Fairyshine

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Fairyshine last won the day on September 5 2023

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About Fairyshine

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  1. One of the top breeders on Release tried for months and months on end to breed an "old style" five speed horse. The results were dismal, and many released and killed babies later, the project failed. The babies either had four speeds and random other traits, or a little mix draft/speed (but nothing like old five speeders.) We gave up the experiment since it is clear that there is a system built-in barrier for top breeders and nobody will ever get old five speeders back, so no all rounder horses for Wurmians. The old system was not in line with wurm lore since 50 AH people could get "good" horses with a fairly high consistency, so there was no real incentive to get higher skill. However, the new system is also not in line with wurm lore either since high AH skill does not translate to mixes of "good" all rounder horses despite the traits of the parents matching the result the breeder wants to achieve. It takes week to get a result, and there is no real way to pick which traits transfer, even if the breeder really wants a mix of many drafts and many speed traits instead of the mix bag of other traits. Horse breeders must also maintain huge deeds with ratios to contend with. Why can't they breed old five speed, all rounder horses anymore? Please change this.
  2. I think what you suggested in Edit is something to think about. If two recessive traits are put together it is a rarer outcome. Maybe higher AH people can "see" all the traits so they can choose how to breed for the rarer recessive combinations or something, but at the moment it is just a random pick from a pool of RNG traits, regardless of the AH levels.
  3. Talking about putting everything in Spreadsheets: <Reynholdt> When you have a nail, everything's a hammer. Although Spreadsheets are more like the Swiss Army knife of tools. <Yuri> When you have a weapon, everything's a fight.
  4. Since the overhaul, AH has been pretty ordinary. Suggestion 1: Let breeders breed a third category horse "all-rounder" instead of just either speed OR draft. Many people loved the "olden day" five speed traits in one horse, so seeing these make a come-back and with the exact same graphic as well, would be awesome. It is weird that Wurm does not have "all rounders" but just always either speed or draft. Suggestion 2: Get rid of the "accustomed to water" trait as hardly anyone (not anyone I know any way) rides through shallow water instead of on roads. Replace this with a trait that adds speed on steep slopes, or a trait that allows speedier turns around corners. Suggestion 3: Please make stationary a negative trait. Suggestion 4: With Genesis, allow a Fo priest of high faith to choose which trait to remove. Suggestion 5: Give people with high AH more control over which traits they want to combine for offspring. It makes no sense that someone with 80 or 90 AH still get a bunch of random traits which they can only see after a week when the foal is born. Suggestion 6: Create a short rope where someone can lead an animal to the exact same tile the person is standing on, instead of it always lagging behind, making it impossible to park a horse on the right spot inside a skinny 1x2 camp unless both ends have gates. Suggestion 7: Given draft horses can carry more weight, create a saddle bag especially for those types of horses that can carry bulkier items. Then noobies can lead these horses and the horse can carry some of the load. Suggestion 8: Allow the owner of a cart to "lead" the horses of the cart to move it to another location instead of having to embark and drive the cart there. Suggestion 9: Dogs should be able to be born with traits like "tracking" or "pointing", so they can be used to sniff out if someone walked past a tile, or pointing out a prey. These can be disabled of PvP servers. Perhaps dogs can later on gain skill when they go out with their owner to practice these skills, but this is another topic. Suggestion 10: Not really AH but still something many people want: Please add the colour overlay to the new animals that spawn at holy sites, so a greenish sheep will actually be greenish, etc. Thanks 🐎
  5. Any future plans for curved walls? Quarter circle, half circle, arc with a degree value, etc.?
  6. Will the automatic tool selection apply to imping as well? Big items like ships and wagons always require reading the event tab and manually selecting the tool to imp, despite it being in the toolbelt. If others are on deed doing stuff which clutter the events tab, this becomes very difficult.
  7. Both people on our deed are experiencing bad lagging as well as dropping out when getting on/off carts, being kicked off ships for no reason, and completely dropping out of the game while still showing as "in game" for others. This has been happening since the last update. I have also experienced very laggy play, which starts about 15 minutes after I relog. Other alliance members also report very laggy game today - players are located in Australia, UK and USA. Is there some glitch? Thanks
  8. The server Release seems to have very few to no wild horses. People who visit for rifts and slays seek for hours to find a horse, and seem not to get any wild horses. The other day one horse breeder released a whole bunch of very good horses (ebony four speeders, four draft horses, etc.) of various ages. These horses were let loose on the steppe and allowed to just roam off for others to find. We went there the very next day to find some horses for a returning player and found all of them dead. These horses were very good and just killed there on the spot, and left to decay (not even butchered.) As they were not killed for resources, or taken to be used as riding horses etc., I can only assume that it was someone who came past and saw an opportunity to kill these for the 20k creature slay journal goal. Given this is the top tier or requirements, I wondered why it was not specified to be "aggro" creatures. Seem very weird that in the highest tier of journal goals people can go around just killing passive mobs without any risk, yet it is the top tier journal requirement. TL:DR Please change the journal requirement to aggro creatures going forward.
  9. With the wonderful bunch of animals being spawned at the Holy Sites, all with conditions like "raging sheep", "slow cow" and so many others, please have these take on the same tint/colour as for the wild mobs. Think of the rainbow sheep, donkeys, cows etc.!
  10. Please change the AH system to enable or allow a mix of draft and speed traits to be created. Specifically, allow high end horse breeders to pick a mix of draft and trait skills to get to a horse of "old style" five speed mix. The graphic of these horses were very pretty, and it is a shame we can't breed these trusty speed/draft mix horses any more. The constant RNG regarding random traits are very annoying.
  11. The only thing that came close was my horses growing wings and armour touching Sol when my computer used the internal graphics card instead of Nvidia. Maybe Jackal is building a highway down to come invade your deed?
  12. Not sure if mentioned before but if you have a quiver equipped then no other place will be checked for arrows. Even if you have arrows in your inventory, you won't shoot anything if you have a quiver equipped. The system only checks the quiver if it is equipped, then if assumes you have no arrows if there are none in your quiver (even if your whole inventory is full of arrows).