Atlas

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Everything posted by Atlas

  1. I've received several PMs of offers (but no Price Check responses in the thread yet, lol) that would suggest an initial Price of 150 Euros for the Weapon Smith Mammon and 80 Euros for the Priest-to-be Anunnaki, including all inventory. Does this ring true with you Market-Makers and Merchant Chiefs? I've been out of the loop here for so long, really appreciate any guidance for when I make the Auction or WTS post....btw, should I do an auction or WTS for them when I make the final selling post? I do know that I will put them up individually in their own posts Thanks to all who have sent PMs and posted here! Happy Holidays!
  2. Thanks Proph So strange, i was farming affinities on Mammon in Chaos and I know for sure that there was more than 1 Weapon smithing affinity (because I paid for it, lol). I suppose I am just mis-remembering it, lol. Been a long time
  3. Question about affinities: Im pretty sure that Mammon has a bunch of affinities and something like 2-3 affinities in Weapon Smithing, but the skill dump only shows one...how do I confirm this? Thanks!
  4. ________________ Updated: I accepted a 'buyout' offer for all 4 accounts. This thread can be closed. Thanks All and Warm Wishes! _______________ Hello! I am selling the last two accounts that I've held for quite some time. I have sold many accounts with lots of happy buyers across Epic and Freedom (i used to multi-screen with playing 5-7 accounts at the same time when i did play, and these are the last two of those accounts). Accounts are on Western Xanadu and are not premium right now. Both accounts have high Hot Food Cooking, with Anunnaki at 96.066250 and Mammon at 85.059456 I have no idea what the character market looks like now and would be appreciative of Price Checks so I can make a WTS or Auction post for the characters. By the way, should I do an auction or a WTS when I put these two characters up? I definitely want to get rid of them, no reason to hold them unless some major upcoming patch would have an impact on driving character prices up? The first account is Mammon (male toon) and is a Weaponsmith with other stats. Mammon is Level 9 Thought Eater on the Path of Knowledge for meditation. ***NOTE*** this character is already *ABOVE* Meditation 70 at 70.255646 and is ready for the next question! Mammon has 3 affinities: Weapon Smithing, Medium Wooden Shield, Coal-making. Skills here: https://www.niarja.com/skill_compare/Mammon The second account is Anunnaki (male toon) and this character i put a LOT of time into building up stats and priest-specific skills prior to priesting him up (stopped playing just before priesting him). At least, at the time, these were considered to be the optimal skills one wanted in the perfect priest. Anunnaki is Level 10 Crooked on the Path of Knowledge for meditation. Meditation is currently 67.58896 and the character is ready for the question (almost at 70 and ready for PoK 11). Skills here: https://www.niarja.com/skill_compare/Anunnaki These two characters come with two other characters that have previously been premmed (storage alts). Branthebuilder is Level 6 Giving on the Path of Love. Ghanima (female toon) is a Vynora battery priest with Prayer: 36.610016 & Faith: 54.47271. Ghanima is also Level 6 Giving on the Path of Love The characters come with a sailboat and the items in their inventory, which include a couple rare items and some items with high enchants, pictured here. Pics also show the meditation levels and the sailboat: Thanks in Advance for PCs!
  5. Alright, well when I think about categorization of articles and links, this is more of what I would consider a 'Wood Scraps' article: http://www.express.co.uk/news/world/713032/Sweden-chaos-no-go-zones-increased-police-lose-control
  6. Omg, the irony here... I post a well written article from games journalism about Moderation in ***TOWN SQUARE*** and it gets moved, by a moderator, to Wood Scraps. Wood Scraps: the place where they send posts to die.
  7. http://www.pcgamer.com/what-its-like-to-manage-a-gaming-community-on-fire/ How do you effectively communicate between dev teams and the player community? What are industry Best Practices? Retro has a difficult and thankless job. Communication has improved significantly since a focus and emphasis was put on the role. Thoughts?
  8. you remember in Warband when you siege a fort, you are outnumbered so you end up killing more than 100 men yourself? That first siege video has me *very* excited to jump in
  9. Wurm is featured in a spread on "Top MMOs" under the category "The Best Sandbox MMOs" http://www.pcgamer.com/the-best-mmos/3/ Discuss...
  10. Wurm 2016

    Just came across this: https://www.rockpapershotgun.com/2016/04/19/runscape-nxt-engine-no-java/ Runescape upgraded to an engine called NXT, moving away from Java which "makes it look a fair bit prettier – while running faster than the previous version"
  11. Is this accurate? I've read several reports that 'free press' has been restricted to the point where a majority of the populous isn't even exposed to this type of information as it's considered too politically incorrect. I'm interested to know the perspective of people from Norway, Sweden, and Finland. Thanks in Advance! Here is the article: http://www.zerohedge.com/news/2016-03-12/we-have-never-seen-anything-swedes-stunned-unreal-surge-refugee-sex-attacks
  12. Name and Shame

    Just came back and started reading the forums again recently...what a mess. Slickshot is by FAR the most toxic presence in the community. I was going re-prem my 5 remaining accounts and come back but the Fukishima-toxicty wafting off your posts is too much. Try meditation bro, it helped me, for reals: mindfulness
  13. Wurm 2016

    Here is a look at the latest state-of-the-art in melee combat mechanics, Kingdom Come Deliverance, potentially the next evolution in M&B-style combat: http://www.pcgamer.com/kingdom-come-deliverance-hands-on/
  14. Wurm 2016

    If Free to Play isn't the industry Best Practice then someone please tell me why every other MMO has transitioned to this model? And certainly when an MMO experiences a rapid decline or collapse it *always* goes to a Free to Play model--and it *always* experiences both higher revenues AND higher populations. This isnt anything new now and is considered common knowledge both within and outside the industry. If Wurm went to a Free to Play model do you think the population would be further reduced? Would the population increase significantly? We are not talking about re-inventing the wheel or pioneering some new approach to running an MMO here...simply adopting an industry tried-and-true model for achieving maximum success (population and revenue) for an MMO. Teams of business executives and consultants have had this same review and decided to adopt this business plan many multitudes of times over, for many other MMOs...who thinks that CC should do something contrary to that and try to swim upstream, against the accepted state of the MMO industry; against the current of a pay-once WU? Anyone going to argue for that? I agree with everyone that a long-term project of migrating Wurm over to a new engine is a good idea. However, something like that could take upwards of 2+ years and thousands of man hours of development. On the other hand, transitioning to a free to play model could be announced and accomplished within weeks. Thoughts?
  15. Wurm 2016

    Question for all, what would you like to see this year to increase the population of Wurm? I dont think CC needs to reinvent the wheel or make some groundbreaking new innovation in MMO design. Just the opposite, in fact: i think CC should follow the industry and move to an entirely free to play business model. Specifically: Drop the monthly subscription and make the game 100% free to play with an in game shop to heavily monetize cosmetic items. Monetize deeds but reduce their price and reduce the cost of silver in the shop by 25% Roll this out with a package overhaul of many other planned changes (ape popular WU mods) and for god-sakes change the name of the game to something else...Wurm is a worm in US English! Go free to play--like every single *other* MMO in existence now--or cease to exist in 12 months. Go free to play and see the highest player count you've ever experienced, see a boom in the player economy and community health. Change your team to focus heavily on developing cosmetic art assets that you can monetize. Probably 30%+ of your small population of players are the fabled whales that other devs dream of and chase...You have left money on the table for years. Imagine if you monetized a custom Alliance tabard for Freedom players...just a start. What do you think? good luck CC!
  16. Also I've been reading all these posts for a while now, my two cents on the most toxic individual by far is someone I've actually previously blocked long ago. Can still see he's toxic from others replies: Ours is the Fury
  17. When FUD gets released, will it be a monthly subscription or a pay-once-and-play-forever model?
  18. This is just ###### up. Yes, should be fixed now that the code is visible for all to see your design-ass
  19. Plan for a Plan

    Increase boat speed 2-3x and have the min speed no less than 15km Increase skill gain on Freedom from levels 0-50 by 2x; decrease all timers by 33%