Ayes

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Everything posted by Ayes

  1. Tamorlane, Thank you for answering my question as I presented it as that is the information that I needed to know. Since that is the case, I will just pack up and head to the tutorial in ND and proceed from there. =Ayes=
  2. Kediec, Thanks for the response but I want to take this character that is on GV to Deliverance not Independence. I just stated what the Freedom Isles stone message was when I clicked it to see if it would be available to go to Deliverance instead of Independence. Only options I can think of to do that would be to wait until Deliverance is online and then click the FI stone in Glitterdale; or go to the tutorial and see if I can enter it to then go to Deliverance from inside there. Not sure if I can enter the tutorial from outside of it and if I do I am wondering if it will let me keep all the items that I have on me after I am inside of it. So I am asking this to see if anyone has done that and what happened when they entered the tutorial from GV.
  3. So, my friend has an old account that is in Glitterdale on GV (not in the tutorial). How would we get that character to Deliverance? There is a Freedom Isles stone there but it says must have premium to use it to go to Freedom 1.
  4. New server coming!

    The concept of new additional small Freedom servers is a great solution to the growing population and new player additions. I am familiar with it in Ultima Online and World of Warcraft where they have many servers based around the world. As this is the first addition to the Freedom "complex" of servers, we will just have to experience it and give Rolf time to work all the details out with us as test subjects; however I think is is an excellent idea and am looking forward to seeing what Deliverance has to offer. As time goes on and more servers are added, I think communication, mail and transit options will need to be more streamlined; but that is still in the distant future and I am little concerned about those details at this time. =Ayes=
  5. Order received promptly. Thank you. =Ayes=
  6. Hello Amiti, Please send me the following item: 60 QL tool belt 50c COD to Ayes, Thanks.....
  7. Hello Boston, Please send me the following items: Rake: 30ql C58 = 68c Grooming Brush: 30ql C66 = 76c COD to Ayes, Thanks.....
  8. I will probably make an alt to have a look around there but I enjoy working on the deed that I have and living upon it. As for some of the other points brought up: No! we do not need any increased decay on Independence! I am sure many of us have fenced perimiters that are enough maintenance for us as it is. If anything is done in that respect, just increase decay on things made by players that have not logged onto their account on Independence for 30 days (except deed tiles of course). This would be a more fair and equitable solution. Also, enable catapults to be used to destroy ovens, forges, ect for faster removal of unused items. I think Rolf has come up with a good solution for new accounts to spawn upon this new Deliverence server, which can always be expanded upon in the future by creating more linked servers accessable in the same way. Portals should not be added between them or from the tutorial server so access to the different linked servers will take the added effort to sail to them, if people think they would rather live there than the one they spawn upon. This will keep the impact of new players lower upon the already established servers. =Ayes=
  9. Hello Tizzy, I would like to make you a offer of 4 silver + COD for this saw: Saw 70ql coc75 woa98 If acceptable mail to Ayes. Thanks.....
  10. I am seeing some very bad ideas presented here such as: Make roads have accelerated decay rate. No! Roads are what enable people to spread out into new areas. They take time and effort to build. We already have the ability to destroy them, so put in your own time and effort to do so if you feel that they infringe upon your privacy. Have guard towers decay at an accelerated rate. No! They take even more time and effort to build. They are useful to protect people who need that help. If you don't want that help, don't call the guards. Have walls and fences decay at an acclerated rate. No! They take time and effort to build. We already have the ability to destroy them, so put in your own time and effort to do so if you feel that they are an eyesore or block your plans or access. I think what we do need is the ability to destroy off deed houses when 1 wall has decayed away. The security of the house is breached then and all items within it can be taken; therefore, I see no vaild reason that the remaining walls should not be able to be bashed and catapulted away. This would resolve the problem of those "eyesores". Also, forges, ovens, bsbins, ect, ect player built items should be able to be catapulted and bashed away off deed. And I stress that the use of catapults should be able to be used on them to shorten the time it takes to remove them. I enjoy seeing raw land being developed by players. Some designs may be poor choices in my opinion but it is not up to me to dictate to others how they should build areas up that they settle in. The nature of this game is to develop the wilderness and see the land changing around you due to the efforts of other players. To present ideas to return the environment to wilderness by "land erosion" or enhanced decay seems to me to be counterproductive to this purpose. As we build and reshape the environment it adds to the character and interest of Wurm to inspire others to do the same and adds value to this raw envirnoment and concept that Rolf has created. To put mechanics into effect to destroy the hard work and effort of others that enhance this raw environment seems an absurd concept to me. Let us destroy the trash through our own efforts and not seek the easy "decay" way out of the mess. Ayes
  11. Hello, I would like to order a full set of 50 QL chain armor @ 10c each = 90c. I live above The Academy so I will just run over there to pick it up. Please send Ayes a tell in game when ready as I am on most times. Also post here when ready and I will contact you in game as well. Thanks. Ayes
  12. Tizzy, I would like to make you an offer of 3.50 silver for this chisel = Chisel 80ql coc45 woa93 . If acceptable COD to Ayes, if not, counter offer ? Thanks. Ayes
  13. Is it just me

    The Wiki has a lot of good information about how to create objects. I still refer to it when I forget how to start making some things and "What's this?" in game dosen't have the pertinent facts. Sure, it could be improved by some motivated individuals. (avoids responsibility)
  14. Avatar

    Arise from the dead thread!!!
  15. Nope, don't do surveys, except for land usage.....
  16. Oh, this is about the game? Nevermind.....
  17. Thanks Rolf, for listening to and activating this change for venerables. Now I can keep my 2 horses for pulling my cart, which is all I really need for my deed. I am sure there are many others that are happy with this protection for the same reson. I agree that free accounts should get their first "care for" animal at 10 AH skill though.....