SuperFly

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Everything posted by SuperFly

  1. Kings Orders: Thin The Rat Population Join us this weekend for Double Bounty's on the Rat Population Upcoming Events include Harbor Building Project Kings Buy Orders to be Posted! Lands Of Norhaven is a PvE based, socially centered and active, family friendly Wurm server. Our server is professionally hosted, with our server located on the US East Coast: New York. Our server is arranged where deeds, and deed upkeep are turned on, with a special in game merchant network system, server project reimbursement program, and special player events in place to help with acquiring in game currency, including bounty system for creature kills. Daily Backups - Immediate Updates Enjoy the following character statistics in Lands Of Norhaven: Skill gain rate multiplier: 5 Characteristics start value: 20.0 Mind Logic Start: 25.0 Body Control Skill Start Value: 25.0 Fight Skill start value: 10.0 Overall skill start value: 1.0 Player Combat rating modifier: 3.0 Action speed Multiplier: 5 Mining Minimum mining hits required: 21 Server forums and Teamspeak server and web hosted server map are already up and running...all we need...is you. Connect To: 76.164.234.18:3774 Or Choose Lands Of Norhaven from WU Loader. Here's a Detail Description of our Enhancements to Wurm Unlimited: BoatMod - (NEW) Make all animals able to swim while led by a player Enable continued leading of animals when embarking on a vehicle (no more having to frantically re-lead all your critters when you hop in the boat) BountyMod - features (as separate config options): Enable skillgain for fighting/killing player-bred creatures Convert the chance of receiving a coin award from a slim chance of a rare coin to a certainty of a non-rare coin. Player-bred creatures offer lesser bounties. (Note that skillgain for player-bred creatures has to be enabled to award bounties for such kills) Bounty for each species of critter can be independently configured (NEW) Can pay to bank account instead of into player's inventory (NEW) Configurable multiplier for all bounties, for ease of fine tuning for your server (NEW) Configurable multiplier for player-bred creature bounties (NEW) Bounties can be paid out of thin air (thus unlimited bounty payments) or from the kingdom coffers (thanks Netscreever) (NEW) Non-hostile, same-kingdom creatures can be set to pay out no bounty (thanks again Netscreever) BulkMod Enables placing hot items into BSBs and FSBs. (Further features probably coming, depending on feedback) DigLikeMiningMod A recreation of Alexgopen's Digging Like Mining for use with ago's modlauncher. Enabled dredging to ship Added the ability to use dirt or sand piled on the tile you're standing on if you need to use dirt/sand when flattening or leveling. The game will use dirt in your inventory, then dirt in a pile, then sand in your inventory, and finally sand in a pile, in that order. MeditateMod - features (as separate config options): Enables guaranteed skill success (no more "You fail to relax" or not getting a path question you qualify for) No delay between first 5 skill gains of the day No difference in delay requirements after the first 5 meditations (if the above setting is on, there's no delay requirements for meditation skill gain at all, if it's off, always 30 minutes between meditation skill gains, never 3 hours) Disable distance requirements for meditation skill gains (No more need to move 11 tiles for skillgain) A configurable multiplier for path question cooldowns. This can be set to half to cut these delays in half, set to 0 to disable them entirely, the choice is yours. (NEW) Specify custom action duration for meditation ProspectMod - features: Prospecting cave floors provides the same information as prospecting a rock tile on the surface above (i.e. detect nearby ore veins) SalveMod - (NEW) A dds "power - " to the beginning of newly made healing cover names, so you no longer have to figure it out in your head.
  2. Connect To: 76.164.234.18:3774 Or Choose Lands Of Norhaven from WU Loader. Lands Of Norhaven is a PvE based, socially centered and active, family friendly Wurm server. Our server is professionally hosted, with our server located on the US East Coast: New York. Our server is arranged where deeds, and deed upkeep are turned on, with a special in game merchant network system, server project reimbursement program, and special player events in place to help with acquiring in game currency, including bounty system for creature kills. Daily Backups - Immediate Updates Enjoy the following character statistics in Lands Of Norhaven: Skill gain rate multiplier: 5 Characteristics start value: 20.0 Mind Logic Start: 25.0 Body Control Skill Start Value: 25.0 Fight Skill start value: 10.0 Overall skill start value: 1.0 Player Combat rating modifier: 3.0 Action speed Multiplier: 5 Mining Minimum mining hits required: 21 Server forums and Teamspeak server and web hosted server map are already up and running...all we need...is you. Connect To: 76.164.234.18:3774 Or Choose Lands Of Norhaven from WU Loader. Here's a Detail Description of our Enhancements to Wurm Unlimited: BoatMod - (NEW) Make all animals able to swim while led by a player Enable continued leading of animals when embarking on a vehicle (no more having to frantically re-lead all your critters when you hop in the boat) BountyMod - features (as separate config options): Enable skillgain for fighting/killing player-bred creatures Convert the chance of receiving a coin award from a slim chance of a rare coin to a certainty of a non-rare coin. Player-bred creatures offer lesser bounties. (Note that skillgain for player-bred creatures has to be enabled to award bounties for such kills) Bounty for each species of critter can be independently configured (NEW) Can pay to bank account instead of into player's inventory (NEW) Configurable multiplier for all bounties, for ease of fine tuning for your server (NEW) Configurable multiplier for player-bred creature bounties (NEW) Bounties can be paid out of thin air (thus unlimited bounty payments) or from the kingdom coffers (thanks Netscreever) (NEW) Non-hostile, same-kingdom creatures can be set to pay out no bounty (thanks again Netscreever) BulkMod Enables placing hot items into BSBs and FSBs. (Further features probably coming, depending on feedback) DigLikeMiningMod A recreation of Alexgopen's Digging Like Mining for use with ago's modlauncher. Enabled dredging to ship Added the ability to use dirt or sand piled on the tile you're standing on if you need to use dirt/sand when flattening or leveling. The game will use dirt in your inventory, then dirt in a pile, then sand in your inventory, and finally sand in a pile, in that order. MeditateMod - features (as separate config options): Enables guaranteed skill success (no more "You fail to relax" or not getting a path question you qualify for) No delay between first 5 skill gains of the day No difference in delay requirements after the first 5 meditations (if the above setting is on, there's no delay requirements for meditation skill gain at all, if it's off, always 30 minutes between meditation skill gains, never 3 hours) Disable distance requirements for meditation skill gains (No more need to move 11 tiles for skillgain) A configurable multiplier for path question cooldowns. This can be set to half to cut these delays in half, set to 0 to disable them entirely, the choice is yours. (NEW) Specify custom action duration for meditation ProspectMod - features: Prospecting cave floors provides the same information as prospecting a rock tile on the surface above (i.e. detect nearby ore veins) SalveMod - (NEW) A dds "power - " to the beginning of newly made healing cover names, so you no longer have to figure it out in your head.
  3. We enjoy having you, as well as all the great people who have made Norhaven there home, If you haven't stopped by yet, be sure to visit us... Make sure you hit us up on our teamspeak server.
  4. Choose Lands Of Norhaven from WU Loader. Lands Of Norhaven is a PvE based, socially centered and active, family friendly Wurm server. We have converted Server 1 to offer FREE Deeds, with Upkeep still intact, with a special in game merchant network system, server project reimbursement program, and special player events in place to help with acquiring in game currency, including bounty system for creature kills. Daily Backups - Immediate Updates Enjoy the following character stats in Lands Of Norhaven 1:Maximum Creatures 15,000 Aggressive Creatures: 45% Skill gain rate multiplier: 5 Characteristics start value: 20.0 Mind Logic Start: 25.0 Body Control Skill Start Value: 25.0 Fight Skill start value: 10.0 Overall skill start value: 1.0 Player Combat rating modifier: 3.0 Action speed Multiplier: 5 Mining Minimum mining hits required: 21 Norhaven Map 2 is EXTREME SURVIVAL We have placed a portal (1 Way) from our Kings Castle to the new Survival Server Also find near this portal, A Portal to our PVP Colosseum Take Temperature Damage - Find a Campfire, Some warm clothes or get Indoors! Temperatures on the northern side of the map are considerable colder. Forget growing anything, anytime.... All crops have specific seasons, You can fertilize and water most crops to help promote out of season growth, and larger Yields. Don't just run down to the beach and drink that salt water Ponds are not safe either! You'll need to boil your water Or get it from a clean well. 100,000 Creatures!!!! With 75% of them being Hostile!! Grab Your sword!! Remember the Survival Server Pays 3x Bounty's! More Survival Mechanics are on the way so stake your claim today! Enjoy the following character stats in Lands Of Norhaven 2: (Survival Server) Maximum Creatures: 100,000 Aggressive Creatures: 75% Skill gain rate multiplier: 5 Characteristics start value: 20.0 Mind Logic Start: 25.0 Body Control Skill Start Value: 25.0 Fight Skill start value: 10.0 Overall skill start value: 1.0 Player Combat rating modifier: 3.0 Action speed Multiplier: 5 Mining Minimum mining hits required: 21 Server forums and Discord Chat up and running...all we need...is you.Discord: https://discord.gg/9jKwM7DWebsite: www.norhaven.us
  5. ROBBERS!

    Ok so as if it will help, i want to post just in case, I was robbed today... My corbita (Norhaven Lines) was stolen from my permiter, I know NOW, that if it was one tile closer to my deed it never woulda happened, so Im not complaining, but BOL for a stolen corbita, FULL of all my stuff from over a year of playing, I had just moved to a new deed and had not built storage for my stuff yet. K im done ranting on about my woes... SuperFly
  6. -1 If this goes down.... Like i think it will, I will quit. Peroid... (Ok So Its Cool Afterall!!
  7. Here is a few pictures of our current terraforming project if you are still looking for someone to help.
  8. Excellent, I will post as soon as I select a good site for a market here. I have a good idea for a place will update. Thanks Everyone...
  9. Finally figured out how to post images.... These are mine...
  10. Actually what I found fun was skilling up to the point that things don't take forever to complete, I was just telling my wife about how a tower took us about 5 days to create when we first started playing, but yesterday we build one in about 4 hours, we can look at our deed and see all the fruits of our labor, in fact we are considering starting a new deed knowing that we can build it in about 1/2 the time. It does get better, and it is quite rewarding when it does. You just need to focus on a couple specific skills that interest you, and skill them up, when u get bored just jump to some other skill, or better yet a sub skill of your main. I also tried to make arrows early in the game and decided it was WAY to tedious and moved to something else, occasionally threw arrows together until I skilled that up.. The beauty of this game is you don't have to get bored as hell doing the same crap over and over again...
  11. Have many available for you in Norhaven, we are just south of linton... SuperFly
  12. -1 wow just remove the HUD.... We don't need no stinkin HUD....
  13. Speaking of internet and looking stuff up, Can we have laptops on the tables?? Just for reference! And whats left after your done removing.... remove health bar on target in Suggestions & Ideas Started by ftoz, Today, 06:36 PM remove selection from game in Suggestions & Ideas Started by ftoz, Today, 10:32 AM
  14. -1 Without wurmpedia I wouldn't wanna play this game..... Always Open on my second monitor... With netflix on the third hahaha
  15. Great Idea, but one has been started by the pyramid, I guess it could be placed further south out of the linton permiter Id want to turn that area back into fields tho.. Look kinda silly leveled and paved with no merchant stalls