Fairyshine

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Everything posted by Fairyshine

  1. New game items e.g. "snowglass" paired with second optional item "snow hat". Both can be created in game. Snowglass takes mask spot but when equipped it turns off all/most white on grass/ground areas. Snow hat turns down / diffuse white on trees and other items, and makes it less bright, less visible, less everything. This hat can be placed in hipslot or one ring or necklace or something. Snow hats can be spun / created from reeds and strings with fur lining or more fancy option by adding wide brim fur extensions to current wool hats, both hats fit over helms. Sunglass maybe from ten frags like current masks?
  2. There is an item called bird cage but it always has a chicken in it. Perhaps we can have a special rune to attach to it to allow us putting an egg in to get a random chance of exotic bird. Bird nests would be cool too. We have pheasants in game to similar to chicken coops maybe if we can put them in a nest they can live in our gardens.
  3. Hi everyone who has an extra blessed waterskin willing to sell - please pm me your price. I need a precious because running out of water is no fun! Thanks :)
  4. Once someone lived in the Wurm world they can fly off but seem to come back and fluff a nest again. Wurm is not perfect, but it is worth it. Come back.
  5. Should go well with your troll mask! Lure them in from the back with cute pink bunny and turn around to show troll face.
  6. Bump, diseased animals still suffer in silence...please add some visual sign that does not require the carer to mouse over the animals to see it is sick. (Or starving.)
  7. Love the purple bottle! Now to campaign for purple armour options... Thanks to the devs for these lovely Valentine's gifts. Hope you also got something sweet and pretty for Valentine's day. 😍
  8. Connect the servers when the time is ready. Sail wherever you want to live.
  9. We could also think about chocolate fountains and strawberries dipped in choccie ... chocolate makes everything better! +1
  10. Not sure where to post this but will leave this here: Scales are valuable by weight yet the numbers seem to round up and show values which are not accurate. If, for example, a scale weighs 0.025 it might show 0.03 Three of these showing 0.03 (actually perhaps only weighing 0.025 each) would weigh actually 0.075 but show 0.08. The current price for scale is 70c for 0.01 so if someone bought these three pieces, they would pay 6 silver 30 copper for the three pieces (2 silver ten each). Yet, when looking at the total weight of 0.08 they should have paid only 5 silver 60 copper (or even less if the scales only weigh 0.075 instead of 0.08) TL:DR: Scales don't add up to what they seem to be. How do we see the true weight? Thanks in advance. See image:
  11. 1. Hairdressers and barbers at spawn points where we can change hairstyle/facial hair or colours for a few coins 2. Lower BS to 20 for noobies who want to get rid of one wall in their house rather than have to poof the whole house and rebuild the whole thing when they want to do minor modifications like change a window to a door 3. Lower BS to 20 for people who own a deed but want to get rid of fences, flowerboxes or walls, on their own deed 4. Mayor to move/destroy/rotate the colossus on their deed 5. Dyable everything including wagons with blank canvas to dye a colour and the wood part can be painted another color (like beds and ships), white carpets we can dye 6. Stamps for said carpets and banners and flags and wagons on the canvas parts (e.g. similar to stamps on cartography but we can put it on carpets, beds etc.) 7. Toolbelts or something similar where you can load a configuration with all the tools and mats you will need to imp some item/items and then state the config you want to use for this imping session, and the config automatically chooses the correct tool and mat when it gets to that item's turn to be imped (regardless of whether you have one item to imp or click on the list to imp a bunch of items in turn). You can still drag in and out the mats e.g. if the lumps need to be made glowing again, you can drag it out while the actions finish, but the imping process will continue to use that config when you imp items 8. Creation window update somehow, not sure 9. More deco for horses e.g. flower necklaces we can weave 10. Diagonal walls and fences 11. Quarter or half circle walls or fences 12. Small carts that can be dragged by a donkey or pig and the player can either lead the donkey (dragging the cart) or ride the cart (noobie upgrade) 13. Co-mayor permissions where you choose a char and have ONE BOX to tick all the permission boxes and the person has exactly the same rights as the mayor (including naming branded horses) 14. Visual queues when horses are diseased (similar to how fruit trees show fruit) so e.g. flies buzzing around a sick horse, so people can see from a distance without having to mouse over the horse
  12. Or wagons or tents. Please add rugs to dyeable items.
  13. Water holes in the desert!!! Or just new trees for our beach houses. Yes. +1
  14. That flowerbed example you used is actually the exact reason I started this, it happened to someone who can't get higher than 20 BS at the moment and he placed a flowerbed to see how it looks and now is stuck with it on his deed... (and he also wants to change a wall to an arch after finding a water tile just outside that wall but can't do it unless he blows up the whole house and rebuild the whole thing just to change one wall to something else.)
  15. If a tool is in inventory, it can automatically select the tool if you choose to make planks by right clicking a log. If you have more than one saw, it can give the two tools with options to select the one you want to use for that session which can be wiped after you log out. Imping is horrid as is, especially if you want to imp a ship or something large where you can't (or haven't) put it in a container to sort etc. You have to continually read messages in events which is a nightmare if someone else is doing something in local, and it distracts from reading alliance chat etc. No idea how to improve this, but thanks for looking at ways.
  16. Love all the things mentioned on the roadmap, thank you to all the developers working hard to make the game much more enjoyable! Thanks for the skins especially, since someone who missed out on the cute cactus skin due to real life impacting playtime, is very happy to have a chance getting another chance to buy it. If possible could these be considered in the roadmap? Could we please remove the 21 BS limitation for players if they want to remove one wall in their own house to change it to a door or window? New players or those under 20 BS might be unpremmed and not able to get up to 21 BS, or play on GV, or not be able to get a random player to give permissions to do this (yet they can destroy their whole house with one click since they own the writ). This also applies to fences (and flower boxes which for some weird reason are fences) on someone's own deed, could this please be lowered to 20 BS on someone's own deed? That would be a great change for noobies and some priests too If skins can be removed and reapplied it would be great, since it is only cosmetic, not sure this can be accomplished but worth asking anyway. Dyable wagons instead of just "Freedom" template, similar to how we can dye beds, ships etc. , would also be fun.
  17. That makes sense but still think fences and flowerboxes should be whackable by the deed owner. It is not always possible to "get someone else" to come destroy a fence/wall/flowerbox on a deed you pay for. If it is limited to the deed owner on deed it should not impact anyone negatively.
  18. Also perhaps consider taking the body strength requirement away for deed owners with fences on their own deed, as this impacts not only fences where a person may have inadvertently made a fence where they wanted a gate, but also for flower boxes which somehow counts as "fences". On a person's own deed these limitations around body strength seem weird.
  19. If a char does not have 21 body strength but wants to remove a wall and rebuild as another type (e.g. make a window into a door or a wall into a window), they can't do this on their own house or deed. They always have to get another random person and give them permission to bash this wall. This is not always possible for various reasons. It makes no sense that a person can completely destroy a house in one fell swoop because they own this house, but not make small changes to the house just because their body strength is too low. Thanks