AlexLong

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Posts posted by AlexLong


  1. So impressed with all the new updates you guys did while I wasn't playing.
    Love cooking now, its so much more interactive and finally farm meat means something, as does all other animal meat.
    And being able to mine for salt.

    Keep up the great work awesome dev team.


  2. Quote

    It effects anyone within a full 80 tiles of him,

    So deed it.
    You have been here longer than me and still don't understand the most simplest concept of Wurm.
    Deeding.
    Stop being an ass.


  3. Sorry. I don't usually rant like that these days but when I started to think of all the reasons why I'm struggling with WO. All I can think of is all the suggestion threads where I've read things like this and mixed feed back.
    However I never received much mixed feed back when suggesting economic changes. EVERYONE wanted to see a thriving economy. So the fact it hasn't happened in the 4 or so years I've been playing just really bugs the hell out of me. 

    I'd love to see WO grow. But fact is unless there is big changes in some ways. It never will. Just releasing WO on Steam or something won't be enough to appeal to people.

     

     


  4. On 12/2/2015 at 8:50 AM, Kegan said:

    s to help take the "grind" out of the game about all the bad reviews i have seen has called out the game for being the worst grind they have ever seen in a game.

     



    Agree. It's not like a punishment to old players with high levels anyway. They get the benefit of faster grind at the higher levels too.
    Maybe anger could also be releaved by giving anyone thats played x amount of years back dated skill gain avg by the amount of hours played or just rare free stuff.

    I think mixed PvE/p could be a way to go too. Under one kingdom. Disputes can be settled differently allies rise and fall etc.
    Faster skill gain, but not a complete PvP mayhem like epic and not the bore of Freedom after to much time on it.

     

    Quote

    Having a vibrant community with fun events to participate in can help give WO an advantage over WU.

     

    Having a vibrant trading economy can help give WO an advantage over WU.

     

     

    Having better PVP can help give WO an advantage over WU. 

    I think this is a huge issue in WO and something that has been naively overlooked for far to long.

    As soon as I started playing I learned of Wurms stale economy and it started to frustrate me. All the mechanics are there ready to go. All it ever needed was ways to inject silver in to the economy and that could of been done in so many ways. But instead (And this happened before I started playing) the idea was to RAISE THE PRICE OF SILVER!

    Good idea. If you are trying to destroy what ever was left of a economy, just make money even more scarce.

     

    Now markets everywhere are dead and nobody buys anything, most silver is spent on forms and upkeeps with little opportunity to work in game for a decent amount of it. It's a stupid self destructing policy that should of been addressed the year I started playing.

    You cant fix stupid. 


    Why is there no community events run by Wurm themselves?. I get that it's a sandbox but the total lack of interactive administration helps make WO stale. Automated tables and Santas for Christmas. Automated everything. No get together no celebrations.
    No contests. WHY? If for no other reason it could of been used as a way to pump Silver in to Wurm.
    NYE countdown. Yeah timezones so what? it could of been 24 hours of fun games prizes and fireworks. Etc etc etc.


    Having better PVP can help give WO an advantage over WU. 
    ^ I don't think so. If they didn't implement any code changes across the board people will get mad.
     


  5. Def got something to do with profile, it seems new toons are disabled by default but as soon as an individual enables it it opens every time you login.
    Please also looking for the answer.

    Edit: I mean new toon profile creation.


  6. Just not enough NPC's for the map size. apart from that I enjoyed my time there.
    You could walk for miles without seeing one NPC. It needs to be more than doubled lol current count.


  7. As said above. it's usually because of damage that lowers overall bulk QL apart from that I've never run in to this issue on Wurm Online.
    Could of just been a bug in a WU server you was on.
    As for "removin bulk QL Avg Silliness"
    This would be almost impossible to implement, as it would put a heavy load on databases and overall slow down the servers...
    -1   
     


  8. On 11/26/2015, 2:38:58, CitadelServers said:

     

    Hello AlexLong, we loadbalance all our servers, we have many clients running 2048x2048 maps and 4096x4096 maps, load times however will vary depending on how large the map is, a 4k map can take a minute or so to startup due to the huge amount of resources it has to load into ram. It potentially could have been a configuration issue that was causing this problem that you are stating, please put in a support ticket and we would be happy to help you investigate the issue and provide a resolution to getting it faster for you.

    This is just not the case. Your servers couldn't handle booting my Wurm Server with a 4k map and 50k creatures, no mods.. As soon as I took them files to my VDS it booted within 2 mins. And I'm pretty sure after 8 hours trying to load. It's no longer called "load time" just a failure to launch.


  9. I brought a VDS at wholesaleinternet.net on the cheap 4GB ram.
    You only really need 2-3GB unless you are going to max out stuff and load 4+k maps.
    However. if you can't even get it running with citadel's control panel. You might find command line Debian harder.

    If at a later point you decide it's not working for you with shared game server companies and want to try a VDS etc. I'm happy to teach you and help you set it up. Just PM me.
     


  10. There's a LaunchConfig.ini in your Wurm Dedicated Server folder.

     

    If you open it you can assign more memory to the server:

    
    [Memory]
    InitialHeap=512m
    MaxHeapSize=2048m

    I don't know if it'll help but it might. Posting your log is also a good thing to do, there could be more info in there.

    BadLuckBurt


    Topic can be closed


  11. Server shut it's self down after 2.5 days up.
    Found in logs this line repeating before shutdown.
    INFO: current mem in use: 2094M free mem: 337M Max mem: 2094M

    Why is Max mem: 2094M?

    There is still 500+Mb RAM free most of the time but the wurm server will never use anything past 2GB.
    Why? the dedi box also has 0mb swap used all the time.
    Debian7 64bit 4GB ram

    I'm assuming when I copied the game mode files from my shared server host to y dedicated box, I also copied a setting over but not sure.
    I installed the server via steam, the only thing I transed was the game mode.