Beneldorla

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Everything posted by Beneldorla

  1. If inbreeding is to stay in place, please consider making it possible to either give cattle etc names or brand em with a unique number/symbol. As it is now it's a bit of a headache to keep track of bloodlines.
  2. +1 I'm for anything that makes less clicking but keeps the depth to the crafting. I love crafting in wurm and is one of the main reasons I stick to this game.
  3. +1 to a degree This or make the last action appear on the first mouse menu. On often mass produced items... being able to make 'non impable' items in bulk at a sertain skill level. May it be 10 at once or 5. Longer timer but less clicks *massages wrist* :-\ Making the menus 'smart' and bump the last action to the top or something could make it easier too.
  4. Please also add being lead to the list of exceptions. So basicly being on deed, tamed, lead or ridden. And perhaps hitched to a cart too.
  5. *tries to get the thread back on track with a +1* I think it could be a useful feature on freedom
  6. +1 To have 'Harvestable' or similar added to the info when trees are highlighted with Sickle or other appropriate tool. As far as I know today only age and sprout show up. Would save many a click to know if my grapes are ripe yet again or not
  7. +1, Been digging a lot of late... Another thing (and topic) would be to skip the "inv middlestation" when moving dirt between pile/boat/cart too.
  8. +1 *dreams about trait or a other way to affect the QL of the hide...*
  9. *sighs* And I was doing so good...
  10. I'm at impalong site atm, will be there tomorrow too , then i need a trip back home, might return again if there is a demand for leatherworking being done. But if anyone needs leather things imped do poke me. can do 60-70 ql. A donation with leather/hide would be welcome fi you have much to imp.
  11. Yes, with serious constraints Why, I wanna keep the nice high ql ore we got, so the smiths in my village stay happy. I do not want pvp and I will gladly pay the price to "go back" if i ever feel that's right. I do not think trading between the servers should happen, so itemless travel(ooor basic tools) with skill setback from freedom to wild. Or better: two sets of inventory and skills. If there is ever a 2nd Independence isle there could be regional "key" resources on each isle to give growth for trade between em. However those that did feel this was a dead end should perhaps get a ticket back to wild with less constraints, but that should take place very soon and for limited time.
  12. Do not forget you can stuff 5 items in bank too that will have no decay at all
  13. Everyone is grinding breeding and milking I guess
  14. Totally agree with you there, could even be more skills involved to have em.
  15. So they react if you say: " Hey *Random new perosn in local*, if you need any help just ask! " ? I agree with posts above, that we need a change/limit to the mass killing or be able to stop them somehow.
  16. I got my new affinity without using the skill ifor 1 month, so most likely it's one you did not use yet.
  17. I wish you all of luck and hope to see you peek in on forums once in a while.
  18. Beneldorla 10 July Fruitpress ;D
  19. Well if one could build "everything", why go prem at all? You can build some of everything, but not all. The rowboat would be gravel, as a Cog would be cobble. And you do not see ppl often littering the ground with rowboats or forges, last one often reused by the next Wuman that finds it, thus making things easier for him. The gravel hills near FL makes lots of land hard to use for anything but walking on.
  20. How about making some type of roads harder to make, like cobble/slabs, 21 masonry. And then make gravel no limit but decaying a lot faster if not stepped on/used. And those who "want" to grief always find a way, unless there will be consequences uphold that would make em think twice. For those who simply do not know, how about a popup tutorial box on things like paving, fence, that this would need a certain skill to be removed that is unobtainable on GV? ( one time popup)
  21. I did vote "We should get a choice", as to me freedom means to make my own choices.
  22. Thanks for the heads up Rolf, I'm glad to hear Freedom is here soon. The new Epic server sounds like much fun, I might just have to check that out once it's here.
  23. Are you moving to the new server? Yes Are you moving to the new server with your town? Yes Will you be looking for a town on the new server? Most likely not Will you be homesteading off on your own? Most likely not Whether you will be on your own or with a town, are you interested in creatingand joining a governmental alliance to help GMs handle griefing via public pressure, global KOS, etc.? Yes, most likely * * makes me think of the "Crimson Knights" from .HACK, there is good things and bad things that can come out of this. Player "police" can be a hard line to walk