Arium

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Everything posted by Arium

  1. @Sindusk just make sure you keep whatever random ideas you guys come up with in this thread to the servers they belong to and dont have them randomly end up on servers they were never intended to affect. such as the 1 days initial karma cooldown that was clearly stated to only be in effect on pvp servers yet somehow ended up on freedom, which initially was believed to be a bug even by another dev, yet confirmed to be intended because Budda didnt feel like adding a line of code to check for the server. good work i guess?
  2. theres a bunch of very, very weird things you can do that dont make any sense and you should never recommend to people. one of them that ive looked at ages ago and dont remember too clearly was one of the bigger ships giving you so much height advantage when embarked as commander that you instantly max out the available height difference and footing bonus, so you could drive around a ship transporter and unload the specific ship whenever you want to fight something. would that work? yes. would anyone ever do it? no. from my experience, you just gotta go dig and mine for a while. at mid 70s body strength i sometimes forget to put on armor but just wearing a high LT weapon is more than enough to take care of trolls. hell hounds are a bit annoying tho.
  3. only if you can opt out of it in your character > manage > profile. i dont want all this spam on login. to me theres no point to having it. if you cant opt out of it, -1
  4. bump, this has been an issue ever since unfinished item piles were introduced.
  5. the item list isnt odd at all. its simply caused by having a rare, stackable item on top of the stack. the only bugged thing about this would probably be that the stack turns blue to indicate a rare item being the top-most yet it never returns to the normal colour if the rare item is removed from the stack.
  6. i remember reading something somewhere where some high lvl staff actually said they would be bringing slicing food soon(tm). ive never been able to actually find it again sadly. so yeah +1 for increased capacity
  7. they already changed it to give partial increases rather than giving it all at once at lvl 11. this was like close to a year ago i guess.
  8. -1 wurm doesnt have a place for new skills, if theyd need to rework everything required to add skills you wouldnt see this before ~2025. sotg is the only thing insanity even has, if you remove it, might aswell remove the whole path at it is right now. you people keep talking about reducing the pvp requirement, so changing one somewhat slow skill into 4 different skills that you have to grind, whats the point?
  9. does your first citizen have his own house yet? or does the poor bear still live in a tiny pen next to all the smelly horses?
  10. you're welcome. enjoy a better wurm experience.
  11. great anti-qol fix. thanks i guess?!
  12. i agree, they should remove the freedom>epic transfer so epic can go back to the state it was in before. right? theres NO WAY they could EVER introduce permanent both way transfers due to the fact of how vastly wrong the one time skill transfer Epic > Freedom was.
  13. Does this also affect combat attributes for glimmer and addy? are there any plans to change the current attributes that already exist or just introduce new things for metals that dont have attributes yet?
  14. because whoever introduced the cat model never bothered to check how rolf wanted wild cats to look like. and the way he wanted them to look like is hilarious.
  15. reminds me of the time i had an item disappear on me and a Dev had to recreate it. he sat next to me struggling to make a rune and wondered why they even made it that hard. i think its fun this way.
  16. well, true, its actually impossible to reach an actual 100 but im past the point of the title and where the client stops showing decimals. which is around 99.999999617 or so.
  17. Digging them at either the bottom or top still works, and leveling them up to 300 slopes if none of the surrounding borders is already at 300 slopes works just fine too. However, since the most recent update i can no longer level 300 slope tiles and it gives me the "Some slope is too steep for your skill level.". Neither leveling them up nor down works, nor flattening 300 slope borders. If i drop them by a single dirt i can flatten them just fine, level them down just fine, and level them back up to 300 slope just fine. My digging skill hasn't changed at all and is still at 100.00. This is the area where i have the problem, its 300 slopes on top of a perfectly flat foundation.
  18. path of power can erupt lava which damages anything. push boats or carts onto it and they will burn. however, remember that you can not erupt underneath items as a way to prevent griefing.
  19. -1 theres game mechanics in place to take care of this if you want to do it.