Miretta

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Everything posted by Miretta

  1. I'm sorry, I don't think I have the files anymore >.<
  2. Settlement: Minnowy [236, 1078] thanks for doing this ^^
  3. also sadly permissions don't allow for second person to be as "powerful" over a deed like a mayor...as example i don't get bashing bonus as non mayor and there was also something about not being able to put locks on gates or lock/unlock them
  4. A simple suggestion(though don't know how hard it would be to realize). being able to extend the amount of deeds you can own by one, only once per account, permanently, with loyality marks. Can and maybe should be high cost for someone like me who wants to mainly play and manage everything over my main, it would be a big help.
  5. i would prefer something like "reduce skillgain for god unfavoured actions" rather than locking it like it is now it's ok to make things harder to obtain but the faithloss from going against a gods favour (which i don't even understand what the favour is based on exactly) seems a little much. I like to have one char for everything...im okay leaving some things to friends, but substantial things like digging shouldnt be restricted in my opinion.
  6. I love magranon, what he stands for, heck I dedicated my whole Highway project to his name and NOW we even get a spell for increasing surface mining actions, which has been a major thing of this project BUT despite of all this, i can't be a priest of him, no matter how loyal, because he doesnt allow me to complete this Monument in his name, if I did, because I need to be able to DIG in order to even get to the rock I want to surface mine. I wanna rant, because I don't think there is anyone more dedicated to magranon than I am XD signed Farelle - Creator of Magranons scar, loyal follower of mag and his ideals, conquering a mountain.
  7. this is becoming a much needed proper feature list for wurm
  8. I think seasons is a big thing I know it's already mentioned...but how many games have season based game elements (mostly in regards to crops and harvesting seasons, but also snow etc.) and seasons that are also visual in general?
  9. persistency of what players build/how they changed the world is what I would find is most unique. Due to wurms slow nature it's not just taking time to do things, but it also takes time for them to go away, ruins, items, containers etc. as well as changed landscape from past and present players can be found in a lot of places and it makes each player having an actual impact on the world itself. Especially now with archaeology it has added even another layer of permanency. I could even say that the decay in this game is vastly different to other games, it rewards those with high skills to be present longer and due to resources being spread far and wide, there is no real need for competition, allowing players to wander into whatever corners of the world they wish to, leaving behind legacies in maybe unexpected places I find it soothing that things don't just vanish as the one controlling steps down and replaces with someone new....and that with the addition of the players creativities, how in a way, the game, for explorers, stays exciting
  10. "[Timestamp] you start drinking coffee. It is energizing." alternatively "you start drinking hot beverage.you feel more lively"
  11. not really doing them atm ^^ it's more of a "we come and go whenever we like"
  12. by the waaaaaaayyy the south half of the scar is finished ? sadly, looking downwards from the bridge is not very great view due to rendering ?
  13. somewhat I heard the south side is about 50 tiles from being finished ^^
  14. #1 but replace big rose with the cross and add generally a thicker white border to the cross so it's shape can be better distinguished from the thorns and leaves behind it. I think
  15. I do like the random chance of a unique spawning at a rift event -would increase participation -is a well known place throughout a server with enough time ahead to know about it -makes sense as rifts are sort of our endgame content and already spawn very hard creatures -rifts are supposed to be invasions, wouldn't mind if the uniques in them would be like corrupted versions of current uniques
  16. of course, the only maps i can't see is independence XD the one server im most interested in lol nevermind XD
  17. +1 though i feel like they might decay before i can reach 100 XD
  18. "you have a moment of inspiration" *swirl magics and pops startling the ###### out of me* and then I might not even get a rare! ....<----i hate that, I think it would be far better to only have it do the "event" of a rare when you actually get something....like fireworks to celebrate it and make you aware of it happened, not making me feel like I just lost a great opportunity for something awesome I then only get when mining digging or farming...>.>
  19. I think for me it's my friends and people who surround me in wurm, their projects and dedication to those and then there is also my own project, which, whenever I look at it I feel in awe of all the work that has been put into it, of how it changed over the years and how it continued on and on even if I wasn't having time for wurm
  20. +1 would be interesting if there was an option to rightclick a tile (instead of border) to create a diagonal wall. rotating it, to change which way it's diagonal and "flip" for changing the facing of a wall/fence
  21. I didn't get to talk much to her, but I remember her name being around for a long time, that she touched alot of places I have been around and left her mark on people I'm spending every day with....just yesterday I was thinking about asking her out to come to our little meet up at the scar, because I thought she would fit in so well I also remember she was one prominent name responding to my support tickets...probably not just coincidence.... this makes me sad