-
Content Count
833 -
Joined
-
Levelling vs. digging skill gain per minute per task.
Silvirwolfe replied to Platyna's topic in Town Square
I explained. Stop spinning circles. Conversation is over with me at this point. Period. -
Levelling vs. digging skill gain per minute per task.
Silvirwolfe replied to Platyna's topic in Town Square
If you have paid attention to CAHelp which you frequent and have asked these question and participated in... QL of the shovel factors in how fast you dig.. COC changes how much experience you get. WOA changes how fast your action with said tool is... Your current skill factors in ALL of this. You are asking questions you already know answers to. I am done playing the Question answer portion of your game.. Have a Nice Day! -
Levelling vs. digging skill gain per minute per task.
Silvirwolfe replied to Platyna's topic in Town Square
I was pretty clear on my input. -
Levelling vs. digging skill gain per minute per task.
Silvirwolfe replied to Platyna's topic in Town Square
I don't suggest reproducing any "experiment". I am simply giving my input as you asked. Information YOU provided btw. -
Levelling vs. digging skill gain per minute per task.
Silvirwolfe replied to Platyna's topic in Town Square
"Normal" terraforming is relative. Most people don't spend all their time on it. Ofc you can gain skill in something that you do day after day. However... There are factors that you could change in there, such as the QL of the shovel and the WOA/COC and it would change that. Is an excellent question. These are things that maybe some people didn't know.. But if you make a few comments on your time doing it and possibly even saying you aren't grinding ( anyone that spends their days doing what they love, eventually grinds.. especially when they announce progress in GL.. We have all done it.) You are looking for feedback. -
- 3728 replies
-
- 8
-
-
-
- screenshots
- image
-
(and 7 more)
Tagged with:
-
3507 [Issue] Character stays online after log off.
Silvirwolfe replied to Allurapre's topic in Client Bugs
Is this character a part of the same deed? If not, then you can get a timer longer than 0. Also, you don't necessarily have to be in full combat mode to trigger the timer. You could be in the same area that someone else could be say- moving a hell horse that attacks or what not, and still have to wait the 5 mins. My priests that hold other deeds and actually reside at mine always have a timer logging out. It is never instant. -
Looks that way. It's being worked on!
-
How did you come up with your character name?
Silvirwolfe replied to Angelklaine's topic in Town Square
I played Everquest starting in 2000.. I picked this name originally for an woodelf druid, Silvirwolfe Darkmoon as it seemed to fit with her at the time. I had also recreated her on a different server as a barbie shaman. This name (and a few others that I now have as alts in Wurm) have traveled across many games. From pen and paper dnd, to EQ2, DND online, LoTRO, WoW... She's seen a lot in her lifetime. (Also, anyone that knows me well, knows that I am a fan of wolves and anything silver, as my collection of horses in game will show) -
DeedPlanner 3.1.1 - 3D house and deed design tool
Silvirwolfe replied to Warlander's topic in Toolbelt
I tried that before, but it didn't seem to want to work. I will try again though. Thanks LionIX! EDIT: Second time worked like a charm. Thank you again! -
DeedPlanner 3.1.1 - 3D house and deed design tool
Silvirwolfe replied to Warlander's topic in Toolbelt
Is there a way to rotate objects you place? I can't seem to find a way to do so. -
Rabbid Raker Scratching The Surface Crop Detangler Extraordinaire
-
16) Sol Demon R148G32B48
-
25) Sol Demon R36G160B240 29) Bull vs bear R126G46B200 79) Nogump R16G128B192 Silvirwolfe is my ingame name
-
Decay, the ancient force worthy of worship (100 Archaeology)
Silvirwolfe replied to Plaguer's topic in Town Square
Congrats