Caesar

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Posts posted by Caesar


  1. Same issue here.

     

    I am not using the pretty tree setting. The trees disappear if you are close enough to them. It's as if you have the pretty tree setting enabled, but rather than the game rendering the pretty tree skins for the trees that are near you, they are just invisible.


  2. Very limited experience here, but I've attempted to ride a horse onto 2 different bridges which resulted in getting knocked off and stuck and having to reconnect both times. Not a huge fan yet.



  3.  

    Now I consider myself a smart fellow - so I bought 2 computers each with 4 7950s in them and set them to mining these bitcoin things.

     

    1245.gif

     

    Thanks for serving!


  4. Darkfall: Unholy Wars comes out November 20th. (supposedly). If you bought the original Darkfall, the new game will be free (other than the monthly sub).

    Much more newb-friendly with a lot less grind than the original release. Plus a ton of other changes. Aventurine is terrible at marketing, which is why most of you probably aren't familiar with the game. Either way, I encourage anyone who may enjoy a full-loot, FPS-style, PvP-oriented MMO with a high skill ceiling, to try it out.

    http://darkfallonline.com/

    http://darkfallonline.com/uw/


  5. Weapon sub skill gain needs to be increased significantly and overall skill needs to be looked at because some people are getting crazy gains on overall skill and next to nothing for sub skill.

    I do agree people gaining fast overall needs to be looked at, but disagree ENTIRELY that weapon sub skill needs to be increased, it's already one of the fastest skills in the game (..when working properly, don't know about recent update)

    You shouldn't be fearing too much about people being able to catch up to your overall weapon skills.

    Remember, overall weapon skills moved almost in line with a single weapon sub skill pre-ff. So it wouldn't hurt, if they are actually adjusted a bit, even though its late.

    Gavin, weapon sub-skill gain is almost nonexistent now. I think it must be bugged as it is, and needs to be fixed.


  6. I use large metal shield + either longsword, medium maul, or small maul.

    I've been messing with the different stances since the fight system changes, and found I block a ton in defensive mode (even with low defensive sub skill), while my hits are weak (which seems about right).

    I still block a lot in normal mode, but definitely get hit much more often than defensive... I also hit much harder in normal mode (this seems pretty balanced as well).

    Dual-wielding aggressive mode seemed kinda weird.. admittedly I've only killed a couple mobs with agg mode, but I didn't really seem to get hit as much as I expected, and just mowed down the mob very quickly. Will have to test it a bit more.

    The thing that seems bugged to me (and annoying) is weapon subskill. I've gained nearly no subskill, yet the parent skill seems to rise regularly. I'm sure this has been pointed out by others, but tbh I havn't really read any of the feedback threads.

    I'll mess around with it more tonight.


  7. I had this error too.

    1. Open Run.

    2. Type in javaws -viewer

    3. Click ok and it will bring up another window, it will bring up the Java Cache Viewer.

    4. Right click the Wurm Online Application and click delete.

    5. Redownload the wurm client from the website.

    Hope this helps, worked for me.

    If you're unsure how to find Run.

    Search for Run if you're on Vista/7, type it in the Search tab down the bottom on the start menu.

    If you're on XP, search for Run in C:\


  8. It would probably be a good idea to mention the tournament on Freedom Chat every once in a while for those who may not check these forums often.


  9. I'm usually always willing to duel if you see me around. Hit me up.

    Hmm, a wurm pvp tournament would be pretty cool imo. There are pvp tournaments on Darkfall Online frequently and are very popular.

    Many things to consider when thinking about running a tournament. Things like format. Will it be single elimination, or best of 3 or 5?

    Also having different weight classes for all fighting levels is nice so anyone can participate.

    Armor and/or weapon caps. A weapon cap wouldn't be needed for a wurm tourny imo, but definitely armor. For example, having chain for the armor cap would mean the fights would be more about player skill, rather than who has the rare armor. It would also mean the fights wouldn't last nearly as long, which I think would be very important for a wurm tournament. Fights between top-end pvp characters can take AGES, and tournaments need to keep rolling so they don't tale a ridiculous amount of time to run.

    Anyway, just a few of the things to consider.


  10. For a brotha that ain't with us no mo:

    [me=As_I_Decay]pours a little of his 40 oz. on the ground[/me]

    Hell yea. Dimebag was a beast. RIP bro.

    +1 for Pantera.