Threap

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Everything posted by Threap

  1. Can you confirm the attack speed? Previously there was a minimum weapon speed of 3 seconds. So Small weapons that were made of glimmer or had Woa cast didnt drop below 3 seconds. Can you explain how this differs from Rotten Touch? is the faster ticking only from BT? Edit how will infected woud stack etc? it might only ever tick once in a fight, if someone has a 20-30 RT wound and it instant kills them on the first tick that might not be good. Here is a fight from yesterday, you can see most of the times between the first few kills are pretty short as people get focused. [20:49:03] Erinyesthegreat slain by Pedro, Garrettwademan, Icenrns, Gildi, Haxd [20:49:33] Gildi slain by Edlardo, Warhead, Spyte, Votip, Tedzogh, Jaycz [20:51:24] Votip slain by Garrettwademan, Pedro, Icenrns, Malevolence, Haxd [20:51:52] Haxd slain by Edlardo, Warhead, Spyte, Votip, Tedzogh, Jaycz [20:52:40] Warhead slain by Pedro, Garrettwademan, Maximillian, Icenrns, Gildi, Malevolence, Haxd [20:56:14] Edlardo slain by Garrettwademan, Pedro, Maximillian, Icenrns, Malevolence [20:57:08] Icenrns slain by Nicedreams, Edlardo, Warhead, Tedzogh, Spyte, Jaycz [21:01:55] Nicedreams slain by Pedro, Garrettwademan, Maximillian, Malevolence, Haxd [21:03:11] Malevolence slain by Nicedreams, Spyte, Tedzogh, Jaycz [21:04:29] Jaycz slain by Pedro, Garrettwademan, Maximillian, Malevolence, Gildi, Haxd
  2. It doesn't, and that's why further changes are planned. I posted the last reply before seeing this, if that's the case please don't change BT on live without those "Further changes", half done features are never well received and just annoy the player base.
  3. Last time I checked the new BT is 33% damage at 10k, Frostbrand gives 30% with a 100 cast power. Other peoples and my main complaint with this NERF are as follows. Small weapons with BT have been the meta for years and thus many people including myself have trained those skills exclusively. I personally use small maul / staff and have high skills in those, this change will make both of those weapons so much worse than med maul/huge axe, it makes no sense to use them at all, making those weapons pretty much worthless in both pve and pvp. I looked through your math and unless some base damages have changed recently to small weapons, the damage is a lot less for frost brand small weapons in real world testing than your math shows. Right now with the existing BT an Addy Small Maul with BT is a fair bit (I would estimate 10-15% last time I did a spreadsheet on it) more damage than a glimmer med maul with frostbrand, however the investment\time required to replace a 10k BT weapon is significantly larger to offset it being better. I prefer balance and choice, with the current BT there is a choice, BT small maul v FB med maul is close enough for example that you can be successful with both, with the new BT there really isn't a choice, nobody in PVP is going to spend the hours it takes to level up a BT weapon, because even with its tiny damage increase its actually worse in pvp because a frostbrand weapon gives two wounds, To make BT worth using in Pvp it needs to be at least 10% more damage than frostbrand (ie 40% at 10k) to offset creating only one wound and the time investment required to get it. Also how about a dps increase for small weapons to compensate for this nerf so they are not 100% useless?
  4. Seems like a band aid to fix another problem, anyone determined enough to prem an alt would probably spend half a day getting 50 fs, fix the real problem imo
  5. Yeah? was this after they put a deed a few locals from your cap with a cave exit pretty much in local without you doing anything about it as well....
  6. just misinformed I imagine, FYI Johnston Defensive and SOTG do completely different things, one is Combat Rating while the other is Damage reduction.
  7. selling enchant scrolls like LT, COC, WOA, Frostbrand, BT etc would create a great new market for priest players.Just make sure the paper can be created by priest characters +1
  8. +1 if the player that dies has any affinity one of the killers should always get it.
  9. Yes so your MAG res stone didnt work, and there is no message about regular res stone so they dont stack like I said.
  10. The second message there is the skill prevention loss not item loss. This is from the wiki, I also checked WU source code. Priests of Magranon with 60 faith 30 favor have a 75% chance to keep skills at death. Excludes fighting skill. [14:23:28] Magranon is with you and keeps you safe from the spirit's touch.
  11. It used to stack a long time ago, it doesn't stack any longer
  12. how about instead of a res stone, you have a res rune, which you attach to any item you want a 50% chance to keep, that way if a person dies and drops he\she will have about half their gear to replace. And if an enemy picks up dropped items they will no longer have the rune so will always drop on a counter kill. if you have better ideas please post, I am dubious anyone actually likes the RNG of res stones unless they have somehow never been on the receiving end of some bad RNG in a group fight.
  13. What about when you are on the bad side of the RNG, you could kill two enemy, and have one death on your side and get no loot. To the winner goes the spoils is what I am suggesting, rather than RNG dictating who gets loot.
  14. the loot mechanics on epic are a little better, but still suffer from the same RNG nonsense because of res stones.
  15. The loot mechanics on chaos coupled with res stones are very annoying and rewards RNG over skill. Remove restones completely. Nothing more annoying then one of your team dying and the enemy grabbing his corpes because his res didnt work, only to kill the the guy that grabbed it and have his res stone work and he keeps both sets of gear. Restones are a good idea but the side effects are a bunch of RNG crap mechanics.
  16. SOTG needs to be baseline if its going to get removed from insanity, maybe some % per 10 level s of meditation after 20. or similar.
  17. can see graph of active players on ele here, no need to make up stats. pop has barely hit double figures the last 3 weeks. Avg players online in last month = 5 http://elevation.wurmonline.com/mrtg/wurm.html Monthly' Graph (2 Hour Average) Max Average Current Count: 29 players 5 players 4 players
  18. It doesn't matter what was going on with the deed or the kingdom the items were kingdom items and it was up to the leadership what happened to them if the deed did actually disband. But you quit the kingdom, and grabbed whatever you could on the way out. Not to mention you also then made 5 or so kingdom wagons exploiting game mechanics as you can't kick people out of a pmk if they are on freedom. Also the kingdom was only considering disbanding because you and your bf held the writs after rage quitting. So stop spinning the story. Everyone that is important on chaos knows what you did.
  19. ebo will try anything to try and win it seems