Caesar

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Everything posted by Caesar

  1. Stakenations

    friggin dorfs... >
  2. Gary and the Hof give HK thumbs up.
  3. Music

    http://www.youtube.com/watch?v=3px0m1Y9Tuc
  4. All that free stuff was nice while it lasted wasn't it...
  5. Music

    Yea bro, good shiz. They don't disappoint. Here's a little something for when you're in the mood to stomp some foos.
  6. Music

    Nice find, brotato. http://www.youtube.com/watch#!v=6SdmsWBO7O4&a=NHN4WQuXbXs&playnext_from=ML
  7. Lets talk music

    I'll direct you to this thread made recently. Some trolling in it of course but yea.. par for the course. http://wurmonline.com/forum/index.php?topic=31338.0
  8. True terrorism...

    Well said, and thank you for serving.
  9. True terrorism...

    Admittedly, I made my post while watching the video and before I got to the part with the van. I do not understand why they felt the need to take out the vehicle as it seemed to pose no threat and appeared to only have intentions of evacuating the wounded and/or corpses.
  10. True terrorism...

    Early on in that video when the Apaches are circling around and about to lose visual on the guys in the street behind the buildings... you can clearly see a guy peeking around the corner of the building looking right at the Apaches while holding what appears to be a RPG. Was it an RPG? Sure looked like one to me. How can you be sure? Calls have to be made. It's their job to make these calls. In war, terrible things happen. Everyone who dies has a family. Embedded camera men know they are taking huge risks walking around taking pictures of war. Now, I'd prefer our government be open about these incidents, rather than try to cover things up if that's the case. But from watching the video, the soldiers actions seemed justified to me.
  11. Never heard of it, and google gives meh nothing... :-\
  12. Sighhhh... well I decided to try reinstalling the client. Opened javaws -viewer and removed the wurm selections there. Now I just get the "Unable to launch application error" right away after trying to load the client. The message on the top of the error window says - Error: Unable to load resource: http://www.wurmonline.com/client/wurmres.jar I'm about to give up on this entirely lol.
  13. Regular (stable) client error: Time is Sun Jan 17 15:51:47 CST 2010 Running client version 2.6.9 === System information === Operating system: Windows XP (arch: x86, version: 5.1) Java version: 1.6.0_17 (Sun Microsystems Inc.) &lt;http://java.sun.com/> Jvm version: 14.3-b01 (Sun Microsystems Inc.) [Java HotSpot Client VM] Available CPUs: 2 >>> Main thread exiting. Loading character Madrigal Loading config default Loading props file C:\Program Files\Wurm\configs\default\gamesettings.txt Loading props file C:\Program Files\Wurm\players\Madrigal\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Program Files\Wurm\players\Madrigal\password.txt Saving props file C:\Program Files\Wurm\configs\default\gamesettings.txt Loading props file C:\Program Files\Wurm\players\Madrigal\stats.txt >>> Launch queue entry exiting. Preparing to enable console logging. Now logging to C:\Program Files\Wurm\console.Madrigal.log === Wurm options === advanced_select_items = false animation_playback_self = 1 auto_mipmaps_enabled = 2 cavedetail = 2 censor_chat = false cloud_shadows = false compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = true:false:0:1280:960:32:75:true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_bold = 11 font_default = 11 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 fps_limit = 60 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = false hide_menu_stop = false high_res_binoculars = false hint_fog = 1 hint_linesmooth = 1 hint_mipmap = 1 hint_perspective = 1 hint_pointsmooth = 1 hint_polygonsmooth = 1 hint_texture_compression = 2 hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 item_creature_render_distance = 4 loadInventoryStartup = true log_extra_errors = false max_texture_size = 3 mega_texture_size = 4 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true player_guest = false reflection_texture_size = 2 reflections = 2 release_context = false remember_password = true render_distant_terrain = true render_glow = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 setting_timestamps = true shadow_level = 0 showKChat = true skillgain_minimum = 3 skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_engine = 1 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true structure_render_distance = 4 submit_client_data = 0 temporary_jogl_maximize_override = false terrain_bump = true terrain_res = 1 test_mode = 0 tile_transitions = true tiledecorations = 2 toolSlot1 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 trees = 2 update_optional = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_frustrum_optimisation_experiment = false use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_non_alpha_particles_experiment = false use_occlusion_culling = true use_outline_picking_experiment = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true Setting up dotXSI Model Loader Executing C:\Program Files\Wurm\configs\default\keybindings.txt Keybindings saved. Word filter loaded: 23 >>> Game launcher thread exiting. Setting up Sonar Sound Engine === OpenGL information === JOGL version: 1.1.1 LWJGL version: 2.1.0 OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce 9500 GT/PCI/SSE2 OpenGL version: 3.0.0 Colorbits: 8, 8, 8, 8 Stencilbits: 0 Depthbits: 24 Texture units: 4 AUX buffers: 4 Max GL Lights: 8 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 1.30 NVIDIA via Cg compiler Starting workaround for fast running clocks Using LWJGL timer. Showing Onetoofree Splash Screen Setting up Anti-Aliasing Setting up graphic hints Setting up Anisotropic Texture Filtering Not enabling anisotropic filtering Startup Phase - Setting up.. Loading window positions from C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Loading props file C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Program Files\Wurm\players\Madrigal\logs\_Event.2010-01.txt Disabling Nagles Login successful Error occured on line 9163 java.lang.NumberFormatException: multiple points at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source) at java.lang.Float.valueOf(Unknown Source) at java.lang.Float.<init>(Unknown Source) at com.mojang.joxsi.loader.DotXSILoader.parseRawTemplates(DotXSILoader.java:102) at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:174) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bL.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Error occured on line 16430 java.lang.NumberFormatException: For input string: "1.local66667" at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source) at java.lang.Float.valueOf(Unknown Source) at java.lang.Float.<init>(Unknown Source) at com.mojang.joxsi.loader.DotXSILoader.parseRawTemplates(DotXSILoader.java:102) at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:174) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bL.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Executing C:\Program Files\Wurm\configs\default\autorun.txt Keybindings saved. Starting update of login splash image... Error occured on line 6531 java.lang.NumberFormatException: For input string: "0.1724 0.793796" at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source) at java.lang.Float.valueOf(Unknown Source) at java.lang.Float.<init>(Unknown Source) at com.mojang.joxsi.loader.DotXSILoader.parseRawTemplates(DotXSILoader.java:102) at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:174) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bL.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Error while loading graphics.jar:creatures/models/deer.xsi com.mojang.joxsi.loader.ParseException: Failed to read file: java.lang.NumberFormatException: multiple points at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:182) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bL.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Error while loading graphics.jar:models/male-neutral.xsi com.mojang.joxsi.loader.ParseException: Failed to read file: java.lang.NumberFormatException: For input string: "1.local66667" at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:182) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bL.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Error while loading graphics.jar:models/cow.xsi com.mojang.joxsi.loader.ParseException: Failed to read file: java.lang.NumberFormatException: For input string: "0.1724 0.793796" at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:182) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bL.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Error while loading graphics.jar:models/wall-plan.xsi class.bU: Unable to load texture data from graphics.jar:models/wall-wooden.png at class.bU.b(SourceFile:69) at class.hn.a(SourceFile:384) at class.hH.b(SourceFile:586) at class.hH.a(SourceFile:554) at class.dE.a(SourceFile:76) at class.bL.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Caused by: javax.imageio.IIOException: Error reading PNG image data at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at class.hn.a(SourceFile:378) ... 5 more Caused by: java.util.zip.ZipException: incorrect data check at java.util.zip.InflaterInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at java.io.DataInputStream.readFully(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source) ... 10 more Error while loading graphics.jar:models/wall-stone-window.xsi class.bU: Unable to load texture data from graphics.jar:models/wall-stone.png at class.bU.b(SourceFile:69) at class.hn.a(SourceFile:384) at class.hH.b(SourceFile:586) at class.hH.a(SourceFile:554) at class.dE.a(SourceFile:76) at class.bL.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Caused by: javax.imageio.IIOException: Error reading PNG image data at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at class.hn.a(SourceFile:378) ... 5 more Caused by: java.util.zip.ZipException: incorrect data check at java.util.zip.InflaterInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at java.io.DataInputStream.readFully(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source) ... 10 more Finished loading new login splash image! Execution aborted at connection 1, iteration 0 Run time 1s, local time Sun Jan 17 15:52:12 CST 2010 ====== FAILED ASSERT ====== class.bU: Unable to load texture data from graphics.jar:texture/moons/moon1_nor.png at class.bU.b(SourceFile:69) at class.hn.a(SourceFile:384) at class.hn.a(SourceFile:108) at class.hn.a(SourceFile:65) at class.hn.c(SourceFile:59) at class.gG.a(SourceFile:771) at class.dp.a(SourceFile:419) at class.dp.d(SourceFile:1799) at com.wurmonline.client.f.c(SourceFile:252) at com.wurmonline.client.f.run(SourceFile:1502) at java.lang.Thread.run(Unknown Source) Caused by: javax.imageio.IIOException: Error reading PNG image data at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at class.hn.a(SourceFile:378) ... 9 more Caused by: java.util.zip.ZipException: incorrect data check at java.util.zip.InflaterInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at java.io.DataInputStream.readFully(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source) ... 14 more Exiting Wurm after Assertion Failure Time is Sun Jan 17 15:52:17 CST 2010 Performing final cleanup after playing 1s Saving props file C:\Program Files\Wurm\configs\default\gamesettings.txt Saving props file C:\Program Files\Wurm\players\Madrigal\stats.txt Saving window positions to C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Saving props file C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Goodbye.
  14. Thanks, Jotzor. Manually installed the packs and tried the regular client. The loading bar nearly finishes but I then got this same error the 3 times I tried it. I then tried the unstable client and got seemingly the same error. Here is the log from the unstable client. I'll try the stable client again and post that error, although they appear to be the same. Unstable client error: Time is Sun Jan 17 15:40:09 CST 2010 Running client version 2.7.0-2123 [unstable] === System information === Operating system: Windows XP (arch: x86, version: 5.1) Java version: 1.6.0_17 (Sun Microsystems Inc.) &lt;http://java.sun.com/> Jvm version: 14.3-b01 (Sun Microsystems Inc.) [Java HotSpot Client VM] Available CPUs: 2 >>> Main thread exiting. Loading character Madrigal Loading config default Loading props file C:\Program Files\Wurm\configs\default\gamesettings.txt Loading props file C:\Program Files\Wurm\players\Madrigal\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Program Files\Wurm\players\Madrigal\password.txt Saving props file C:\Program Files\Wurm\configs\default\gamesettings.txt Loaded pack sound.jar (r192) Loaded pack graphics.jar (r222a) Loading props file C:\Program Files\Wurm\players\Madrigal\stats.txt >>> Launch queue entry exiting. Preparing to enable console logging. Now logging to C:\Program Files\Wurm\console.Madrigal.log === Wurm options === advanced_select_items = false allow_async_awt_events = true animation_playback_self = 1 auto_mipmaps_enabled = 2 cavedetail = 2 censor_chat = false cloud_shadows = false compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = true:false:0:1280:960:32:75:true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_bold = 11 font_default = 11 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 fps_limit = 60 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = false hide_menu_stop = false high_res_binoculars = false hint_fog = 1 hint_linesmooth = 1 hint_mipmap = 1 hint_perspective = 1 hint_pointsmooth = 1 hint_polygonsmooth = 1 hint_texture_compression = 2 hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 item_creature_render_distance = 4 loadInventoryStartup = true log_extra_errors = false max_texture_size = 3 mega_texture_size = 4 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true player_guest = false reflection_texture_size = 2 reflections = 2 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 setting_timestamps = true shadow_level = 0 showKChat = true skillgain_minimum = 3 skydetail = 1 sleep_on_awt_drag = false sound_al_gain = 15 sound_buzzlevel = 2 sound_engine = 1 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true structure_render_distance = 4 submit_client_data = 0 temporary_jogl_maximize_override = false terrain_bump = true terrain_res = 1 test_mode = 0 tile_transitions = true tiledecorations = 2 toolSlot1 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 treelist_outline = true trees = 2 update_optional = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_frustrum_optimisation_experiment = false use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_non_alpha_particles_experiment = false use_occlusion_culling = true use_outline_picking_experiment = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true Setting up dotXSI Model Loader Executing C:\Program Files\Wurm\configs\default\keybindings.txt Keybindings saved. Word filter loaded: 23 >>> Game launcher thread exiting. Setting up Sonar Sound Engine Setting debug gl === OpenGL information === JOGL version: 1.1.1 LWJGL version: 2.2.1 OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce 9500 GT/PCI/SSE2 OpenGL version: 3.0.0 Colorbits: 8, 8, 8, 8 Stencilbits: 0 Depthbits: 24 Texture units: 4 AUX buffers: 4 Max GL Lights: 8 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 1.30 NVIDIA via Cg compiler Starting workaround for fast running clocks Using LWJGL timer. Showing Onetoofree Splash Screen Setting up Anti-Aliasing Setting up graphic hints Setting up Anisotropic Texture Filtering Not enabling anisotropic filtering Startup Phase - Setting up.. Loading window positions from C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Loading props file C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Program Files\Wurm\players\Madrigal\logs\_Event.2010-01.txt Disabling Nagles Error occured on line 9163 Error occured on line 16430 java.lang.NumberFormatException: For input string: "1.local66667" at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source) at java.lang.Float.valueOf(Unknown Source) at java.lang.Float.<init>(Unknown Source) at com.mojang.joxsi.loader.DotXSILoader.parseRawTemplates(DotXSILoader.java:102) at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:174) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bI.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) java.lang.NumberFormatException: multiple points at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source) at java.lang.Float.valueOf(Unknown Source) at java.lang.Float.<init>(Unknown Source) at com.mojang.joxsi.loader.DotXSILoader.parseRawTemplates(DotXSILoader.java:102) at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:174) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bI.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Login successful Executing C:\Program Files\Wurm\configs\default\autorun.txt Keybindings saved. Starting update of login splash image... Error while loading graphics.jar:models/male-neutral.xsi com.mojang.joxsi.loader.ParseException: Failed to read file: java.lang.NumberFormatException: For input string: "1.local66667" at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:182) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bI.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Error while loading graphics.jar:creatures/models/deer.xsi com.mojang.joxsi.loader.ParseException: Failed to read file: java.lang.NumberFormatException: multiple points at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:182) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bI.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Error occured on line 6531 java.lang.NumberFormatException: For input string: "0.1724 0.793796" at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source) at java.lang.Float.valueOf(Unknown Source) at java.lang.Float.<init>(Unknown Source) at com.mojang.joxsi.loader.DotXSILoader.parseRawTemplates(DotXSILoader.java:102) at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:174) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bI.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Error while loading graphics.jar:models/cow.xsi com.mojang.joxsi.loader.ParseException: Failed to read file: java.lang.NumberFormatException: For input string: "0.1724 0.793796" at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:182) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bI.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Finished loading new login splash image! Execution aborted at connection 1, iteration 0 Run time 0s, local time Sun Jan 17 15:40:33 CST 2010 ====== FAILED ASSERT ====== class.bS: Unable to load texture data from graphics.jar:texture/moons/moon1_nor.png at class.bS.b(SourceFile:69) at class.hk.a(SourceFile:384) at class.hk.a(SourceFile:108) at class.hk.a(SourceFile:65) at class.hk.c(SourceFile:59) at class.gC.a(SourceFile:771) at class.dr.a(SourceFile:422) at class.dr.d(SourceFile:1793) at com.wurmonline.client.f.d(SourceFile:256) at com.wurmonline.client.f.run(SourceFile:1498) at java.lang.Thread.run(Unknown Source) Caused by: javax.imageio.IIOException: Error reading PNG image data at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at class.hk.a(SourceFile:378) ... 9 more Caused by: java.util.zip.ZipException: incorrect data check at java.util.zip.InflaterInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at java.io.DataInputStream.readFully(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source) ... 14 more Exiting Wurm after Assertion Failure Time is Sun Jan 17 15:40:40 CST 2010 Performing final cleanup after playing 0s Saving props file C:\Program Files\Wurm\configs\default\gamesettings.txt Saving props file C:\Program Files\Wurm\players\Madrigal\stats.txt Saving window positions to C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Saving props file C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Goodbye.
  15. Can't seem to find the manual pack downloads atm.. could someone please post them here?
  16. Btw, when I try to do the 'verify packs' thing, I always get "Error: remote data had incorrect crc". Then I try to redo the packs, verify again and it just finds another one. Keep doing it over and over and it just errors out on all sorts of graphics models. After retrying packs, it will still error out on the same models. Mehhhhh
  17. Still no luck. I tried reinstalling java, but that didn't fix the problem. Here is my latest error log while trying to load the unstable client. I get a similar error when trying the normal client. Always the "unable to load graphics data from graphics.jar...." Time is Thu Jan 14 19:53:26 CST 2010 Running client version 2.7.0-2115 [unstable] === System information === Operating system: Windows XP (arch: x86, version: 5.1) Java version: 1.6.0_17 (Sun Microsystems Inc.) &lt;http://java.sun.com/> Jvm version: 14.3-b01 (Sun Microsystems Inc.) [Java HotSpot Client VM] Available CPUs: 2 >>> Main thread exiting. Loading character Madrigal Loading config default Loading props file C:\Program Files\Wurm\configs\default\gamesettings.txt Loading props file C:\Program Files\Wurm\players\Madrigal\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Program Files\Wurm\players\Madrigal\password.txt Saving props file C:\Program Files\Wurm\configs\default\gamesettings.txt Loaded pack sound.jar (r192) Loaded pack graphics.jar (r222) Loading props file C:\Program Files\Wurm\players\Madrigal\stats.txt >>> Launch queue entry exiting. Preparing to enable console logging. Now logging to C:\Program Files\Wurm\console.Madrigal.log === Wurm options === advanced_select_items = false allow_async_awt_events = true animation_playback_self = 1 auto_mipmaps_enabled = 2 cavedetail = 2 censor_chat = false cloud_shadows = false compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = true:false:0:1280:960:32:75:true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_bold = 11 font_default = 11 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 fps_limit = 60 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = false hide_menu_stop = false high_res_binoculars = false hint_fog = 1 hint_linesmooth = 1 hint_mipmap = 1 hint_perspective = 1 hint_pointsmooth = 1 hint_polygonsmooth = 1 hint_texture_compression = 2 hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 item_creature_render_distance = 4 loadInventoryStartup = true log_extra_errors = false max_texture_size = 3 mega_texture_size = 4 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true player_guest = false reflection_texture_size = 2 reflections = 2 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 setting_timestamps = true shadow_level = 0 showKChat = true skillgain_minimum = 3 skydetail = 1 sleep_on_awt_drag = false sound_al_gain = 15 sound_buzzlevel = 2 sound_engine = 1 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true structure_render_distance = 4 submit_client_data = 0 temporary_jogl_maximize_override = false terrain_bump = true terrain_res = 1 test_mode = 0 tile_transitions = true tiledecorations = 2 toolSlot1 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 treelist_outline = true trees = 2 update_optional = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_frustrum_optimisation_experiment = false use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_non_alpha_particles_experiment = false use_occlusion_culling = true use_outline_picking_experiment = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true Setting up dotXSI Model Loader Error occured on line 22795 java.lang.NumberFormatException: For input string: "- 1" at java.lang.NumberFormatException.forInputString(Unknown Source) at java.lang.Integer.parseInt(Unknown Source) at java.lang.Integer.<init>(Unknown Source) at com.mojang.joxsi.loader.DotXSILoader.parseRawTemplates(DotXSILoader.java:104) at com.mojang.joxsi.loader.DotXSILoader.parse(DotXSILoader.java:174) at com.mojang.joxsi.loader.DotXSILoader.load(DotXSILoader.java:189) at com.mojang.joxsi.Scene.load(Scene.java:34) at class.bI.run(SourceFile:103) at java.lang.Thread.run(Unknown Source) Executing C:\Program Files\Wurm\configs\default\keybindings.txt Keybindings saved. Word filter loaded: 23 >>> Game launcher thread exiting. Setting up Sonar Sound Engine Setting debug gl === OpenGL information === JOGL version: 1.1.1 LWJGL version: 2.2.1 OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce 9500 GT/PCI/SSE2 OpenGL version: 3.0.0 Colorbits: 8, 8, 8, 8 Stencilbits: 0 Depthbits: 24 Texture units: 4 AUX buffers: 4 Max GL Lights: 8 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 1.30 NVIDIA via Cg compiler Starting workaround for fast running clocks Using LWJGL timer. Showing Onetoofree Splash Screen Setting up Anti-Aliasing Setting up graphic hints Setting up Anisotropic Texture Filtering Not enabling anisotropic filtering Could not load splash image, using fallback. java.io.IOException: No splash screen, probably first game launch. at class.bj.<init>(SourceFile:118) at com.wurmonline.client.f.run(SourceFile:1493) at java.lang.Thread.run(Unknown Source) Startup Phase - Setting up.. Loading window positions from C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Loading props file C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt No position data stored for menuwindow Gui initialized Startup Phase - Preparing terrain Thu Jan 14 19:57:43 CST 2010 ERROR:Corrupt or missing data in bitstream; continuing... Execution aborted at connection 0, iteration 0 Run time 0s, local time Thu Jan 14 19:57:44 CST 2010 ====== FAILED ASSERT ====== class.bS: Unable to load texture data from graphics.jar:texture/terrain/farm.jpg at class.bS.b(SourceFile:69) at class.hk.a(SourceFile:384) at class.hk.a(SourceFile:108) at class.hk.a(SourceFile:65) at class.hk.c(SourceFile:59) at class.dr.<init>(SourceFile:215) at com.wurmonline.client.f.run(SourceFile:1493) at java.lang.Thread.run(Unknown Source) Caused by: javax.imageio.IIOException: Bogus DQT index 15 at com.sun.imageio.plugins.jpeg.JPEGImageReader.readImageHeader(Native Method) at com.sun.imageio.plugins.jpeg.JPEGImageReader.readNativeHeader(Unknown Source) at com.sun.imageio.plugins.jpeg.JPEGImageReader.checkTablesOnly(Unknown Source) at com.sun.imageio.plugins.jpeg.JPEGImageReader.gotoImage(Unknown Source) at com.sun.imageio.plugins.jpeg.JPEGImageReader.readHeader(Unknown Source) at com.sun.imageio.plugins.jpeg.JPEGImageReader.readInternal(Unknown Source) at com.sun.imageio.plugins.jpeg.JPEGImageReader.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at class.hk.a(SourceFile:378) ... 6 more Exiting Wurm after Assertion Failure Time is Thu Jan 14 19:57:55 CST 2010 Performing final cleanup after playing 0s Saving props file C:\Program Files\Wurm\configs\default\gamesettings.txt Saving props file C:\Program Files\Wurm\players\Madrigal\stats.txt Saving window positions to C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Saving props file C:\Program Files\Wurm\players\Madrigal\windows_1280x960.txt Goodbye.
  18. Well the packs seem to load now... and here is the error I get when trying to launch the game. Time is Wed Dec 30 17:35:53 CST 2009 Running client version 2.6.8 === System information === Operating system: Windows XP (arch: x86, version: 5.1) Java version: 1.6.0_17 (Sun Microsystems Inc.) &lt;http://java.sun.com/> Jvm version: 14.3-b01 (Sun Microsystems Inc.) [Java HotSpot Client VM] Available CPUs: 2 >>> Main thread exiting. Loading character Madrigal Loading config default Loading props file C:\Program Files\Wurm\configs\default\gamesettings.txt Loading props file C:\Program Files\Wurm\players\Madrigal\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Program Files\Wurm\players\Madrigal\password.txt Saving props file C:\Program Files\Wurm\configs\default\gamesettings.txt Loading props file C:\Program Files\Wurm\players\Madrigal\stats.txt >>> Launch queue entry exiting. Preparing to enable console logging. Now logging to C:\Program Files\Wurm\console.Madrigal.log === Wurm options === advanced_select_items = false animation_playback_self = 1 auto_mipmaps_enabled = 2 cavedetail = 2 censor_chat = true cloud_shadows = false compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = true:false:0:800:600:-1:-1:false engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_bold = 11 font_default = 11 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 fps_limit = 60 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 has_read_eula = true hide_menu_examine = false hide_menu_no_target = true hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_fog = 1 hint_linesmooth = 1 hint_mipmap = 1 hint_perspective = 1 hint_pointsmooth = 1 hint_polygonsmooth = 1 hint_texture_compression = 2 hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 item_creature_render_distance = 4 loadInventoryStartup = true log_extra_errors = false max_texture_size = 3 mega_texture_size = 4 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true player_guest = false reflection_texture_size = 2 reflections = 2 release_context = false remember_password = true render_distant_terrain = true render_glow = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 setting_timestamps = true shadow_level = 0 showKChat = true skillgain_minimum = 1 skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true structure_render_distance = 4 submit_client_data = 0 temporary_jogl_maximize_override = false terrain_bump = true terrain_res = 1 test_mode = 0 tile_transitions = true tiledecorations = 2 toolSlot1 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 trees = 2 update_optional = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_frustrum_optimisation_experiment = false use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_non_alpha_particles_experiment = false use_occlusion_culling = true use_outline_picking_experiment = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true Setting up dotXSI Model Loader Executing C:\Program Files\Wurm\configs\default\keybindings.txt Keybindings saved. Word filter loaded: 23 >>> Game launcher thread exiting. Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.7.411 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_source_distance_model AL_LOKI_quadriphonic Generating: 128 source channels. === OpenGL information === JOGL version: 1.1.1 LWJGL version: 2.1.0 OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce 9500 GT/PCI/SSE2 OpenGL version: 3.0.0 Colorbits: 8, 8, 8, 8 Stencilbits: 0 Depthbits: 24 Texture units: 4 AUX buffers: 4 Max GL Lights: 8 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 1.30 NVIDIA via Cg compiler Starting workaround for fast running clocks Using LWJGL timer. Showing Onetoofree Splash Screen Setting up Anti-Aliasing Setting up graphic hints Setting up Anisotropic Texture Filtering Not enabling anisotropic filtering Could not load splash image, using fallback. java.io.IOException: No splash screen, probably first game launch. at class.bl.<init>(SourceFile:117) at com.wurmonline.client.f.run(SourceFile:1485) at java.lang.Thread.run(Unknown Source) Startup Phase - Setting up.. Loading window positions from C:\Program Files\Wurm\players\Madrigal\windows_800x600.txt Loading props file C:\Program Files\Wurm\players\Madrigal\windows_800x600.txt Execution aborted at connection 0, iteration 0 ====== FAILED ASSERT ====== class.bT: Unable to load texture data from graphics.jar:gui/gui1.png at class.bT.b(SourceFile:69) at class.hl.a(SourceFile:384) at class.hl.a(SourceFile:108) at class.hl.a(SourceFile:72) at class.eQ.a(SourceFile:89) at class.fw.a(SourceFile:355) at com.wurmonline.client.f.run(SourceFile:1485) at java.lang.Thread.run(Unknown Source) Caused by: javax.imageio.IIOException: Error reading PNG image data at com.sun.imageio.plugins.png.PNGImageReader.readImage(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at javax.imageio.ImageIO.read(Unknown Source) at class.hl.a(SourceFile:378) ... 6 more Caused by: java.util.zip.ZipException: incorrect data check at java.util.zip.InflaterInputStream.read(Unknown Source) at java.io.BufferedInputStream.fill(Unknown Source) at java.io.BufferedInputStream.read1(Unknown Source) at java.io.BufferedInputStream.read(Unknown Source) at java.io.DataInputStream.readFully(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodePass(Unknown Source) at com.sun.imageio.plugins.png.PNGImageReader.decodeImage(Unknown Source) ... 11 more Exiting Wurm after Assertion Failure Time is Wed Dec 30 17:36:08 CST 2009 Performing final cleanup after playing 0s Saving props file C:\Program Files\Wurm\configs\default\gamesettings.txt Saving props file C:\Program Files\Wurm\players\Madrigal\stats.txt Saving window positions to C:\Program Files\Wurm\players\Madrigal\windows_800x600.txt Saving props file C:\Program Files\Wurm\players\Madrigal\windows_800x600.txt Goodbye. Shutting down OpenAL subsystem.
  19. Nothing but errors. I tried your suggestions with no luck and no new log file. Turned off firewall and anti-virus for a moment to see if that would change anything for updating. No luck there either. Can't even update the packs now. Tried the unstable client. It downloads the sound pack fine, but get: "Update Failed! (Error: Error writing new zip file)" while downloading the graphics pack. When I try the regular client, I get this error: "Update failed! (Error: Corrupted pack, redownloading...)". Then it just sits there and doesn't seem to be "redownloading" anything. Went from getting an error trying to launch the game to now getting errors trying to update the client. It's odd since I've never had any issues with this game for 2.5 years. Now no luck with the new client. I've changed nothing on my pc.