Looking in to this a bit, I have found that: A- The number of tends has been reset upon release of 1.1 B- With 0 tends all farmers now get 2 less crops per harvest than they previously would have. C- With 1 tend using a 25 ql rake right before harvest, you still get 2 less crops. This means for a newer player with 23 skill and a rake of 25 ql 0-1 tends gives only 1 crop. Just enough to reseed. A higher ql rake and 1 tend may change that, I do not know. It is too early to have tested 2 tends on that ql rake. Either way, this is a big nerf in amount of in game time needed to get crops for players of all skill levels, and straight up kills farming for newer players unless they want to dedicate more play time to farming than they already do. There is one other potential factor people have mentioned. Seed ql having an effect. For established farmers this is fine, but if seed ql does have an effect, then again newer players will have an increased difficulty to get crops. At the moment, the new farming system is making me think of joining a village and selling off my rather large deed I created with the express intent to have some cool looking tiered farming fields. It's just plain not worth it at low skill level anymore.