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Posts posted by yashua
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Xanadu east coast has mountains littered with them too

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I'm very on and off because I play at work, please COD black & red dragon blood to masterentaro which will pay the COD's if they are 2s each if you want me to pay more please send a PM on the forums.
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Weapons do lose enchants now they fixed that bug I've noticed my LT going down every time I repair
could you provide a little more information is it just going down when your offline or are you repairing the weapon?
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I think they look better as 2D foliage, as models they would look cheap and plastic. Most highend graphics games still use this same method for foliage maybe instead they should just retexture it a little to make it more high resolution.
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bumpity
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COD red bloods to masterentaro for 2s ea

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pm me
thanks
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PM me what you have and what your selling it for
thank you! <3
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What Gumbo said, where is this 20s bid????
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I'd say around 500-700EU depending on the buyer, honestly you know it's difficult to PC such a beast.
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My sadiepot escaped just now, walking around searching for her a friend jake found her thankfully, I've talked to people that have lost almost whole hurds in the last few days this is a serious issue.
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Puts hat down*
It's impossible to PC something with so much love and energy in it but if I had to.. 550-600 and if anyone wants to dispute me on that PC just look at it. -
My whole base is enclosed with 2 layers of walls if you count all the outside pens and I unhitched my bison near a building to breed them and watched as it ran into the sky like it was on a 900 slope and tried to lead it furiously then it vanished over a serious of buildings and walls, this is the first time I've ever seen a animal move into the sky I originally thought it was a graphics bug and relogged to find only my one bison was still there.

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PM me on here
thank you
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Drove around a corner near a stone wall, my passenger was thrown 50 feet into the air and his head exploded. good times
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if he didn't go threw playerauctions he would have gotten maybe 170-250 for the priest even with the crap soul depth.

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I'm going to second outlaw there, Playerauctions is primarily setup for selling accounts and things that games disallow and honestly wurm shouldn't even be listed there. But as long as you just don't send them any info till you have the money which might take 2-4 weeks you should be fine but any buyer would hate that. I've sold accounts for 200-400EU on paypal and it's always been very smooth
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It has to do with maximizing wurm, I actually fixed it so the thread can be closed if anyone else has this issue i fixed it by verifying the client files.

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This bug is really killing me because I'm lazy and don't often look behind me, I lost all my alts in different spots they just keep popping off, sometimes at corners.
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it all starts with this weird line

after this I can't minimize the window or even close it, then my bars start going blank and i can't click anything anymore, then textures all start turning colors. Time to reinstall wurm? or java. -
COD that last lurker of the wood pend to "Masterentaro"
thank you
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The title says it all, with some simple modern IK's on our animations and models it would beauty many things with no performance impact at all and we're not far from having it as things stand. If you don't know what this means it would just bring all the animations to life something as simple as turning while riding your horse would become beautiful your legs wouldn't do this anymore.

Instead your body would turn and legs would remind on either side of the horse, a small addition that would add more polish to our already wonderful game.
For anyone who isn't a programmer like myself or might want more information about this here is a little wiki entry, enjoy.
Inverse kinematics is important to game programming and 3D animation, where it is used to connect game characters physically to the world, such as feet landing firmly on top of terrain.
An animated figure is modeled with a skeleton of rigid segments connected with joints, called a kinematic chain. The kinematics equations of the figure define the relationship between the joint angles of the figure and its pose or configuration. The forward kinematic animation problem uses the kinematics equations to determine the pose given the joint angles. The inverse kinematics problem computes the joint angles for a desired pose of the figure.
It is often easier for computer-based designers, artists and animators to define the spatial configuration of an assembly or figure by moving parts, or arms and legs, rather than directly manipulating joint angles. Therefore, inverse kinematics is used in computer-aided design systems to animate assemblies and by computer-based artists and animators to position figures and characters.
The assembly is modeled as rigid links connected by joints that are defined as mates, or geometric constraints. Movement of one element requires the computation of the joint angles for the other elements to maintain the joint constraints. For example, inverse kinematics allows an artist to move the hand of a 3D human model to a desired position and orientation and have an algorithm select the proper angles of the wrist, elbow, and shoulder joints. Successful implementation of computer animation usually also requires that the figure move within reasonable anthropomorphic limits.
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Name says it all
PM me if you've got some or willing to help me out
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In game account Pravy
in Town Square
Posted
congrats!!! enjoy your new toon