Mogi

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Everything posted by Mogi

  1. Hello, I'm having trouble deleting bridges in the 2.9.9 version. No matter which tile of the bridge I click on the destroy bridge on start tile is not clickable, it's greyed out. This is on a deed I imported from Wurm Unlimited starting on this version. I remember it working on old versions. Edit: Even a new map does not allow bridge deleting: https://pastebin.com/34dwumqB
  2. @joedobo The problem was mine I think. I was using an older version instead of the newest release, my bad.
  3. How does this work? I have a 50ql smelting pot and 39 skill in metallurgy. I activate the smelting pot and right click a glowing hot lump of steel or iron of various sizes (29-64 weight) and qualities (29-82ql) and I click smelt and the message I receive is "It makes no sense to smelt a lump. There would be no change." I assume i'm doing smething wrong. edit: using default settings
  4. Unless this is intended the mod is forcing the max deed size and not allowing deeds to be sized under the max. For example 50 max tile will force 24x24 and not allow say 10x10.
  5. I like the Vodka idea, would it be possible to add in the other alcohols too?
  6. I'm getting an error with WU 1.5, here is the server log:
  7. I'm having a problem. I got a treasure map, arrived at the spot and got the message "You are practically standing on the marked spot!". It's on dirt so I dig with my shovel and I get no message and only dirt, am I missing something? I use better digging by Bdew, maybe that is messing it up? edit: with better digging disabled the result is the same edit2: here is my config:
  8. Yeah seems so, this mod has not worked for awhile: edit: Fighting at 2.0 does not work while fighting at 1.0 does, maybe 1.0 is the same as disabled or removing fighting from the .properties file?
  9. Hi, thanks for this mod. I have a request for all the anniversary items: http://www.wurmpedia.com/index.php/Category:Gifts
  10. My deed from first finding and choosing a spot up until now: Server: Kingdom of Mogley (private) Skill: 2x, recently changed to 8x; 1x action timer Leveling and building the house: More leveling for the animal pens: Animal pens, cobblestone and farm plots mostly complete: Obligatory rainbow and charcoal pile screenshot: Leveling for more pens: And finally, problems:
  11. I'm having trouble getting this mod to work. I am using Ago's WurmServerModLauncher 0.20. I have a lot of other mods and have had no problems with them. Here is the server.log if there is another log file you need let me know. I would love to have huge open pens rather than my 2x1 penned in animals so thanks for this mod.
  12. It looks good, having a waterway through the island is always nice.
  13. Thanks for this DioSan, I had no idea this worked with Wurm. I started with your preset and tweaked it mainly for tonemap, vibrance, s-curves and lumasharpen. You should get crisp non blurry graphics. Here is my preset: http://www.mediafire.com/download/j8mah0t3ig01kph/Wurm_Unlimited_ReShade_preset_Tiss_1.0.7z I'm still using in game AA, I will try messing with that in ReShade at some point. I also need to get around to tweaking each setting. Currently I am using 3840x2160 and getting good fps but I am not sure that will be the case if you have a lot of structures around. edit: Screenshot:
  14. The Bag of Holding spell is really overpowered. I casted it on a waterskin with a power of [5] and now the waterskin can hold 13.00 weight in water. The normal is like 2.5 weight!
  15. I'm looking for more information on this before I enable it. How is everyone's experience with it?
  16. I connect to my server via LAN and my friend connects via Internet and we haven't seen any problems so far. I've left my server running for days and my client for 8+ hours at a time, so i'm not sure what you are experiencing. With just 2 players playing like you I assume it's not hardware related as the server really takes so little resources. Are there any errors in the server window?
  17. Thanks so much for working on this mod ago. I know a lot of people were asking and hoping for it.
  18. Newsletter Going Out

    For me, this price hike just pushed the game into the 'no thanks' category. The only game I am willing to pay this much for on an ongoing basis is a triple A game (which it's the same price as now!). This game is fun just not enough so I am willing to pay this much. From what I have gathered and been told this game has such a small development team and yet here we are with a 60% price increase. Now I have the choice to pay for a much more polished game with a much larger dev. team that gives regular large playtime expansions for the same price, which will most people choose? You can think 'good riddance' but you fail to understand I'm not the only one heading this way which hurts your game experience in the end.