Omegaseph

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Posts posted by Omegaseph


  1. I'm not sure if this is the place to post this but I was told to post my issue on the forums. I've been playing WURM for close to 4 months now without too many issues despite my less than adequate system Ive been running it on. Recently, however, I've been experiencing unexpected crashes without error messages to explain why. Because of this, up til now, I haven't been able to post any error info coinciding with my crashes. My only guess is that it has something to do with the latest update since I wasnt experiencing them before said update. I've explained my problem to CA Help and a GM and was told by both to post my problem here for a solution. Without a error Message I have been unable to do so but I recently crashed today and finally got a message. I'm not sure if this message is related to the crashes I've been experiencing or a different error altogether but in hopes of resolving this issue I will post the message I got:


     


     


    Unexpected crash while playing The error was: <null>

     

    It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.

     

    Contents of console.log:

    Time is Sat May 18 13:14:41 PDT 2013

    Running client version 3.1.77-4859

     

    === System information ===

    Executing from C:\Windows\system32\

    Operating system: Windows Vista (arch: x86, version: 6.0)

    Java version: 1.7.0_21 (Oracle Corporation) <http://java.oracle.com/>

    Jvm version: 23.21-b01 (Oracle Corporation) [Java HotSpot Client VM]

    Available CPUs: 2

     

    >>> Main thread exiting.

    Loading character omegaseph

    Loading config default

    Loading props file C:\Users\USERNAME\Documents\my games\wurm\configs\default\gamesettings.txt

    Loading props file C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\password.txt

    >>> LoginFrame queue entry exiting.

    Saving props file C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\password.txt

    Saving props file C:\Users\USERNAME\Documents\my games\wurm\configs\default\gamesettings.txt

    Loaded pack sound.jar (r1)

    Loaded pack graphics.jar (r1247)

    Options up-to-date!

    Loading props file C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\playerdata.txt

    Loading props file C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\stats.txt

     

    Preparing to enable console logging.

    Now logging to C:\Users\USERNAME\Documents\my games\wurm\console.omegaseph.log

     

    === Wurm options ===

    animation_playback_self = 2

    auto_mipmaps_enabled = 1

    auto_run_source = 0

    cavedetail = 0

    censor_chat = false

    cloud_shadows = false

    collada_animations = 0

    color_black = 0.0,0.0,0.0

    color_cyan = 0.0,1.0,1.0

    color_error = 1.0,0.3,0.3

    color_fuchsia = 1.0,0.0,1.0

    color_green = 0.08,1.0,0.08

    color_grey = 0.5,0.5,0.5

    color_lime = 0.0,1.0,0.0

    color_maroon = 0.5,0.0,0.0

    color_navy_blue = 0.23,0.39,1.0

    color_orange = 1.0,0.5,0.0

    color_purple = 0.5,0.0,0.5

    color_red = 1.0,0.0,0.0

    color_royal_blue = 0.23,0.39,1.0

    color_silver = 0.75,0.75,0.75

    color_system = 0.5,1.0,0.5

    color_teal = 0.0,0.5,0.5

    color_white = 1.0,1.0,1.0

    color_yellow = 1.0,1.0,0.0

    compressed_textures = false

    compressed_textures_S3TC = true

    custim_timer_source = 1

    customTimer1 = -1|-1

    customTimer2 = -1|-1

    customTimer3 = -1|-1

    customTimer4 = -1|-1

    customTimer5 = -1|-1

    debug_mode = false

    depth_clamp_enabled = 0

    display_settings = false:true:0:1280:800:32:-1:false:false

    enable_debugs = false

    enable_shift_drag = true

    enable_vsync = true

    engine_multithreaded = 0

    event_log_rotation = 2

    exec_source = 0

    fast_yield = false

    fbo_enabled = 0

    fog_coord_src = 0

    font_antialias = 2

    font_bold = 11

    font_default = 11

    font_header = 24

    font_italian = 11

    font_monospaced = 11

    font_static = 11

    fov_horizontal = 80

    fps_limit = 60

    fps_limit_background = 30

    fps_limit_enabled = true

    game_client_thread_priority = 2

    glsl_enabled = 0

    gui_opacity = 3

    gui_skin = 1

    has_read_eula = true

    hide_inactive_friends = false

    hide_menu_examine = false

    hide_menu_no_target = false

    hide_menu_spam_mode = true

    hide_menu_stop = false

    high_res_binoculars = false

    hint_texture_scaling = 1

    impColumn = true

    inverse_mouse = false

    irc_log_rotation = 2

    irc_notif = 0

    item_creature_render_distance = 1

    key_bindings_source = 0

    keyboard_layout = 0

    loadInventoryStartup = true

    local_list_in_event = true

    log_extra_errors = false

    log_gl_errors = false

    mark_text_read = true

    material_as_suffix = true

    max_texture_size = 3

    mega_texture_size = 2

    model_loader_thread_priority = 2

    model_loading_threads = 1

    multidraw_enabled = 1

    no_brightness = false

    no_terrain_render = false

    no_world_render = false

    non_power_of_two = 0

    occlusion_queries_enabled = 1

    offscreen_texture_size = 0

    other_log_rotation = 2

    outline_picking = true

    pbuffer_enabled = false

    player_guest = false

    player_texture_size = 2

    reflection_texture_size = 0

    reflections = 0

    release_context = false

    release_context_on_jogl_sleep = false

    remember_password = true

    render_distant_terrain = false

    render_glow = false

    render_sun_glare = false

    resident_models = false

    save_skills_on_quit = false

    screenshot_file_format = 1

    season_override = 0

    setting_timestamps = true

    settings_version = 3

    shadow_level = 0

    shift_drag_default = 10

    showKChat = true

    silent_friends_update = false

    skillgain_minimum = 3

    skillgain_no_alignment = true

    skillgain_no_favor = true

    skydetail = 0

    sound_al_gain = 15

    sound_buzzlevel = 2

    sound_cache_enabled = true

    sound_doppler_enabled = false

    sound_engine = 2

    sound_footstepslevel = 10

    sound_play_ambients = true

    sound_play_buzz = true

    sound_play_combat = true

    sound_play_door = true

    sound_play_emotes = true

    sound_play_footsteps = true

    sound_play_music = false

    sound_play_weather = true

    sound_play_work = true

    stipple_enabled = true

    structure_render_distance = 0

    submit_client_data = 2

    terrain_bump = true

    terrain_res = 0

    test_attach_equipment = false

    test_mode = 0

    tile_transitions = false

    tiledecorations = 0

    togglePushToTalk = true

    treelist_outline = true

    trees = 1

    update_optional = true

    use_alpha_particles = false

    use_anisotropic_filtering = 0

    use_antialiasing = 0

    use_color_picking = true

    use_fast_clock_work_around = true

    use_fbo_color_picking = true

    use_fbo_reflections = true

    use_nagles_algorithm = false

    use_nano_timer = false

    use_non_alpha_particles = false

    use_phobia_models = false

    use_tree_models = false

    use_weather_particles = false

    vbo_enabled = 0

    viewport_bob = true

    water_detail = 0

     

    Setting up dotXSI Model Loader

    Setting up Collada Model Loader

    Executing C:\Users\USERNAME\Documents\my games\wurm\configs\default\keybindings.txt

    Translating legacy key ENTER to RETURN

    Translating legacy key PAGE_UP to PRIOR

    Translating legacy key PAGE_DOWN to NEXT

    Word filter loaded: 23

    >>> Launch queue entry exiting.

    Using LWJGL display 1280:800:0:0 (false)

     

    Loaded material material.mesh.default

    Loaded material material.mesh.skin

    Launching dotXSI Model Loader threads

    Launching Collada Model Loader threads

    Setting up OpenAL Sound Engine

    OpenAL version: 1.1 ALSOFT 1.15.1

    OpenAL renderer: OpenAL Soft

    OpenAL vendor: OpenAL Community

    OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency

    Generating: 128 source channels.

     

    === OpenGL information ===

    LWJGL version: 2.9.0

    Adapter info: igdumd32 (7.14.10.1409)

    OpenGL vendor: Intel

    OpenGL renderer: Intel 965/963 Graphics Media Accelerator

    OpenGL version: 1.5.0 - Build 7.14.10.1409

    OpenGL extensions:

        GL_ARB_depth_texture

        GL_ARB_fragment_program

        GL_ARB_multitexture

        GL_ARB_occlusion_query

        GL_ARB_point_parameters

        GL_ARB_shadow

        GL_ARB_texture_border_clamp

        GL_ARB_texture_compression

        GL_ARB_texture_cube_map

        GL_ARB_texture_env_add

        GL_ARB_texture_env_combine

        GL_ARB_texture_env_dot3

        GL_ARB_texture_env_crossbar

        GL_ARB_transpose_matrix

        GL_ARB_vertex_buffer_object

        GL_ARB_vertex_program

        GL_ARB_window_pos

        GL_EXT_abgr

        GL_EXT_bgra

        GL_EXT_blend_color

        GL_EXT_blend_func_separate

        GL_EXT_blend_minmax

        GL_EXT_blend_subtract

        GL_EXT_clip_volume_hint

        GL_EXT_compiled_vertex_array

        GL_EXT_draw_range_elements

        GL_EXT_fog_coord

        GL_EXT_multi_draw_arrays

        GL_EXT_packed_pixels

        GL_EXT_rescale_normal

        GL_EXT_secondary_color

        GL_EXT_separate_specular_color

        GL_EXT_shadow_funcs

        GL_EXT_stencil_two_side

        GL_ARB_texture_rectangle

        GL_EXT_texture_rectangle

        GL_EXT_stencil_wrap

        GL_EXT_texture_compression_s3tc

        GL_EXT_texture_env_add

        GL_EXT_texture_env_combine

        GL_EXT_texture_lod_bias

        GL_EXT_texture_filter_anisotropic

        GL_EXT_texture3D

        GL_3DFX_texture_compression_FXT1

        GL_IBM_texture_mirrored_repeat

        GL_NV_blend_square

        GL_NV_texgen_reflection

        GL_SGIS_generate_mipmap

        GL_SGIS_texture_edge_clamp

        GL_SGIS_texture_lod

        GL_WIN_swap_hint

     

    Depth clamping disabled, enabling to allow capability test.

    Core Depth clamping not available.

    Extension Depth clamping not available.

    Server response: Invalid request.

    Starting workaround for fast running clocks

    Using LWJGL timer.

    Initialized mouse with 5 buttons.

    Startup Phase - Setting up..

    Initializing font texture for SansSerif (11). Texture Size: 512

    Initializing font texture for SansSerif (11, italic). Texture Size: 128

    Loading window positions from C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\windows_1280x800.txt

    Loading props file C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\windows_1280x800.txt

    Gui initialized

    Startup Phase - Preparing terrain

    Startup Phase - Connecting ..

    Disabling Nagles

    Writing to C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\logs\_Event.2013-05.txt

    Disabling Nagles

    Login successful

    Executing C:\Users\USERNAME\Documents\my games\wurm\configs\default\autorun.txt

    Starting update of login splash image...

    Writing to C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\logs\Alliance.2013-05.txt

    Writing to C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\logs\_Friends.2013-05.txt

    Writing to C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\logs\CA_HELP.2013-05.txt

    Finished loading new login splash image!

    Writing to C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\logs\Freedom.2013-05.txt

    Writing to C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\logs\_Local.2013-05.txt

    Writing to C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\logs\GL-Freedom.2013-05.txt

    Writing to C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\logs\_Combat.2013-05.txt

    Writing to C:\Users\USERNAME\Documents\my games\wurm\players\omegaseph\logs\_Skills.2013-05.txt

    May 18, 2013 1:23:28 PM class.hB b

    WARNING: Model graphics.jar:creatures/juggernaut/mag_main.dae has too many bones influencing vertices

    Execution aborted at connection 1, iteration 6968

    Run time  8m, local time Sat May 18 13:23:32 PDT 2013

    Destroying game window

    ====== CLIENT CRASH ======

    Unexpected crash while playing

    java.lang.OutOfMemoryError

    at sun.misc.Unsafe.allocateMemory(Native Method)

    at java.nio.DirectByteBuffer.<init>(Unknown Source)

    at java.nio.ByteBuffer.allocateDirect(Unknown Source)

    at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)

    at class.lL.a(SourceFile:35)

    at class.jR.a(SourceFile:216)

    at class.jO.a(SourceFile:230)

    at class.jO.a(SourceFile:168)

    at class.hg.c(SourceFile:177)

    at class.hg.b(SourceFile:122)

    at class.hm.b(SourceFile:122)

    at class.hl.b(SourceFile:148)

    at com.wurmonline.client.h.e(SourceFile:317)

    at com.wurmonline.client.h.run(SourceFile:1379)

    at java.lang.Thread.run(Unknown Source)

     


    If anyone has any tips for me to avoid or fix this problem I'd greatly appreciate it. ty ^_^



  2. Avatar of Magranon

    Location: FREEDOM ISLES(Inde) - Northern Crater (58x, 34y)

    Found this guy stompin around my deed. Managed to pen him and take some up close pics for wiki updates.

     

    Wiki Page - http://www.wurmpedia.com/index.php/File:AvatarOfMagranon.png
    Wiki Img - http://www.wurmpedia.com/images/c/cc/AvatarOfMagranon.png

    NewImgDate: 14:27 PST, 12 May 2013

    NewImgURL: http://i44.photobucket.com/albums/f34/SephyKomodo/New/WURM/Avatar.jpg

     

    Avatar.jpg

     

     

    A special TY to Bellaamore, Alphafat, and Capnsavaho for thier tremendous aid in capturing him ^_^