that these very old apple trees did reduce to old. Thanks, CageStorm/Exodus/Cimmeria.
  4. How to lower a mine entrance ?

    thanks people.
  5. My idea is to clear the 3 rock tiles below my mine entrance and try tunnel on the tile below the current mine entrance, does this work ? or will I get the "It's too hard to mine here" message. If I cant mine on the tile below my mine entrance can i close the mine entrance ( shaker orb ) then do the tunnel ? or will I get a new message telling me it's unsafe ? I find mining very confusing, atm I walk out my door up a 29 steep slope across a flat slope and into the mine that then descends steeply into the cave, what I'd like to do is do away with the 29 steep climb, the flat slops and the steep drop inside the cave so that my mine entrance is one tile lower than at present. Thanks for any help.
  6. Competition of the sights in exodus

    WOW esp Margoe
  7. I love the Spring time in Wurm as all my apple trees are out in blossom however it would be much better if there were some wild flowers growing in the apple tree tiles at the same time as the apple tree was in blossom, would look much better. And bees as well as butterflies. Small things I know and not priority but a nice enhancement to consider, thankyou.
  8. News Update: Work And Progress. Week 18

    Thanks for improving Deed expansion options this alone is a great update. Spent some more money so you devs can at least keep eating we hope. Keep up the great work
  9. No real lag for me but I did spend most of the hour in a row boat rowing around the shores of a huge lake. Was a bit disappointed not to find any really great waterside settlement areas, because mostly I saw a lot of very very steep very very tall rocky cliffs with just a few trees on top. I did find one nice earthen prominence that stretched out from the rocky cliff into the water that was fairly flat and looked like a good candidate for terraforming and building a castle but only the one in an hour and you had to climb up and over the very steep high mountain to get anywhere, certainly no way for wagons unless one tunneled through the mountain. However some of the islands on the lake looked like superb places to build a home although a bit lonely if like me you like to have neighbours.
  10. News Update: Work And Progress. Week 17

    All sounds very positive to me, good work as usual devs.
  11. Any interest in a Racecourse near Esert ?

    Construction halted due to my guild leaving the game and a general lack of interest by the rest of the population.
  12. Experience Xanadu!

    Only up for an hour ? Really ? 22:00 CEST is currently 20:00 here in the Uk right ? My brain hurts and I don't wanna miss it.
  13. Any interest in a Racecourse near Esert ?

    halfway through construction atm...
  14. Titles for skill levels achieved

    Hammers could be Hammer of the Gods Wielder of Mjolnir God of Thunder