FrostByte

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About FrostByte

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  1. Gems below 10ql are used for grinding one of the highest difficulty channeling spells.... "Vessel". Clearly you are not a priest. -1
  2. Right, i'm based northwest deli and don't mind travelling reasonable distances... Strongwall casts, 1s per cast if no gem supplied to expand favour, but I will accept payments as combination of cash and gem, or in pure gem at ~100ql gem for job payment + ~35ql gem for favour expansion... Prices are negotiable. PM majesty (deli) or leave a message with Kaih (deli) to contact me.
  3. Right, since the introduction of the analyse ability, mole senses is greatly pointless (not that it was ever really practical...) How about having a nice buff to it so its the equivalent of "Get Info (LVL2)" but for veins, and still does a dirt depth reading...
  4. Hats

    .... Lets not turn this into TF2.
  5. Timewise 1kg grain -> flour (1ql) should be about a wurmhour ,yielding half the skill of manual grinding whilst also forcing you to be within a certain radius of the millstones (like an oven with cooking) the more grain you put in will make the job longer, also adding the restriction "that you cannot add more grain in whilst the mill is running." the hopper will have to be filled with the total amount of grain you want milled before you start it. The player then has to set the "run timer" for the mill themselves (i.e. force the player to do the maths for the job cycle.... it'll get wiki'ed/javascripted somewhere within a day anyway!) When the supplied grains are completely turned into flour any extra time added on the timer goes towards improving the quality of the flour up to the average qualityl of the grain put in. basically, if you want automatic processes expect to be fixed into a 5x5 area from the centre of it, if you step out of this area during the initial grinding phase you will lose quantity outputted, if you walk away from it during the improvement phase you end up qith a lower end quality (you will not be able to put flour back into the mill to imp it.) The idea would be something like this: - Open input container load with xxx number of kgs of grains (oats/rye/barley) - Work out the job duration (factoring _your_ available wurmable online time.) formula would be something like time = (0.0625 * mass) + ql/2 - Stand around in the same place in a building like a guard tower, in the middle of a cleared field (7x7 minimum, windmill in the centre) with no large structures (ovens / forges / buildings) other than the boundary fence.... - Wait/grind something to pass the time (which wont be cooking or smithing... see above...) So... Basically you're afk or grinding something else for a quarter of the skill gain.... Get grinding.
  6. Put a temperature column into the inventory gui or recolour item masses according to heat status....
  7. +1 to adding the sniffles / stomach aches / FP...... -1 to implementing the black death. Although can we also have Slack tongue, bloaty head, hairyitis, kidneybeans and the squits? Yes I know I've just made a reference to Theme Hospital.
  8. +1 although an addition of an automatic variant (i.e. created on commonly walked over grass tiles, logging direction of travel and then if the tile is walked over say 3-4 times a day over say a 2 wurm-week period it forms a worn path through the grass... This would aid newbs who are building their settlements a simple way to start finding their way around and make rather nice marks from where common pvp server hunting grounds are...)
  9. Fire tornadoes look nice, but would cause havoc on tree growth patterns if they start forest fires... Although looking at the title of this thread I was assuming somebody was going to suggest more wurmian transferable diseases.....
  10. +1 although a combined system to set "villager & player-xxx & player-yyy" would be helpful...
  11. Hats

    There would be a potential issue with hats.... I've noticed that the hair models on toons get swapped out for helmets, my toon used to wear a necklace and it used to turn her into a skinhead.... All the hair modelling work would most likely to need to be redone to allow toons to keep their hairstyles poking out from under the hat....
  12. I'm from Tristan on the north west, although i'll be at greendog for the ROTS this evening
  13. Getting accurate translations with GT is easy... It is just a case of phrasing the sentance correctly so the context is not lost English -> French "I would like a car" translates as "Je voudrais une voiture." French -> English "i want a car"
  14. I'll happily stick 1s down for the low ql set if you're after another buyer. pm majesty on deli ( tristan ) after 5pm UK time (bst)