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Nomadikhan last won the day on April 5 2013

Nomadikhan had the most liked content!

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About Nomadikhan

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  • Birthday 08/12/84

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    : Stonehaven
  • Interests
    1988 Dodge Daytona Shelby Z
    DMC-12 Delorean
    1980s' Rock/Metal
    Home Improvement
    National Rifle Association (lifetime member)
    Port Benden

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  1. Welp, looks like I'm staying on my island
  2. Yup, it's a bug I only experience in Ustable Client. I posted examples of my keybindings file multiple times but have never gotten serious interest in the cause from any staff. It only seems to do this when you typo or bind an invalid key/mouse ingame. It's like when you do it wrong it just appends to the file instead of overwriting it. Gradually it just gets bigger and bigger. I resorted to keeping backups and restoring them every few days or so :/ To Devs: Hi, it's not just me now! Fix it please.
  3. Out of curiousity, what size is the keybindings.txt of the characters you are trying to switch to? I have found a bug in unstable client where setting keybinds ingame to a wrong or invalid bind (like "bind q dug" instead of "bind q dig") causes my keybinds to append, not save over, my keybinds file. Thus inflating the file size from 2kb to sizes like 7mb over time. The larger the filesize, the longer it takes the launcher to switch characters in the background, causing it to hang or eat up too much RAM which eventually crashes it. Replacing the file with a smaller version periodically fixes this particular issue for me. I've posted twice about my issue but no one bothers to take it seriously. All they ask for is the console log and it doesn't show anything relavent so will probably never get fixed.
  4. +1 Pretty sure this is something EVERYONE has thought every time we get absolutely nothing.
  5. As long as we have to create the game boards and pieces using a new skill, I'm all for it. No skill required to play, ofc, lending it all to the players skill in strategy and some good old fashioned chance
  6. This is actually a nifty idea. I'll +1 this. I think it'd need some balancing as some items would become a bit OP, but maybe not as much as I think. I like the idea of this as long as it's still fair.
  7. Books will need the ability to be improved else volumes could be lost to time. It would serve, yet, another use for papyrus making skill. I would cherish the idea of seeing libraries emerge in towns or even a large capital library serving the server.
  8. Ah yes, I saw this post before the news article was released. The OP had me excited and jumping the gun
  9. @Treadwell 9 items sent, all CoD at 50c with the seryll chain gauntlet CoD at 1s for a total of 5s. [14:47:31] The items silently disappear from the spirit cottage. You expect them to arrive in less than ten minutes. Thanks everyone for your business!
  10. Are they live? Still waiting for the news post myself so haven't heard anything. Don't tease me!!!
  11. Wanted to report back, love the tool. Once I return home today and gain another .17 I'll hit 85 mining. For me that's almost 5 points in 8 days, mining 45min to 1hr a day using SB each time (that's just from what was gained by sleeping each day). Can't say if that's good but it seems quite fast to me.
  12. As soon as I get home from work I'll send it all over. Thanks!!
  13. Bookshelves, Bookcases, same thing where I'm from sorry. But yes, that is what I was meaning.
  14. Yes, we really do need books. And per my suggestion a long while back, we need Boockases to allow storage of paper and books! +1