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Nekojin last won the day on September 18 2020

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  1. Are all of those your deeds, or provided by allies who want to be added to the Community Map? Unless rules have changed since the last time I was active, it's opt-in by the deed owner, and they have the right to not be on the map unless explicitly requested. Previous map managers have refused to add lists of deeds like this.
  2. Corrected coordinates for the highway that goes from J14 (Azure Dreams) to J17 (the bridge just SW of Sonata) : [1516,1670] [1734,1670] [1754,1650] [1828, 1650] [1834,1644] [1891,1644] [1954,1707] [1954,1750] [2015,1752] [2047,1782] [2072,1782] If there is the ability to add a name to a highway, this highway is named Coastal Catwalk (as proposed by me, and agreed to by members of Northern Lights, a loosely-affiliated Alliance of Settlements along the highway's path). Thanks so much for your hard work, solmark, and sorry to hear about your hospital visit!
  3. Good evening! The Deed of Saint Orchidea [1923, 1725] disbanded some time ago, and aside from a sign marking its former location, has completely reverted back to nature. I'll be posting an updated Highway for the Coastal Catwalk (from Azure Dreams to Sonata) later, once I've gotten the correct coordinates on it. The old one is a wee bit off in the perfectly-accurate map. In the mean time, though, please remove the "Tunnel" showing at [[1538, 1631], [1538,1694]], because it's a canal and is adequately represented on the map without a line.
  4. For the purposes of avoiding too much conflict on this, I ask once again: What purpose or benefit does my having an Affinity in Mind give? Or other people with Affinities in Body or Soul? I've asked multiple times on CA HELP, and was always told, by both CA and normal players, that they do nothing, their skill scores are functionally meaningless. Is this correct, or is there some benefit to having my Mind skill go up 10% faster?
  5. There's a certain number of skills that are flat-out useless - they do nothing, affect nothing, and are basically just placeholders. No, I'm not talking about Puppeteering or Yoyo. I mean specifically Body, Mind, and Soul. I've been told by people multiple times that these main Characteristics don't actually do anything, they're just a measurement for the subskills like Body Strength and Mind Logic. So if these aren't ever in use, don't ever actually do anything - aren't beneficial to any skill usage or skill gain- then why can we have Affinities for them? I have an Affinity for Mind. If it affected my Mind Logic gain speed even a little, I wouldn't be upset about it. But it doesn't. It doesn't do anything. So that's a completely wasted Affinity gain. Thankfully (for me at least), that was just a random gain, not a purchased Affinity. If I'd spent anything to buy an Affinity and got that, I'd be pretty mad. Can we fix this, please? Prevent the main skills that don't have any utility from ever getting an Affinity? And perhaps give rerolls to people who got them?
  6. horses stolen.

    I disagree with your definitions here. They were stolen; they had an owner. But they were not adequately protected, so this isn't something that GMs can/will do anything about.
  7. @YagaThanks, looks great now.
  8. This is what I see on the map: As far as the bridges under tunnels and canals - if I turn off Deeds and Highways, this is how my canal and bridge look:
  9. Missing two segments on the Highway, and it's probably my fault for breaking it up into 5s. [1800,1630] to [1835,1630] and [2040,1760] to [2040,1780] Edit: And I notice that Bridges are showing up under tunnels/canals. Shouldn't they be above?
  10. Okay, here we go. First and foremost, personal POI: Our canal is nearly ready (another day or two to get the whole thing down to -6). Coordinates are [1538,1694], [1538,1631]. We have a guard tower at [1542,1662]. And then, the highway known as Coastal Catwalk. Split up in groups of five for easier reading. (Edit: If you have to attach the name to a specific section of highway, put it on the first one, just East of Azure Dreams) [1510,1665], [1720,1665], [1745,1640], [1790,1640], [1800,1630], [1835,1630], [1910,1705], [1910,1730], [2010,1730], [2040,1760], [2040,1780], [2070,1780] And last but not least, there is a small bridge at [2071,1777], [2071,1772] to allow for water passage into a boat tunnel going Westward that is nearly complete; that's not my project, so I'll leave it to the engineer of that project to offer information on that. Edit: If it matters, there's a small bridge at [1535,1665], [1540,1665] across the canal. It's part of the Coastal Catwalk line, so I don't know if it really matters.
  11. Agreed. Thank you for your service on this, Nordlys, and thank you, Gawain, for picking it up and carrying it forward. I'll have coordinates for the Coastal Catwalk highway soon.
  12. The answer is simple: When someone hits a title unlock skill level, give them all versions of the title that exist, and let them use them (or not) as they see fit. If someone wants to use it to be, say, "Amazon Knight," who cares? More options = better. One person's preferences cannot, and should not, force everyone to conform to that person's preferences and ideals.
  13. I want to input a Highway to one of the maps, but trying to make estimates and approximations is driving me buggy. Do the Yaga coordinates have a 1:1 relation with actual ground tiles on the map? Or some other reliable ratio?