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About Faetyl

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  1. FYI, use at your own risk, but we figured out you can access all the mobs and items (for rewards) left off the mission lists by editing the DB directly. (Offline of course). Just be careful if you manage the mission via the UI in game, as doing so will remove any of your special selections. Getting this reworked correctly will be a huge deal for Wurm Unlimited. So much potential!
  2. Still not seeing the old "arachnophobia" blob model as an option. "My main concern" I know, it's crazy, but I miss my blob! Here are the duplicates in case it's something that should be remedied. Otherwise please disregard. Items: Creatures:
  3. Looks like it removed direct access. Now it has to be expressly provided in the list correct? For example: Blob is no longer available but its still in the models file. Edit: Several issue in the list as well. For example: ore ore ore ore ore ore lump lump lump lump lump lump coin coin coin coin five_coin five_coin five_coin five_coin Twenty_coin twenty_coin twenty_coin twenty_coin Lump is actually in the list 13 times. I guess I'm not understanding why it was changed. Seemed to work better the way it was before.
  4. I've tested this issue on a couple servers running the current version of WU. No butchering skill is being acquired when filleting fish. Anyone else seeing the same thing? Thanks! Update: Looks like its just GM spawned fish and possibly pre cooking update fish.
  5. Mining forward normally results in a variable being included which creates a slope up or down on the tile we reveal. Removing that variable and setting it to always be flat would remove a major annoyance. Add a setting so that it only works this way for GMs (using a wand) would be a nice feature as well.
  6. Necro but fyi to others... They do spawn automatically, roughly one per month
  7. Regatta results... It was an incredibly close race! Goldman took the lead "with a little help from his god" and was able to keep that lead (although very slight) all the way to the finish line. Goldman won a Rare Caravel, while all participants were able to keep their very colorful sail boats! Pictures to follow: The behemoth Rare Caravel prize arrives! Fishing contest begins as soon as the Regatta ends
  8. Mythmoor - Regatta 2017 and the Triple play Fishing Contest are about to start! If you're not playing here, you're missing out on a great community and great events!
  9. Question. We've been having some issues with items being bugged. Message says you cannot use that item while its banked. "or something close" I figured out I can take it from the players through trade, then place it on a personal merchant and dismiss them (destroying the item). But I was wondering, is there a way to pull/summon an item from player inventories without having to dive into the database? Thanks in advance! Edit: Ah totally overlooked it... #loadItem ID
  10. Bump and a HUGE please to the current devs. We've been missing this ever since the wonderful chain link fence was added.
  11. I was getting the same thing until i deleted the alpha channel and flattened the image before exporting in GIMP. Once I did that, it worked perfectly.
  12. How information is saved with regards to toolbelts should be revisited for Wurm Unlimited. "playerdata_test.txt" Setting up toolbelts for tools on one server will wipe out information of tool layouts for another server with character of same name. If they are going to be saved that way, a server name or server id should be added in the file path.
  13. They already gave us the replacement for these. It's called Wurm Unlimited