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Posts posted by Balmore
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14 hours ago, Slickshot said:The reason the massive majority of Wurm Online players prefer WO over WU is because WO has official servers and an official development team, not to mention a larger community. With official servers comes security, and with official developers comes steady content and patches. WU private servers don't hold up to the same scope, nor should they. They are appealing to those who mostly enjoy playing alone in a sandbox game, but for those who really want the community experience the destination will always be Wurm Online itself. In fact, I've spoken with many players in-game who tried WU first, didn't like how deserted it felt, and came to Wurm Online instead. They bought premium and jumped right into the deep end of the pool, presumably never looking back. It makes perfect sense to me.
I have to admit, you're giving a few fair points there. But in the end you've just seen a few people come from WU.
The question remains: how many WU players actually switch to WO? And how many WO players did switch to WU?
I don't think most WO players actually need a huge community. I mean 90% of the population on the PvE servers have a deed of their own at a considerable size, just to be alone. Hence, WU servers are attractive.
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I like the fact that there is a WU stand-alone.
I looked upon it with anger when it was released, but my RL changed so much lately that I had no time left to even play wurm and I don't see that changing any time soon.
My premium subscription from Nov to May was an absolute waste since I didnt play. However, I sold out in March anyway.
I haven't bought a WU copy yet, but should I ever return to Wurm I sure as hell won't pay a monthly fee anymore.
Blaming WO's decline in player population cannot be solely blamed on WU though I think. From what I can see on the server graphs, players started leaving before the release of WU. It could be due to the announcement of WU though, who knows.
But.. I still don't see how WU is supposed to attract any WO players. Lol. Who in his right mind would pay 96€ per year for premium vs. 27.99€ once and for all?
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Have to say, wurm is a game that has a monetary value to a lot of its players. Of course not everyone thinks this way, but you can buy a lot of accounts and items for either silver or real life currency.
I, for instance, have lacked the time to play WO since November. A few weeks ago I decided it's time to sell off all my stuff while it's still worth anything. With the decline of subscriptions I saw potential buyers leave.
With the money I earned by selling all my WO stuff I could buy over 60 copies of Wurm Unlimited. I still don't see any official WO strategy. What's there to make people stay, when they can buy WU once and play the game forever while they are limited to 4 months of premium in WO for the same money.
I'd say there's absolutely no logic behind it.
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Here is my experience with digging:
1. Clay is far better for skillgain than dirt - I didnt test tar since I also had a need for lots of clay, so it was a nice coincidence. ^^
2. low QL high CoC digging tool is the way to go
And 3rd, which is why I say digging tool in the above: dredging seems to be better than digging with a shovel. So the way to go for me has always been to dredge clay.
Besides flattening gives close to zero body stats while dredging / digging does give a fair amount.
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Sales closed for now. In contact with people for my last few silvers.
Might have more in a day or two when the items from my auctions have been sold.
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4g 20s sold.
1g left.
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Auction closed. Please let me know which accounts to mail to.
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Auction closed. I'll PM the winners.
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OP updated
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OP updated, mind the bid for the axe that I received via PM.
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BUMP
1g 20s sold so far. Got more left.
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OP updated
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OP updated
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I've got some money to sell.
1g / 85 €
1s / 0.85 €
Paypal verified. PM
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OP updated with current bids
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No rare dirt n stuff here, just tools.
All prices are given in silver. I do accept euros. (ratio 1s : 0.8€, please bid in silver only to make things easier. If you wish to pay in € afterward just say so)
#supreme shovel
starting bid: 20s
Current bid: 20s by Niki
#rare rake
starting bid: 4s
#rare pickaxe, iron
starting bid: 4s
Current bid: 4.5 s by Sin
#rare longbow
starting bid: 4s
Current bid: 4s by Brainer
#rare large shield
starting bid: 4s
Current bid: 5s by Tikki
#rare shield
starting bid: 4s
#rare hammer
starting bid: 5s
Current bid: 5s by Skorpionek
#rare needle
starting bid: 2s
Current bid: 2s by Kekstier
#rare spindle
starting bid: 50c
Current bid: 50c by Jakeii
#rare ropetool, pinewood
starting bid: 3s
Current bid: 3s by Tikki
#rare ropetool, oakenwood
starting bid: 4s
#rare pickaxe, steel
starting bid: 6s
#rare butchering knife
starting bid: 5s
Current bid: 5s by Skorpionek
#rare small anvil
starting bid: 4s
Current bid: 4s by Skorpionek
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All prices are given in silver. I do accept euros. (ratio 1s : 0.8€, please bid in silver only to make things easier. If you wish to pay in € afterward just say so)
#rare axe
Starting bid: 7s
Current bid: 20s by Cartier
#rare sword 1
Starting bid: 4s
Current bid: 4s by grincor
#rare sword 2
Starting bid: 5s
#rare sword 3
Starting bid: 3s
Current bid: 3.5 s by Irithallyrin
#rare sword 4
Starting bid: 3s
Current bid: 3s by Skorpionek
#rare sword 5
Starting bid: 5s
Current bid: 5s by Vortexxx
#rare small maul
Starting bid: 3s
Current bid: 5s 25c by Roysta
#rare short bow
Starting bid: 3s
Current bid: 6s by Brainer
Buyer pays COD from Chaos.
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8 minutes ago, Redd said:From a PvP aspect I can see a plethora of issues with the transformation of resource tiles.
What happens if we clay/peat our dirtwalls and therefore make them impossible to dig down, making raiding near impossible?
What about griefing on PvP servers where the objective is to just remove the enemies resource tiles?
Resources on PvP servers are fought over and create PvP. I feel this should be a PvE feature only.
You can reverse it all from what I can see in that table above. Not sure where you see an issue with dirtwalls here.
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Couldn't the server admin just flood his server's economy with money? People could then simply make the money off the traders as it is in wurm. With unlimited money, they'd give a lot of cash, enough to pay for whatever is needed in a WU environment.
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Sale went through fast and smooth.
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Eir
in Town Square
Posted
It's the first time in more than 3 years that I check up on Wurm again, just to find this sad news! And to write this post is the only reason I actually logged into the forums.
I've known Eir from when Wurm was still "Gold" - before the crash in whatever year it was, I don't remember, but it was before the Wild / Chaos Server - or whatever name it has nowadays.
She's always been good, helpful and fair. She was a person to count on.
I've no idea how old she was, but I hope she's lived a long and happy life!