Carmichael

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Everything posted by Carmichael

  1. 12minutes vs like an hour+ to imp them all 70-90ql individually is still a win
  2. Everything works the way it's supposed to. I'd rather do 20 second timers and imp 30-41 arrows at a time vs individually
  3. Then we can remove trebs for lib/mag. Cut mags dmg passive by half. Remove mags res stone. 40% reduction to damage on all spells except aoe since it already does no dmg. Remove movement speed off frantic charge. Increase the costs of all damage spells by 10-15 favor. Cut all healing spells in half. Increase by 10 favor. Remove all cr bonuses for faith and influence bonuses. Anything else I'm missing? I wouldn't mind no priests or very minimal amounts.
  4. then remove the ability to treb from all priests, not just mag and lib
  5. As the title says, please and thank. Fo needs some love in that aspect.
  6. It's insane that the prices of scale is almost quadrupled since RMT. During RMT you'd pay a max of like 330 euros. Normal price being around 230-250euros.... converting that silver to euros at those going rates... it's just wild...
  7. The pvp merge would be 10 times easier to defiance rather than chaos. portal to there. separate item sets from other servers, can't take items off either.
  8. Actually looking forward to these updates. But I have 1 dire request. Allow all priests to be able to use war machines please vs just magranon on pvp. I know you guys aren't focusing on pvp. But this small change would also change a lot of things on pvp servers. But overall. Good updates are to come. And actually looking forward to it all. Great job dev team.
  9. GCG had other games in their portfolio a while back. Which never did good, they got turned into money sinks until they basically went bankrupt on the game would be the easiest way to say it. I mean if everything that company touches shatters like glass then idk what else is to blame.
  10. I feel like at this point anyone is better then the current shitshow
  11. He's running everything piss poor and like a business. It has failed with the other games that he had. So wurm online is the next victim unfortunately. Although wurm online is a business technically at the end of the day. It also isn't. Krister is waaaaay to involved for someone without any expertise or knowledge about anything in regards of running a video game. All of his aspirations that he has for the game require really solid full time developers with experience which he'll have to fork out at least half of the games worth (probably all of the games worth currently if we're being honest). You need a pay a solid full time developer at least 80-120k a year at the very minimum. And for all those aspirations, im sorry but 1 full time won't be enough. Especially if he thinks that he can break even by the end of the next quarter. At this point I feel bad for all the staff and all the players. Because we all love the game and are being fed lies and crap by someone who has no idea what he's doing (clearly since his other games he bought failed pretty hard) What are the bets that hell make another post and say how deeply sorry he is and that its his fault then blame someone for it?
  12. Opinion with everything that's happening? Personally I think that GCG is really bad for the game, felt that way from the very beginning. Now everything is coming to light.
  13. When @Sindusk was a dev. A lot more content was done within a short amount of time and fixes than any of the devs did combined within 6 months. That's all I have to say.
  14. https://m.twitch.tv/mortalonline2 This game is only going up in players and people are getting literally WEEKLY updates on stuff and how they work. Wurm vs Mortal is a complete 180 on the transparency and constant updates and new content inclusion. Literally the CEO of the game is giving his players updates and random giveaways as he shows everyone what his developers are currently doing. I would take notes. Because what you guys are doing is the complete opposite. It's really sad too because I've played this game for years. Longer than literally of the devs combined probably. And to see it go down the hole is very, very sad.
  15. But why all the secrecy? There are no release dates (not that I'd trust them after the PMKs empty promises anyways), no progession updates on stuff you guys are working on, nothing on what is being worked on, no GM led events for pve/pvp side or pushes for any kind of event hosting. There is no progession towards anything, just a bunch of hype behind something only for it to not happen or it being garbage in the end. Because doing like 20 impalongs a year is pretty bland and boring to be honest. Like all the community gets is "were working on stuff, but we can't talk about it". Like hello! We're your paying customers. Soon enough you guys won't have any because more and more people will get fed up and just leave the game. Personally, I am letting all of my accounts run out of prem and not resubbing until something concrete is gunna actually happen. Not an announcement or anything but the update is actually in the game. Because I personally got sick and tired of the empty promises for all the updates and changes that NEVER happened. Instead the devs get the game prepared for essentially a moneysink incase the game does actually die with this new shop with all the items and stuff for silver.
  16. For the pvp side of things. I wouldn't do it. There's way more enjoyment in other games for far less of a hassle. Plus defiance officially died out because the few remaining basically don't play anymore. ATM on a daily basis when I log in it's just a bunch of sermon alts tbh.
  17. So in regards to screwing time over, I totally disagree and I've been pushing for this change to happen since meditation came out basically. The devs have always ignored it, yes the bonuses are amazing for some paths, but literally half of the paths suck ass compared to the good ones. This also mitigated the almost 8 months + it might take some people to get to 70 because of terrible rng where even I myself wouldn't get ticks for weeks at a time or get like .05 at a minimum per 7 days of meditates ~40 meditates total. Like it's seriously a LOT of skill that I lose out on, and others do too. Just because you or myself did all the work to 70 doesn't mean ###### for other players. Especially newer ones. It's called reducing gaps. Also I can say the same thing about people who abused coffee and got to 70 meditation within the time it was broken from like 20 skill. Along with other skills when updates broke it. Hell even years ago people grinded locking smithing by improving locks to like 70-90 before even reporting it as a bug. You don't see their skills getting nuked down or anything happen. They were just years ahead in locksmithing before anyone even knew how to grind anything.
  18. Can we please change the to kill a traitor or other various missions that require you to go to specific map tiles within 3 of(ex. kill the traitor bull within 3 map tiles of L21)? I've seen for weeks now where on all servers basically that all the missions are usually on the same exact map tiles. I don't know if it's from a small pool or what, but it's really favoring those like 4 tiles vs the rest of the map. There's like almost no variety to it location wise.
  19. Is there any talks about possibly having static meditation ticks vs randomly getting them or not at all? Stream lining meditation would be good all around.... for PvE and for PvP. (can include lock picking too since its on a timer like meditation and faith gains) Do we know what the timeline looks like for the PvP updates?
  20. I'm saying it shouldn't only fall on you to defend. That's why you have groups, and various other players in different time zones.