Mukantagara

Members
  • Content Count

    60
  • Joined

  • Last visited

Community Reputation

1 Neutral

About Mukantagara

  • Rank
    Villager

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. As the title says, a craftable Sundial would be nice for decorative purposes.
  2. Sometimes the UI is not there when logging in. Is there a command to force it to come up?
  3. You know, in his chats he will give hints where to find the artifacts?
  4. Can't get it wo work, stucks on Loading servers
  5. I'm at Level 6 at the Path of Love, looking for a Level 9 to enlighten me. Please PM me here. Thanks
  6. Sandy Pastures at 45x, 31y has now a Merchant, Mailbox and public accessible Bank Token.
  7. I had the same issue a while ago (animals lost their branding after disbanded and recreated my deed for expanding in 1 direction only), and it has been solved, after a server restart I was able to re-brand the animals. http://wurmonline.com/forum/index.php?topic=55930.msg508738#msg508738
  8. Aaah, this might have been the reason, yes, the alt is the holder of the settlement form for this deed. The main char is not a villager of this deed, but she is allied. Thanks for enlighten me Cheers Mukantagara
  9. I made a strange experience 2 days ago, when I destroyed 3 Low Stone Walls on my deed to place a house there. I was always told, a Maul would be the best instrument to destroy stone walls, while Axes goes better on Wooden Fences. So I used a QL 69 Large Maul on the wall, but it does only 2 damage per round (walls was QL 10, already around 30 damage on each). So i decided to get my alt to help, with a Huge Axe - and even if this Huge Axe only had QL 18, it made significantly more damage than the Maul, around 10 each round. Both characters are nearly equal in Body Strength, fighting and weapon skills...so now I'm a bit confused. Could it be, the weapon does less damage, if it's too high in QL above the players fighting or weapon level or else?
  10. Thanks for the fast and good work. Friendly, honest and patient business partner, it was a pleasure Cheers Mukantagara
  11. The issue is not only destroying roads, it's also blocking roads. We have a road in our area, which is the only useful connection between south and north. The road leads through a former deed, where it was always open, the former deed owners planted there fenced areas left and right beside this road and kept it passageable. Now some newbies, who didn't even re-deed the area, simply planted 2 locked fence gates on the 2 ends of the road leading in and out of the former deed area. Maybe they haven't think about the issue this brings up for the transfer traffic, or they don't care.
  12. I've read in some posts, Fo Priest has been nerfed and is not (no more?) that much useful at all. Since I've made my alt a Follower to Fo a while ago I want to ask, if it still makes sense to stay with Fo and become a Fo Priest later. Or it's more advisable to switch to one of the other dieties? Which Priest would be the most useful, including but not overvalueing the monetary aspect of some spells?
  13. As we have already agreed via ingame PM, I'm ordering 20 street lamps. I'll pick them up by boat at Freedom Docks or more southward in your direction, Festival Cove etc. I'll give an extra fee for delivering them there. When the order is done, PM me ingame or here. I'm in GMT+2 timezone (Germany), and usually online in the earlier morning and afternoons (depending on my job and the weather ). Cheers Mukantagara
  14. I've given the program a new try, downloaded the newest version, and yes - now it works fine. I want to thank Budda and the other dudes who solved this issues and saved me from insanity Cheers Mukantagara
  15. And the decay seems to be somehow bugged - I have a 1x1 shack sitting on my perimeters, 2 walls still there, QL 8 and 9, which had every day a decaying tick. Now it's stucked the 4th day, even if the decay is already on 77 and 98...no tick since 4 RL days.