Warlander

Developer
  • Content Count

    2715
  • Joined

  • Last visited

  • Days Won

    9

Warlander last won the day on September 29 2019

Warlander had the most liked content!

Community Reputation

2672 Rare

About Warlander

  • Rank
    Mayor

Accounts

  • Xanadu
    Warlander, alt Mackordian

Recent Profile Visitors

9562 profile views
  1. DP3 doesn't really have much issue tracking, but some clear issues are: - web version have some compatibility issues with modern browsers (especially for saving and loading) - relatively time-consuming issue to fix as it requires a lot of game rebuilding and Unity <> JavaScript bridging) - web version requires consistent internet connection to work correctly - handling of models isn't optimal, it could be done with a shader instead of creating separate models for differently angled models for a big performance boost - I'm aware of some issues on Mac computers, but as I don't have any Mac around I can't debug them - Keybind customization doesn't exist in any capacity, input system overall could use a rework When it comes to features, there are only two big ones I can think of - bridges and caves. I did some work on bridges and they are implemented in DP2 in a way which allows to copy a lot of code from it to DP3, but they are still very time-consuming feature to implement.
  2. I'm very rarely making new commits, but I'm still active and overseeing the project.
  3. Pastebin sometimes recognizes DeedPlanner saves as spam. I might add alternative web saving options in a future to mitigate this problem.
  4. I plan to do first Steam release together with bridges update. Steam-exclusive features like cloud support will likely come later, on version after bridges I want to focus on quality of life features.
  5. Development version is current version of code and assets on tool public GitHub repository, so not officially built and released yet. (but with enough programming experience it's possible to build and use it)
  6. Sure, I will add it. Edit: Added in development version.
  7. Unlike DP2 which had different movement keybinds for 2d and 3d (right-click in 2d, middle-click in 3d), DP3 uses middle-click for both.
  8. In 3d view hold middle mouse button (usually scroll wheel) to move camera around. Currently there is no way to move camera view up and down using keyboard.
  9. Functionally identical, but Steam version got auto-updating and cloud saves. I might also utilize more Steam features later on.