biohaze

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About biohaze

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  1. I decided to visit old firends in cliffcoast on epic but when i return found myself no longer a member and stuck so had to suicide to glitter. Ran out of glitter and was attack by a random noob. When i turned around and targeted him i noticed that my event window sayed i was now hunted. This was as of 2pm EST and iv basically been logged on ever since. with a few times iv logged out as of this session iv been logged on for over 2hrs. Like i said it seem the status is in a never ending loop.
  2. Deciced to visit some firends on epic today. When i used the portal it told me the right server which is desertion. Then it should the logging off timer and got stuck there for 5+ mins so i tried to relog and now im stuck at the connecting to server loading screen and cant connect at all. nevermind after multiple trys finally got in.
  3. Been awhile since i have been on . . . but came back and updated the client and it crashes after hitting play. i have reinstalled client and java. Unexpected crash while playing The error was: <null> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Time is Thu May 19 00:24:36 EDT 2011 Running client version 3.0 === System information === Executing from C:\Users\biohaze\wurm Operating system: Windows Vista (arch: x86, version: 6.0) Java version: 1.7.0-ea (Oracle Corporation) &lt;http://java.oracle.com/> Jvm version: 21.0-b06 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 2 >>> Main thread exiting. Loading character BioHaze Loading config default Loading props file C:\Users\biohaze\wurm\configs\default\gamesettings.txt Loading props file C:\Users\biohaze\wurm\players\BioHaze\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\biohaze\wurm\players\BioHaze\password.txt Saving props file C:\Users\biohaze\wurm\configs\default\gamesettings.txt Loaded pack graphics.jar (r578) Options up-to-date! Loading props file C:\Users\biohaze\wurm\players\BioHaze\stats.txt Preparing to enable console logging. Now logging to C:\Users\biohaze\wurm\console.BioHaze.log === Wurm options === animation_playback_self = 1 auto_mipmaps_enabled = 2 cavedetail = 2 censor_chat = true cloud_shadows = false compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = false:false:0:800:600:32:-1:false:false enable_debugs = false enable_shift_drag = false enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_bold = 11 font_default = 11 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 4 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true pbuffer_enabled = false player_guest = false reflection_texture_size = 2 reflections = 2 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = true resident_models = false save_skills_on_quit = false screenshot_file_format = 1 setting_timestamps = true settings_version = 3 shadow_level = 0 showKChat = true silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true structure_render_distance = 4 submit_client_data = 0 terrain_bump = true terrain_res = 1 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 toolSlot1 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 treelist_outline = true trees = 2 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = 0 viewport_bob = true Setting up dotXSI Model Loader Executing C:\Users\biohaze\wurm\configs\default\keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 >>> Launch queue entry exiting. Execution aborted at connection 0, iteration 0 Run time 0s, local time Thu May 19 00:24:57 EDT 2011 Destroying game window ====== CLIENT CRASH ====== Unexpected crash while playing java.lang.NullPointerException at org.lwjgl.opengl.Display.setIcon(Display.java:1085) at com.wurmonline.client.g.a(SourceFile:62) at com.wurmonline.client.k.run(SourceFile:1287) at java.lang.Thread.run(Unknown Source)