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  1. @RetrogradeWhat happened to the golden mirror from the mark rewards, is it just missing from the patch notes?
  2. @RetrogradeRegarding the loyalty system, will we be granted points for past premium purchases or is this starting fresh from the release? Also regarding the player god removal, are there any plans to adjust the base god spell lists at the same time, or they'll be as they are now?
  3. What's the new premium system? You mean the rewards? Was that said officially somewhere?
  4. @RetrogradeAny chance we might have any golden mirror related news coming in the near future? Especially with that 3rd person mode that you teased in the post, it'd really be a nice addition, and it's been on the way for so long now. Perhaps if the web store is on hold or taking more time, there could be another way to get hold of it?
  5. bump? Still totally unplayable with the new launcher unfortunately.
  6. @RetrogradeWas this email bug fixed? I had a deed disband the other week with no warning email sent, and another dropped under 30 days also with no email. Have I missed some setting that needs enabling for this?
  7. @SamoolAre there any updates to this? I'm still having this problem with the most recent client version.
  8. It doesn't seem to happen in windowed mode, but I use windowed fullscreen and it happens then. It's not quite the same as screen tearing, just a weird ripple effect as you move in various places across the whole screen.
  9. Can confirm also having this problem when using the new launcher
  10. I've been testing getting WO running under Ubuntu 19.04, and my last remaining problem is that windowed fullscreen mode seems to stretch across both of my monitors rather than being contained to one, even though in the display options is correctly shows 1920x1080 as the resolution (although weirdly shows 51 hz refresh rate instead of 60). Is there any solution for this other than switching to proper fullscreen or windowed?
  11. Bump for 2019 - still missing some decorative NPC friends to hang out with on my deeds.
  12. @WarlanderThanks for the update! I think there was a little misunderstanding what I meant on my border lines idea - I was meaning the lines you can manually draw under the "Borders" section ?
  13. They're not too bad, it's just I use them for all sorts of things like measuring some distance or marking rough areas, often with the bright colours, so it would be nice to be able to just hide / show all at times.
  14. @WarlanderA few small ideas from me: Could you make it so pressing enter after you type in the height text inputs makes them lose focus and return it to the map, so you can type a number, hit enter, and straight away use WASD to move around? Currently you have to pick a different button and swap back to height again to reset the focus. Or maybe there's a better way to handle that, like WASD always moves the map even if the focus is on those height inputs, because you never need to type letters in those. An option to toggle visibility of border lines would be really handy, I use them a lot but they can get a bit messy covering up the map.