Warlander

Developer
  • Content Count

    2,737
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by Warlander

  1. Version 1.7b released! Changes: fixed bugs at zoom out bigger than map sizefixed wrong ground layer rendering in FPP viewfixed cave editing
  2. Version 1.7a released! Changes: slightly improved performance of roof calculations algorithmsfixed all coordinate system related bugsfixed roofs rotation bug
  3. Most of detected bugs are fixed and will be gone in next bugfix. About map starting at 40 tiles - 40 tiles is the max map zoom out, new blank map size is still 25. Roofs bug is much more complex - it seems that the program is choosing roof correctly, but cannot rotate it properly. Edit: it seems that roofs are fixed.
  4. (I posted this thread here as I don't see any "Forum issues" forum) Like in topic. It seems that Opera have big problems with displaying media on forum, examples: http://screenshooter.net/0919581/ieymykh http://screenshooter.net/0919581/ermmctv As you can see, video window is darkened and forum background "penetrates" it.
  5. Dream job? Developer - doesn't matter if as freelancer/indie games developer/corporate employee as long as job: is challenginggive me opportunity to learn new thingsI can see effects of my workExtra point if the job allows me to use my favourite tools and languages.
  6. Version 1.7 released! Changes: coordinate system changed from xzy to xyz (invisible, but very big change)big performance optimalizations (up to about 2000% on bigger maps)added new window - "Help"donate button added to exit windowchanged default antialiasing from 16 to 4 samplesmax 2d map scale changed from 20 to 40new keyboard shortcutsnew savefile version (older saves are compatible)fixed few Objects.txt issuesfixed material calculations bug
  7. Known bug caused by small bug in Object.txt. You can if it by opening save with notepad and deleting corrupted lines starting with BX and BY (this lines are rather easy to recognize).
  8. I need deed plans to test everything - can you post your most "advanced" plans with some screenshots? I need to check if program is converting saves to new version correctly and if everything is displayed as it should.
  9. I am trying to add all possible objects over time, but currently here are more important things to add/modify. Next minor versions will be focused on bugfixing and adding objects.
  10. I think it should be ready for release in about 1-3 days, I must finish few things and catch as many bugs as I can before the release. Complete changelog of 1.7: -coordinate system changed from xzy to xyz (invisible, but very big change) -big performance optimalizations -added new window - "Help" -donate button added to exit window -changed default antialiasing from 16 to 4 samples -max 2d map scale changed from 20 to 40 -new keyboard shortcuts -new savefile version (older saves will be compatible) -fixed few Objects.txt issues
  11. I know about this issue, it will be fixed in the next update.
  12. About the program future: There will be no client/server features - I decided to throw them away, because they only make problems and slow down development. Now some good news - I am coming back and continuing development. I already made very big changes in code to improve its readability (in the latest versions program became very cluttered) and I am still working on it. Planned features: big performance optimalization (OpenGL code must be rewritten)Wurm 1.1 "compatibility"save format specificationvisual changesnew textures/models/objectsbug huntingadditional, redirectable update server for objects + specification - even when I will stop supporting program someone can make his own update serversupport for .dae model formatmore? I am waiting for suggestions!
  13. We have Polish in-game IRC channel, too (#wurmpl), not to mention TS channel and fansite with forum. Good to see that other Wurm communities are following this path, good luck!
  14. Are topics in new subforum non-expiring? I think all topics in this subforum shouldn't be able to expire.
  15. Low Roundpole Gates are not working, if you want to load this map you need to delete all of them from your map file.
  16. You can delete stuff with RMB and move camera with MMB (in 2d camera mode).
  17. Unfortunately there isn't and I cannot add it without big changes in the whole interface. About Java issues - I will add .bat and .sh launch files in next version, I hope it will help at least part of the users.
  18. There already is possibility to see elevation, when you hover any edge of tiles on bottom bar you will be "Elevation: X" tooltip.
  19. +1, I think the cost of next affinities should be based on quadratic function.
  20. Welcome to Wurm. Have a nice, average day!
  21. Strange error - is error log empty? Could you write your graphics card name?
  22. >http://www.youtube.com/watch?v=-G56jEMaA0E