Carmichael

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About Carmichael

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    Breakfastbergur
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  1. Looking for 4speed. Ebeony or molten preferred but ill take any. Pm with how many you have and how much. I will pick up at coastal areas.
  2. They should be focusing on community driven updates. To bring players back. Instead of doing the opposite and doing their own thing and driving players away. I can barely count on one hand as to how many actually GOOD updates there have been in the last 2-3 years that actually peaked any interest. At least once or maybe even twice a month there should be something new, exciting, broken even to try. New reasons for people to play. New mobs, armors, metal types, ease of access to older items that aren't around anymore.
  3. I'll say the same thing that applied 10 or so years ago when this was going on... nobody is going to try and bash a WL that's practically within archery range and someone having a safe haven next to it. It's just plain stupid to have to deal with that for either side. That's why those limitations were in place in the first place. It's 1 sided. Instead of being equal.
  4. It's the first time it's happened to my knowledge. I was also around when they implemented the no deeding within the WL because it was dumb for either side to have a deed literally that close. That's why the "no deed and build zone" was implemented in the first place. To prevent someone taking "over" the WL by having a deed next to it to defend it while others bash it. Sure you could've been lucky, sure, but as for the reasons as to why stuff was implemented in the first place to prevent if I could put it in the bluntest way possible... borderline dumb then you'd be saying the same thing I'm saying. Because this is literally history repeating itself. Next time it gets bashed let's just say it will spawn in the token of final flame and yall wouldn't even bother doing anything because it'd be ontop of a minedoor on deed. So let's cut the KvK bs and actually fix a legitimate bug please. It was obviously overlooked for when it was to be bashed for the checks, and it should've not spawned there in the first place. Because that's why you normally cannot build towers or put a deed 46 tiles away from the WL.
  5. If you can't build in the area in the first place (which you can continue work on a deed with the current situation by the way to include placing minedoors on deed as seen with the progress on the deed) you shouldnt be able to continue building regardless while in the zone. Since you can't do anything off deed and inside the zone. first off.... As per the WU code there are no checks for deeds, but you can't place a deed like it currently is 46 tiles away from the White Light if you wanted to, unless youre super lucky with RNG and it spawns inside your local. Which the current deed is well within the area of the "no build/no deed" zone. The WL being bashed only checks for server borders and slopes mainly. Doesn't have anything in there about checking for deeds or influence. Which BOTH are things you CANNOT do within the area of the while whether it's 150 or 250 tile radius (don't know which ones tbh). Aka you can't build towers or drop a deed within the area. And the white light spawned in an area where there was a deed and influence. And it's not even a "oh you can just bash it" thing here because logically speaking it shouldn't of happened in the first place. As for why this post is being made, is because that is what the GMs said to do. So we're doing as directed. No challenging moderation here. Just making stuff that doesn't make sense make sense here.
  6. Sure. But time vs skill wise you get more fight skill(and overall skills) killing squishier mobs when you follow what I've said. Also more weaponskill. I mean to make it kind of make sense, if you want blacksmithing you're not going to sweet spot a large anvil right? You're going to sweetspot horse shoes or a tool you want to rare because it takes too much resources for a large anvil. Kind of the same concept. I can kill 10 things on the time it takes to kill 1-2 trolls. With far less effort. If a troll gives me .00005-.00007 fs a tick. I can kill 10 sheep which give me .000027 and I also gain more overall from it anyways. Versus just 1 troll. This is just far more efficient in the long run. You waste too much time especially on sleep bonus fighting trolls.
  7. If you need gear on NFI or SFI I'll hook you up as well. Including horse gear. For armor, studded is good, but I would only use it at around 50 fightskill. Or if you don't have anything else to use. But plate is the way to go because the damage reduction is the biggest thing you want especially if you're mounted. Pick a weapon you want to use, I'd recommend a medium 1 handed weapon like medium maul, large axe, or longsword first. General rule of thumb though when grinding fs mobs wise: Kill all blue and easy mobs first:sheep, cows, dogs, deer, wolves, and rats You do that until about 20-30 fs. Skip bison because they take took long to kill, save them for archery. From that point you can start adding the "medium tier mobs" aka bears, cave bugs, spiders, hell horses and goblins. You're expanded list should easily take you to about 60ish fs. Once you hit even 50, preferably 60 you can add scorpions, crocodiles, and hell hounds to your list. Skip the trolls as well, they do too much damage to you, and wreck your gear pretty quickly. Even past 70. Grind your archery on the trolls. If you follow this "list" you'll have 70 fs in no time. This is the fastest way to do it without having to stop and heal as much. Especially if you have a LT weapon. You're fairly balanced the whole way up to 70. Once you're done with fight skill. Like I said post 70 fs if you focus on weapon skills it'll gradually go up since it kind of hits a brick wall and the gains slow down a lot after 70. I would definitely pick any shield to shield train on as well. But if you only want 70 shield skill you can do brown bears from 40-70 quite easily. Same way @Camelriderstated with the explanation. Bison up to 40 as well. You want the 70 fs because the CR is what helps you. You don't get completely destroyed and it helps you block a little bit more having the fightskill to back up your shield skill. For archery your main focus is trolls and bison. Both have a low glance rate so you'll hit often = more skill. And they don't move around much, if at all. You can literally do archery this way all the way to 100 skill. I wouldn't waste your time or arrows on anything else.
  8. This. And let's not forget how frustrated the PvP side gets. Because we know way more mechanics in depth. And for example what should and shouldn't be possible to do. Literally any GM currently does not have that mechanical experience nor probably cares enough to even learn it when it would also benefit them. Some people know this game in and out like the back of their hand. Those that left or got removed from the GM positions that even remotely knew anything about the game, like actually, created a huge gap in the "game knowledge" section. Like Enki, some people will say he's biased, but when in fact he was probably the most unbiased GM that I've ever dealt with (which was a huge issue back then). He's also been around since the beginning of the game as well.
  9. 1-70 fight skill is very easy. But then if you're looking at 70-90+ it just comes with time. I would start grinding weaponskills rather than looking at the fighting skills. Than before you know it, you'll have 90+. But Sindusks guide will tell you everything you need to know about CR, since he's the one who wrote it and implemented it anyways lol.
  10. Sure, but this is where the tracing back goes into play. I'm also pretty sure in regards to, like the staff chat leaks and whatnot, any youtube videos of it were reported by the team or by the company itself. And the discord portion is a no go because the game rules still apply on the wurm online official discord. Reddit I'm unsure of solely because I don't use it. And Twitter is Meh because this game doesn't have enough traction for anyone to remotely care. You'd basically be talking to yourself on Twitter. And as for the tracing back for example. If x says something against the rules like challenging moderation on their discord, y can ban you both on discord and ingame over what was said in discord. Sometimes, and I've seen it happen personally, where people got bans countless of times and a couple of permanent bans over stuff said in discord. Do I think the rules need a tiny bit more freedom for the players? Of course. But will it happen? Probably not because of how soft the world is today and nobody can actually take, all they can do is give. If that makes any sense... and also I'd say that having any criticism for this small of a team, is really good because it weeds out any b.s. and you as a customer are being straightforward with what you want/dont want/like/dislike. Since as a company, and for just about any company, the customer comes first and "the customer is always right" (with some logic behind it to make it valid) should be a priority. But as you can see for the pvp community... I won't even bother wasting my breath on that side. But yeah I hope you get the point on the bans and stuff. Also what votip said, if you even say something... basically can easily get yourself banned.
  11. Because according to the rules. It would be considered challenging a moderator. And people don't want to lose years of work because they want to say a GM sucks at their job or did their job wrong. Because people can trace it back with some minor digging or it just doesn't take that much effort. Criticism isn't allowed in Wurm Online if you really look at it because of that rule specifically. Borderline censorship...? I'm only saying this because people have been banned or even temp banned on either the forums or ingame or both.
  12. Affinity Loss and fight skill should be a thing. People should only gain random affinities. Should be an end game goal
  13. I'll be there to help with all the stations on Grombrindal! I'll also bring my vynora priest as well. Looking forward to this event!