-
Content Count
771 -
Joined
-
Last visited
-
Days Won
1
Posts posted by antonslavick
-
-
3 hours ago, Roysta said:Hi,
Adding permission to Merchants maybe so access can be shared with other toon(s). Only owner however will get silvers from it.
Roy
add a option so the Merchant owner can set a alt to claim silver off it as well
-
Lets bring this back to the top
-
Plus one to all most definitely the shipping lane for those that live on a private island with no highway access
-
15s Delivery To Antonslavick at Tan Bottom https://independence.yaga.host/#2000,3438
-
13 hours ago, mysterydate said:IMO we really need a upgrade on the wagoneer he needs to carry multiple items not just crates ..animal cages, bsb,fsb, taxi people even ,,Also i lose alot of sales because i dont want to spend time to deliver or wait for others to sail over to pickup, ,We need a new Harbor master npc that is like wagoneer only ships by boat ...he could be bought and set up by players on the coast and he could connect by highway to the wagoners..a two phase system for shipping to other servers ..it would be a nice addition also to game play
I absolutely agree with you! The versatility of the Wagoneer does seem limited when considering the vast range of items and tasks we need to transport within the game. Introducing a Harbor master NPC that can act as a bridge between the land and sea transport systems sounds like a brilliant idea. It would not only streamline deliveries and enhance gameplay but also encourage more player interactions. This two-phase shipping system would indeed be a game-changer. Let's hope the developers take note and consider this valuable suggestion!
-
Bump Added Poll
-
Implementing a language selection feature along with auto-translate in "Wurm Online" can significantly enhance the experience for non-English speakers, making the game more accessible and inclusive. Here's a structured suggestion for this feature:
Objective:
Increase the inclusivity of "Wurm Online" by offering language selection and auto-translation to cater to the diverse player base.1. Language Selection:
-
In-game Menu Implementation:
- - Add an option in the game settings for players to select their preferred language.
- - The UI should update according to the chosen language.
-
Supported Languages:
- - Begin with major languages such as Spanish, French, German, Chinese, etc. based on the game's demographics.
- - Gradually add more languages based on player demand and region popularity.
2. Auto-Translate Feature:
-
Chat Interface:
- - When a player types a message, there should be an option to auto-translate it to the recipient's selected language.
- - Players receiving the message can see both the original text and the translated version to ensure context is not lost.
-
Implementation:
- - Integrate with established translation APIs like Google Translate or DeepL for accurate and real-time translations.
- - The translation should be quick to avoid delays in communication.
-
In-Game Notifications:
- - If a message has been auto-translated, a small icon or notification should accompany it, so recipients know it's machine-translated. This helps set expectations about potential inaccuracies.
3. Additional Features:
-
Language Packs:
- - Allow the community to contribute and refine translations, enabling a crowdsourced approach to improving language support.
-
Localized Servers or Channels:
- - Offer servers or chat channels that are language-specific, allowing players to communicate easily in their native tongue.
-
Language Badges:
- - Display a badge/icon next to a player's name indicating their primary language, helping others know which language to approach them in.
4. Potential Challenges & Solutions:
-
Translation Inaccuracies:
- - While auto-translate is a powerful tool, it can sometimes be inaccurate. It's essential to set expectations and perhaps allow players to offer corrections when mistakes occur.
-
Increased Server Load:
- - Auto-translation in real-time might cause server strain. It's essential to optimize the system and perhaps limit rapid-fire translations to avoid overloading the system.
-
Cultural Context:
- - Some phrases might not translate well culturally. Encourage players to be understanding and patient.
This feature will undoubtedly make "Wurm Online" more welcoming to a broader audience and allow players from different regions to interact more efficiently.
-
In-game Menu Implementation:
-
I have decided to offer 15s to anyone that can get all these mats to me within the next 8h
-
Delivery To Tan Bottom On Independence Either by Ship Or Wagoner To Antonslavickhttps://independence.yaga.host/#1998,3438
-
Nature & Landscape
-
https://xanadu.yaga.host/#7593,2396
Kamikaze Canal is no longer restricted to just knarrs - all ships can safely navigate through.
-
-
Have you ever dreamed of owning your own piece of paradise? Look no further! Introducing Pirates Bay, a stunning personal island in Wurm Online that can be all yours! This is the perfect investment for players looking for an unparalleled Wurm experience.
https://xanadu.yaga.host/#7197,2801
This exclusive offer is available for just 70s. A secure payment method within Wurm Online will be used for the transaction.Ready to make your Wurm Online experience unforgettable? For more details contact me.
In-Game Name: Antonslavick
Discord: ocproductions
Forum PM: antonslavick
-
Sorry Everyone I will no longer be posting updates as i have decided to relocate else where and will be either disbanning the deed or selling it for whats left in the coffers
-
Pick up location https://xanadu.yaga.host/#7197,2798
-
33 minutes ago, Gibbs said:171s
Grats
-
-
Sniper Protection reactivated 10th timer started
-
Sniper Protection reactivated 9th timer started
-
1 minute ago, CIRAY said:165s
posted it with 2 seconds left lol almost lost it
-
Sniper Protection reactivated 8th timer started
-
Sniper Protection reactivated 7th timer started
-
Sniper Protection reactivated 6th timer started
-
Sniper Protection reactivated Fifth timer started
Changes to deeds and decay
in Suggestions & Ideas
Posted · Edited by antonslavick
As a veteran player, I support this suggestion. It will help get rid of those stupid 1x1 houses